Player Matchup

Kuzenbo
Kuzenbo
ChikenLittle257
Kuzenbo
Level 8
God Stats
3W - 3L
1,209 SR
Queue Stats
39W - 37L
1,268 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DaddyDandy_1
Morgan Le Fay
Level 46
God Stats
2W - 0L
1,868 SR
Queue Stats
92W - 102L
1,440 Elo+
Party 2
Mulan
Mulan
MyDsmall1369
Mulan
Level 69
God Stats
70W - 34L
1,628 SR
Queue Stats
257W - 277L
1,464 Elo+
Party 2
Apollo
Apollo
haxmoward
Apollo
Level 29
God Stats
5W - 4L
1,487 SR
Queue Stats
81W - 75L
1,450 Elo+
Party 2
Pele
Pele
temp-0145106
Pele
Level 67
God Stats
9W - 7L
1,522 SR
Queue Stats
68W - 52L
1,476 Elo+
Solo
Team Averages
Level 44
1,543 SR
1,420 Elo+

VS

Team Averages
Level 50
1,343 SR
1,404 Elo+
Discordia
Discordia
DistressBC
Discordia
Level 26
God Stats
4W - 6L
1,477 SR
Queue Stats
126W - 118L
1,459 Elo+
Party 1
Ao Kuang
Ao Kuang
KOilla
Ao Kuang
Level 33
God Stats
0W - 4L
1,123 SR
Queue Stats
63W - 79L
1,299 Elo+
Solo
Mulan
Mulan
TheReaperS19
Mulan
Level 104
God Stats
0W - 3L
1,325 SR
Queue Stats
56W - 55L
1,486 Elo+
Party 1
Medusa
Medusa
WestonSM
Medusa
Level 41
God Stats
1W - 4L
1,290 SR
Queue Stats
84W - 94L
1,388 Elo+
Party 3
Anubis
Anubis
chromiehomie17
Anubis
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
84W - 93L
1,388 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 6
5,711
571
2,908
10,805
7,658
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
DaddyDandy_1
Morgan Le Fay
11
2 / 1 / 1
6,017
602
3,633
5,711
1,870
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 2 / 1
5,920
592
5,120
6,533
2,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Apollo
haxmoward
Apollo
11
6 / 2 / 3
6,586
659
8,011
8,501
2,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

12
7 / 0 / 1
6,630
663
3,572
5,097
1,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DistressBC
Discordia
9
0 / 5 / 1
4,883
488
1,709
5,364
1,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
KOilla
Ao Kuang
9
3 / 2 / 1
5,319
532
2,135
5,724
1,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

10
2 / 3 / 0
5,785
579
4,322
9,026
4,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
WestonSM
Medusa
10
3 / 2 / 2
5,540
554
11,209
8,564
2,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 6 / 3
4,569
457
2,990
7,156
2,439
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
18
Kills
8
8
Deaths
18
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
3
6
1.33
W
Morgan Le Fay
DaddyDandy_1
Morgan Le Fay
2
1
1
2.5
L
Discordia
DistressBC
Discordia
0
5
1
0.1
L
Ao Kuang
KOilla
Ao Kuang
3
2
1
1.75
W
2
2
1
1.25
L
2
3
0
0.67
L
Medusa
WestonSM
Medusa
3
2
2
2
L
0
6
3
0.25
W
Apollo
haxmoward
Apollo
6
2
3
3.75
W
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,244
Damage
22,365
36,647
Taken
35,834
15,880
Mitigated
12,049
13,710
Healing
10,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,908
1,077
109
2,538
10,805
7,658
0
1,488
9,317
15,121
0
W
Morgan Le Fay
DaddyDandy_1
Morgan Le Fay
3,633
327
0
1,931
5,711
1,870
0
2,767
2,944
40,284
0
L
Discordia
DistressBC
Discordia
1,709
37
0
600
5,364
1,381
0
2,739
2,625
24,853
0
L
Ao Kuang
KOilla
Ao Kuang
2,135
702
0
2,873
5,724
1,514
0
1,296
4,428
16,834
0
W
5,120
696
0
2,011
6,533
2,681
0
0
6,533
0
32,831
L
4,322
725
0
1,743
9,026
4,353
0
0
9,026
0
28,490
L
Medusa
WestonSM
Medusa
11,209
6,311
0
3,803
8,564
2,362
371
1,569
6,995
0
41,300
L
2,990
234
0
1,641
7,156
2,439
0
937
6,219
14,755
0
W
Apollo
haxmoward
Apollo
8,011
4,451
0
4,346
8,501
2,422
709
1,555
6,946
0
43,618
W
3,572
636
0
2,775
5,097
1,249
14
1,024
4,073
0
39,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,864
Gold Earned
26,096
280
Minions Killed
212
0
Camps Cleared
0
977,572
Distance Traveled
926,431
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
5,711
571
17
2
0
217,250
0
W
Morgan Le Fay
6,017
602
54
5
0
176,505
0
L
Discordia
4,883
488
41
4
0
184,343
2
L
Ao Kuang
5,319
532
36
4
0
206,092
1
W
Mulan
5,920
592
57
6
0
166,070
0
L
Mulan
5,785
579
59
6
0
187,372
0
L
Medusa
5,540
554
45
5
0
181,518
0
L
Anubis
4,569
457
31
3
0
167,106
0
W
Apollo
6,586
659
68
7
0
195,738
0
W
Pele
6,630
663
84
8
0
222,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role