Player Matchup

Set
Set
SHADOW Godz69
Set
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,440 Elo+
Party 1
Cerberus
Cerberus
Tariqx
Cerberus
Level 157
God Stats
1W - 3L
1,425 SR
Queue Stats
62W - 58L
1,520 Elo+
Party 1
Ymir
Ymir
TedyE98
Ymir
Level 106
God Stats
15W - 15L
1,464 SR
Queue Stats
99W - 99L
1,498 Elo+
Party 1
Pele
Pele
babyDonkey
Pele
Level 34
God Stats
12W - 12L
1,372 SR
Queue Stats
45W - 71L
1,431 Elo+
Solo
Nu Wa
Nu Wa
xBUSH WOOKIEo
Nu Wa
Level 64
God Stats
60W - 54L
1,575 SR
Queue Stats
155W - 158L
1,514 Elo+
Solo
Team Averages
Level 77
1,467 SR
1,481 Elo+

VS

Team Averages
Level 123
1,513 SR
1,519 Elo+
Charon
Charon
GottiHall
Charon
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 101L
1,559 Elo+
Solo
Skadi
Skadi
ZIG20
Skadi
Level 118
God Stats
6W - 8L
1,807 SR
Queue Stats
254W - 216L
1,499 Elo+
Party 2
Mulan
Mulan
ammalone35
Mulan
Level 98
God Stats
11W - 7L
1,524 SR
Queue Stats
499W - 447L
1,497 Elo+
Party 2
Eset
Eset
cvsmic
Eset
Level 119
God Stats
22W - 16L
1,593 SR
Queue Stats
244W - 194L
1,548 Elo+
Solo
Hel
Hel
infinityhunt
Hel
Level 126
God Stats
1W - 3L
1,144 SR
Queue Stats
202W - 178L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
6,379
638
3,862
8,118
3,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
Tariqx
Cerberus
8
1 / 1 / 1
5,162
516
2,395
9,429
4,833
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
TedyE98
Ymir
8
0 / 4 / 1
4,475
448
2,384
8,405
3,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 1 / 2
5,205
521
2,161
6,278
1,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

9
1 / 1 / 0
5,399
540
4,650
4,212
938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
GottiHall
Charon
10
0 / 0 / 5
5,774
577
3,889
5,128
3,180
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
ZIG20
Skadi
10
3 / 0 / 1
5,724
572
5,813
4,396
1,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mulan
10
1 / 3 / 2
5,531
553
4,866
9,300
6,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Eset
cvsmic
Eset
11
2 / 0 / 0
5,735
574
6,102
4,356
1,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
2 / 1 / 2
5,346
535
3,040
4,731
1,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
4
Kills
8
9
Deaths
4
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Charon
GottiHall
Charon
0
0
5
2.5
L
2
2
1
1.25
L
Cerberus
Tariqx
Cerberus
1
1
1
1.5
L
Ymir
TedyE98
Ymir
0
4
1
0.13
W
Skadi
ZIG20
Skadi
3
0
1
3.5
W
Mulan
1
3
2
0.67
L
0
1
2
1
W
Eset
cvsmic
Eset
2
0
0
2
W
2
1
2
3
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,452
Damage
23,710
36,442
Taken
27,911
13,790
Mitigated
12,775
9,115
Healing
9,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
GottiHall
Charon
3,889
1,195
7
1,716
5,128
3,180
0
2,316
2,595
23,010
1,929
L
3,862
2,682
0
3,093
8,118
3,038
0
294
7,824
0
35,440
L
Cerberus
Tariqx
Cerberus
2,395
255
0
2,543
9,429
4,833
0
4,375
4,854
16,498
0
L
Ymir
TedyE98
Ymir
2,384
189
0
1,470
8,405
3,062
0
2,787
5,549
16,262
0
W
Skadi
ZIG20
Skadi
5,813
2,256
0
1,222
4,396
1,101
381
2,079
2,225
0
34,113
W
Mulan
4,866
582
0
1,664
9,300
6,071
0
706
8,594
0
29,587
L
2,161
529
0
1,259
6,278
1,919
0
1,624
4,582
0
32,698
W
Eset
cvsmic
Eset
6,102
238
71
1,569
4,356
1,314
0
2,359
1,985
45,057
0
W
3,040
257
1,272
2,411
4,731
1,109
0
1,546
3,097
28,794
4,785
L
4,650
940
0
750
4,212
938
0
3,010
902
38,321
962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,620
Gold Earned
28,110
247
Minions Killed
298
0
Camps Cleared
0
1,021,743
Distance Traveled
984,533
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
5,774
577
32
3
0
175,194
0
L
Set
6,379
638
69
7
0
184,354
0
L
Cerberus
5,162
516
11
1
0
212,006
2
L
Ymir
4,475
448
35
4
0
194,844
0
W
Skadi
5,724
572
57
6
0
184,051
0
W
Mulan
5,531
553
55
6
0
186,881
0
L
Pele
5,205
521
54
5
0
239,610
0
W
Eset
5,735
574
97
10
0
215,085
2
W
Hel
5,346
535
57
6
0
223,322
0
L
Nu Wa
5,399
540
78
8
0
190,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role