Player Matchup

Janus
Janus
Gold IV
 
Janus
Gold IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Awilix
Awilix
Gold IV
 
Awilix
Gold IV
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ishtar
Ishtar
Silver I
Apostllee
Ishtar
Silver I
Level 129
God Stats
0W - 4L
1,117 SR
Queue Stats
694W - 712L
1,207 MMR
Party 1
Fafnir
Fafnir
Silver I
Itsfrmarcus
Fafnir
Silver I
Level 108
God Stats
7W - 9L
1,491 SR
Queue Stats
336W - 354L
1,291 MMR
Party 1
Poseidon
Poseidon
Silver II
JIF Creamy
Poseidon
Silver II
Level 157
God Stats
1W - 3L
1,621 SR
Queue Stats
23W - 35L
1,358 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 151
1,446 SR
1,371 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 141
1,503 SR
1,345 MMR
Hachiman
Hachiman
Gold V
ElPouer87
Hachiman
Gold V
Level 86
God Stats
8W - 5L
1,599 SR
Queue Stats
25W - 28L
1,425 MMR
Party 3
Pele
Pele
Silver IV
JustWayBetter2
Pele
Silver IV
Level 125
God Stats
6W - 5L
1,405 SR
Queue Stats
15W - 20L
1,335 MMR
Solo
Hera
Hera
Silver I
Meliodas54321
Hera
Silver I
Level 124
God Stats
2W - 1L
1,629 SR
Queue Stats
94W - 104L
1,243 MMR
Solo
Hades
Hades
Gold V
MidoriElf
Hades
Gold V
Level 240
God Stats
5W - 2L
1,614 SR
Queue Stats
323W - 340L
1,308 MMR
Solo
Bacchus
Bacchus
Gold V
sebasmastergears
Bacchus
Gold V
Level 128
God Stats
1W - 1L
1,269 SR
Queue Stats
27W - 30L
1,415 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
1 / 3 / 0
6,175
561
2,788
5,711
1,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
 
Awilix
11
0 / 5 / 1
5,355
487
5,246
9,436
3,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
Apostllee
Ishtar
10
0 / 4 / 0
4,985
453
904
7,640
2,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
8
0 / 3 / 0
4,810
437
2,618
9,341
7,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Poseidon
JIF Creamy
Poseidon
10
1 / 5 / 0
5,736
521
3,470
7,593
1,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Bans
Ao KuangMulanNeith

VS

Bans
ThanatosNu WaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ElPouer87
Hachiman
13
5 / 0 / 5
7,211
656
5,292
3,360
1,143
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

12
7 / 0 / 2
6,683
608
6,034
7,645
2,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
3 / 1 / 4
6,914
629
3,691
4,239
1,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
MidoriElf
Hades
13
2 / 1 / 2
7,455
678
2,835
7,846
3,275
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
2 / 0 / 8
6,403
582
6,607
7,517
6,282
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
40
2
Kills
19
20
Deaths
2
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
3
0
0.33
L
Awilix
 
Awilix
0
5
1
0.1
L
Ishtar
Apostllee
Ishtar
0
4
0
0
W
Hachiman
ElPouer87
Hachiman
5
0
5
7.5
L
Fafnir
0
3
0
0
L
Poseidon
JIF Creamy
Poseidon
1
5
0
0.2
W
7
0
2
8
W
3
1
4
5
W
Hades
MidoriElf
Hades
2
1
2
3
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,026
Damage
24,459
39,721
Taken
30,607
16,744
Mitigated
14,490
7,463
Healing
10,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,788
193
0
1,090
5,711
1,759
165
1,962
3,749
42,202
875
L
Awilix
 
Awilix
5,246
1,503
0
453
9,436
3,391
0
2,029
7,407
0
46,846
L
Ishtar
Apostllee
Ishtar
904
768
0
2,203
7,640
2,351
0
3,113
4,527
0
29,333
W
Hachiman
ElPouer87
Hachiman
5,292
2,703
0
1,419
3,360
1,143
326
478
2,882
0
45,226
L
Fafnir
2,618
1,066
0
2,057
9,341
7,436
0
2,850
6,491
13,948
2,304
L
Poseidon
JIF Creamy
Poseidon
3,470
580
0
1,660
7,593
1,807
0
2,999
4,594
32,408
2,453
W
6,034
992
0
1,335
7,645
2,556
0
1,583
5,978
0
40,856
W
3,691
1,077
0
1,478
4,239
1,234
0
1,387
2,666
48,484
2,350
W
Hades
MidoriElf
Hades
2,835
301
0
4,541
7,846
3,275
815
3,317
4,529
53,411
0
W
6,607
1,234
0
2,067
7,517
6,282
0
1,541
5,976
17,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,061
Gold Earned
34,666
315
Minions Killed
383
0
Camps Cleared
0
1,082,481
Distance Traveled
1,136,539
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,175
561
84
8
0
215,163
3
L
Awilix
5,355
487
72
7
0
253,481
0
L
Ishtar
4,985
453
59
5
0
206,438
0
W
Hachiman
7,211
656
97
9
0
228,331
0
L
Fafnir
4,810
437
28
3
0
216,129
6
L
Poseidon
5,736
521
72
7
0
191,270
0
W
Pele
6,683
608
68
6
0
273,532
0
W
Hera
6,914
629
93
8
0
222,104
1
W
Hades
7,455
678
105
10
0
161,805
0
W
Bacchus
6,403
582
20
2
0
250,767
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role