Player Matchup

Anubis
Anubis
BIG Z6447
Anubis
Level 107
God Stats
6W - 3L
1,567 SR
Queue Stats
86W - 91L
1,444 Elo+
Party 2
Yemoja
Yemoja
BlackFallenVeil
Yemoja
Level 108
God Stats
2W - 4L
1,450 SR
Queue Stats
89W - 96L
1,451 Elo+
Party 2
Maui
Maui
BlackTzir
Maui
Level 103
God Stats
1W - 2L
1,440 SR
Queue Stats
173W - 170L
1,452 Elo+
Solo
Odin
Odin
Mirriorzzz
Odin
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,578 Elo+
Solo
Hades
Hades
TubbyDanBoy
Hades
Level 98
God Stats
0W - 2L
1,273 SR
Queue Stats
18W - 37L
1,377 Elo+
Solo
Team Averages
Level 97
1,446 SR
1,460 Elo+

VS

Team Averages
Level 137
1,528 SR
1,455 Elo+
Agni
Agni
 
Agni
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
OrionTheButcher
Artemis
Level 199
God Stats
15W - 6L
1,690 SR
Queue Stats
687W - 712L
1,427 Elo+
Party 1
Yemoja
Yemoja
Skullzie
Yemoja
Level 158
God Stats
13W - 11L
1,532 SR
Queue Stats
535W - 570L
1,413 Elo+
Solo
Skadi
Skadi
XboxOnePro3
Skadi
Level 49
God Stats
1W - 0L
1,478 SR
Queue Stats
44W - 41L
1,486 Elo+
Solo
Hercules
Hercules
a_cripple91
Hercules
Level 151
God Stats
7W - 6L
1,439 SR
Queue Stats
355W - 339L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BIG Z6447
Anubis
13
1 / 3 / 4
6,680
954
6,752
7,913
4,541
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 1 / 3
6,431
919
4,639
6,249
5,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Maui
1
0 / 0 / 0
1,872
267
0
0
0
12
1 / 2 / 4
6,041
863
2,107
8,438
8,401
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 5 / 3
6,805
972
8,767
10,069
5,941
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
3 / 1 / 6
7,408
1,058
5,104
3,070
1,085
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 0 / 10
6,820
974
8,794
3,186
1,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
Skullzie
Yemoja
10
0 / 2 / 8
6,268
895
1,164
5,433
3,475
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
5 / 3 / 5
7,881
1,126
10,781
7,086
2,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
a_cripple91
Hercules
13
3 / 1 / 6
7,672
1,096
3,880
9,221
5,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
6
Kills
11
11
Deaths
7
14
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
1
6
6
L
Anubis
BIG Z6447
Anubis
1
3
4
1
L
1
1
3
2.5
L
Maui
0
0
0
0
L
1
2
4
1.5
W
0
0
10
5
W
Yemoja
Skullzie
Yemoja
0
2
8
2
L
3
5
3
0.9
W
5
3
5
2.5
W
Hercules
a_cripple91
Hercules
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,265
Damage
29,723
32,669
Taken
27,996
24,238
Mitigated
13,976
10,798
Healing
12,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
5,104
70
623
112
3,070
1,085
123
2,768
302
18,965
486
L
Anubis
BIG Z6447
Anubis
6,752
422
0
2,070
7,913
4,541
0
1,434
6,479
18,152
0
L
4,639
713
4,134
863
6,249
5,355
0
1,433
4,816
13,054
0
L
Maui
0
0
0
0
0
0
0
0
0
0
0
L
2,107
784
360
1,050
8,438
8,401
0
1,429
7,009
0
6,310
W
8,794
776
102
268
3,186
1,132
645
2,645
541
0
14,046
W
Yemoja
Skullzie
Yemoja
1,164
380
4,274
1,047
5,433
3,475
346
3,780
1,653
2,374
0
L
8,767
352
100
2,221
10,069
5,941
0
1,825
8,244
14,340
0
W
10,781
3,784
466
1,294
7,086
2,393
89
4,879
2,207
0
23,432
W
Hercules
a_cripple91
Hercules
3,880
231
276
3,598
9,221
5,891
227
6,086
3,135
0
7,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,829
Gold Earned
36,049
63
Minions Killed
84
0
Camps Cleared
0
501,163
Distance Traveled
715,237
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,408
1,058
24
3
0
147,097
0
L
Anubis
6,680
954
30
4
0
115,819
0
L
Yemoja
6,431
919
14
2
0
128,840
0
L
Maui
1,872
267
0
0
0
0
0
L
Odin
6,041
863
2
0
0
144,717
0
W
Artemis
6,820
974
10
1
0
143,916
0
W
Yemoja
6,268
895
4
1
0
133,463
0
L
Hades
6,805
972
17
2
0
111,787
0
W
Skadi
7,881
1,126
31
4
0
138,585
0
W
Hercules
7,672
1,096
15
2
0
152,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role