Player Matchup

Ra
Ra
Bos3100
Ra
Level 109
God Stats
11W - 5L
1,665 SR
Queue Stats
139W - 132L
1,468 Elo+
Party 1
Guan Yu
Guan Yu
Faultynine2
Guan Yu
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 33L
1,445 Elo+
Party 2
Osiris
Osiris
Gjetskii
Osiris
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,251 Elo+
Party 1
Ishtar
Ishtar
MothsAlibi
Ishtar
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 51L
1,468 Elo+
Party 2
Cthulhu
Cthulhu
cortezboss84
Cthulhu
Level 123
God Stats
4W - 4L
1,138 SR
Queue Stats
55W - 51L
1,484 Elo+
Party 2
Team Averages
Level 91
1,461 SR
1,423 Elo+

VS

Team Averages
Level 88
1,418 SR
1,397 Elo+
Odin
Odin
MutantSewerRat
Odin
Level 63
God Stats
3W - 3L
1,497 SR
Queue Stats
24W - 38L
1,327 Elo+
Party 3
Ra
Ra
TakeOutHisLegs
Ra
Level 142
God Stats
21W - 19L
1,518 SR
Queue Stats
147W - 139L
1,439 Elo+
Solo
Geb
Geb
WhifyPaprika58
Geb
Level 66
God Stats
1W - 4L
1,067 SR
Queue Stats
259W - 270L
1,458 Elo+
Solo
Tsukuyomi
Tsukuyomi
codenamedeath23
Tsukuyomi
Level 45
God Stats
1W - 2L
1,415 SR
Queue Stats
25W - 40L
1,346 Elo+
Party 3
Heimdallr
Heimdallr
niccmar
Heimdallr
Level 122
God Stats
9W - 4L
1,594 SR
Queue Stats
35W - 40L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 0
8,204
631
3,877
5,687
1,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Guan Yu
Faultynine2
Guan Yu
12
3 / 0 / 1
7,404
570
3,549
6,882
3,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Osiris
Gjetskii
Osiris
13
7 / 2 / 8
7,897
607
10,814
10,055
4,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ishtar
MothsAlibi
Ishtar
13
8 / 1 / 5
8,194
630
9,224
8,388
2,668
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
cortezboss84
Cthulhu
11
4 / 0 / 8
7,281
560
5,612
5,590
3,015
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
5,077
391
3,189
8,840
4,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
2 / 6 / 0
7,028
541
4,508
8,455
2,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
0 / 5 / 0
5,215
401
2,351
10,589
6,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
codenamedeath23
Tsukuyomi
9
0 / 6 / 3
5,531
425
5,287
12,826
3,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Heimdallr
niccmar
Heimdallr
11
1 / 5 / 0
6,046
465
3,512
7,499
2,028
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
6
27
Kills
3
3
Deaths
27
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
0
0
5
W
Guan Yu
Faultynine2
Guan Yu
3
0
1
3.5
W
Osiris
Gjetskii
Osiris
7
2
8
5.5
W
Ishtar
MothsAlibi
Ishtar
8
1
5
10.5
L
0
5
0
0
L
2
6
0
0.33
L
0
5
0
0
L
Tsukuyomi
codenamedeath23
Tsukuyomi
0
6
3
0.25
W
Cthulhu
cortezboss84
Cthulhu
4
0
8
8
L
Heimdallr
niccmar
Heimdallr
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,076
Damage
18,847
36,602
Taken
48,209
15,968
Mitigated
19,602
13,537
Healing
9,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,877
471
617
3,101
5,687
1,829
486
1,123
4,260
55,987
1,167
W
Guan Yu
Faultynine2
Guan Yu
3,549
924
136
1,607
6,882
3,648
301
268
6,257
0
43,165
W
Osiris
Gjetskii
Osiris
10,814
4,422
0
3,268
10,055
4,808
0
1,460
8,363
0
48,922
W
Ishtar
MothsAlibi
Ishtar
9,224
6,241
0
2,985
8,388
2,668
1,118
2,129
6,135
0
47,643
L
3,189
654
0
1,458
8,840
4,935
0
1,053
7,729
0
18,038
L
4,508
334
312
1,824
8,455
2,885
0
1,863
6,592
45,363
841
L
2,351
543
0
1,114
10,589
6,147
0
2,870
7,719
14,661
0
L
Tsukuyomi
codenamedeath23
Tsukuyomi
5,287
2,022
0
3,871
12,826
3,607
0
2,036
10,790
0
23,030
W
Cthulhu
cortezboss84
Cthulhu
5,612
537
127
1,696
5,590
3,015
54
1,107
4,354
25,263
2,172
L
Heimdallr
niccmar
Heimdallr
3,512
1,579
0
1,228
7,499
2,028
0
1,479
6,020
0
28,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,980
Gold Earned
28,897
360
Minions Killed
251
0
Camps Cleared
0
1,255,027
Distance Traveled
1,202,817
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,204
631
111
9
0
259,364
5
W
Guan Yu
7,404
570
62
5
0
214,849
0
W
Osiris
7,897
607
74
6
0
283,615
0
W
Ishtar
8,194
630
64
5
0
240,886
2
L
Odin
5,077
391
23
2
0
245,549
0
L
Ra
7,028
541
109
8
0
249,575
3
L
Geb
5,215
401
22
2
0
244,493
0
L
Tsukuyomi
5,531
425
45
3
0
259,427
0
W
Cthulhu
7,281
560
49
4
0
256,313
0
L
Heimdallr
6,046
465
52
4
0
203,773
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role