Player Matchup

Loki
Loki
DSq_Zephix
Loki
Level 127
God Stats
2W - 2L
1,466 SR
Queue Stats
78W - 133L
1,343 Elo+
Party 1
Sylvanus
Sylvanus
DSq_rodzkev
Sylvanus
Level 129
God Stats
20W - 41L
1,398 SR
Queue Stats
72W - 132L
1,357 Elo+
Party 1
Chang'e
Chang'e
F1N4L BL4Z1K3N
Chang'e
Level 164
God Stats
12W - 12L
1,477 SR
Queue Stats
192W - 187L
1,489 Elo+
Solo
Nu Wa
Nu Wa
Veronsky101
Nu Wa
Level 107
God Stats
38W - 37L
1,553 SR
Queue Stats
53W - 89L
1,359 Elo+
Party 1
Surtr
Surtr
danielrckstr
Surtr
Level 135
God Stats
5W - 11L
1,257 SR
Queue Stats
62W - 118L
1,327 Elo+
Party 1
Team Averages
Level 132
1,430 SR
1,375 Elo+

VS

Team Averages
Level 103
1,487 SR
1,463 Elo+
Bake Kujira
Bake Kujira
 
Bake Kujira
Level 220
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
DameODB
Hachiman
Level 49
God Stats
3W - 1L
1,710 SR
Queue Stats
12W - 21L
1,360 Elo+
Party 2
Odin
Odin
Flappy Bird
Odin
Level 87
God Stats
7W - 14L
1,335 SR
Queue Stats
141W - 139L
1,474 Elo+
Party 3
Ganesha
Ganesha
McLovinC4
Ganesha
Level 135
God Stats
2W - 4L
1,473 SR
Queue Stats
56W - 58L
1,477 Elo+
Party 3
Jormungandr
Jormungandr
ViRuSdiEgo
Jormungandr
Level 24
God Stats
1W - 1L
1,417 SR
Queue Stats
3W - 3L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 7
7,687
641
4,328
6,190
2,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
DSq_rodzkev
Sylvanus
14
5 / 0 / 1
8,319
693
6,296
6,333
4,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
5 / 0 / 0
8,486
707
3,602
6,937
2,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
1 / 1 / 3
6,537
545
7,117
2,998
802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 1 / 3
7,284
607
4,013
6,669
4,410
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
1
0 / 0 / 0
3,958
330
0
547
63
Hachiman
DameODB
Hachiman
9
0 / 4 / 2
5,268
439
2,867
7,053
1,833
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 1 / 1
5,271
439
1,805
6,991
2,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
McLovinC4
Ganesha
12
0 / 7 / 0
6,204
517
4,522
12,736
4,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
ViRuSdiEgo
Jormungandr
10
2 / 2 / 0
6,445
537
3,220
9,554
6,070
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
14
Kills
2
2
Deaths
14
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bake Kujira
 
Bake Kujira
0
0
0
0
W
1
0
7
4.5
W
Sylvanus
DSq_rodzkev
Sylvanus
5
0
1
5.5
L
Hachiman
DameODB
Hachiman
0
4
2
0.25
W
5
0
0
5
L
0
1
1
0.5
L
Ganesha
McLovinC4
Ganesha
0
7
0
0
W
1
1
3
2.5
L
Jormungandr
ViRuSdiEgo
Jormungandr
2
2
0
1
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,356
Damage
12,414
29,127
Taken
36,881
13,554
Mitigated
14,730
14,382
Healing
5,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bake Kujira
 
Bake Kujira
0
0
0
0
547
63
0
465
0
0
0
W
4,328
1,108
0
3,688
6,190
2,049
59
922
5,174
0
64,091
W
Sylvanus
DSq_rodzkev
Sylvanus
6,296
2,908
0
2,684
6,333
4,112
1,497
2,154
3,849
45,798
10,199
L
Hachiman
DameODB
Hachiman
2,867
1,198
0
1,379
7,053
1,833
350
2,465
4,167
0
33,430
W
3,602
77
541
5,321
6,937
2,181
1,587
942
5,919
50,705
1,841
L
1,805
412
0
540
6,991
2,061
0
2,830
3,889
0
30,254
L
Ganesha
McLovinC4
Ganesha
4,522
53
76
1,294
12,736
4,703
0
6,915
5,688
40,911
982
W
7,117
2,080
60
614
2,998
802
1,463
673
2,325
35,080
0
L
Jormungandr
ViRuSdiEgo
Jormungandr
3,220
493
0
1,942
9,554
6,070
187
2,651
6,458
26,972
1,233
W
4,013
1,071
0
1,474
6,669
4,410
173
2,358
4,311
226
21,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,313
Gold Earned
27,146
432
Minions Killed
242
0
Camps Cleared
0
1,248,587
Distance Traveled
920,842
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bake Kujira
3,958
330
0
0
0
0
0
W
Loki
7,687
641
117
10
0
281,642
3
W
Sylvanus
8,319
693
108
9
0
243,862
1
L
Hachiman
5,268
439
54
5
0
233,841
0
W
Chang'e
8,486
707
103
9
0
261,414
1
L
Odin
5,271
439
64
5
0
199,431
0
L
Ganesha
6,204
517
80
7
0
238,452
0
W
Nu Wa
6,537
545
70
6
0
219,453
5
L
Jormungandr
6,445
537
44
4
0
249,118
0
W
Surtr
7,284
607
34
3
0
242,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role