Player Matchup

Amaterasu
Amaterasu
DrunkenOldQrow
Amaterasu
Level 163
God Stats
5W - 3L
1,629 SR
Queue Stats
299W - 222L
1,581 Elo+
Party 2
Fenrir
Fenrir
GamingTigress1
Fenrir
Level 153
God Stats
3W - 1L
1,316 SR
Queue Stats
286W - 182L
1,607 Elo+
Party 2
Sylvanus
Sylvanus
Kage Hono
Sylvanus
Level 155
God Stats
2W - 3L
1,363 SR
Queue Stats
216W - 122L
1,637 Elo+
Party 2
Hou Yi
Hou Yi
KamiSenpai34
Hou Yi
Level 186
God Stats
7W - 9L
1,397 SR
Queue Stats
676W - 687L
1,481 Elo+
Solo
King Arthur
King Arthur
Malick11
King Arthur
Level 129
God Stats
1W - 1L
1,283 SR
Queue Stats
32W - 38L
1,498 Elo+
Solo
Team Averages
Level 157
1,397 SR
1,561 Elo+

VS

Team Averages
Level 116
1,560 SR
1,507 Elo+
Geb
Geb
DA4Dragon
Geb
Level 144
God Stats
14W - 5L
1,782 SR
Queue Stats
345W - 320L
1,513 Elo+
Party 1
Cernunnos
Cernunnos
Firepwer9613
Cernunnos
Level 110
God Stats
2W - 2L
1,445 SR
Queue Stats
230W - 183L
1,491 Elo+
Solo
Ganesha
Ganesha
Imabignoob123
Ganesha
Level 54
God Stats
9W - 4L
1,498 SR
Queue Stats
163W - 171L
1,501 Elo+
Party 1
Amaterasu
Amaterasu
XxBigBaccaxX
Amaterasu
Level 116
God Stats
5W - 6L
1,565 SR
Queue Stats
276W - 255L
1,499 Elo+
Party 1
Horus
Horus
billy-ball
Horus
Level 156
God Stats
5W - 4L
1,512 SR
Queue Stats
390W - 410L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DrunkenOldQrow
Amaterasu
15
5 / 3 / 7
9,404
784
9,983
14,183
12,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 3 / 10
8,503
709
5,439
11,139
11,991
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
Kage Hono
Sylvanus
14
3 / 5 / 5
8,637
720
12,517
14,023
8,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Hou Yi
15
2 / 4 / 7
8,887
741
12,121
11,508
5,246
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
Malick11
King Arthur
14
2 / 4 / 9
8,739
728
10,393
16,186
14,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 14
9,539
795
16,819
13,947
16,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Firepwer9613
Cernunnos
17
7 / 2 / 10
10,092
841
16,158
11,771
6,594
Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
14
0 / 4 / 11
9,149
762
7,821
13,085
12,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
XxBigBaccaxX
Amaterasu
16
7 / 3 / 10
10,207
851
12,270
12,469
11,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Horus
15
2 / 2 / 14
9,959
830
6,660
15,932
20,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
78
13
Kills
19
19
Deaths
13
38
Assists
59
Player
Kills
Deaths
Assists
KDA
W
3
2
14
5
L
Amaterasu
DrunkenOldQrow
Amaterasu
5
3
7
2.83
W
Cernunnos
Firepwer9613
Cernunnos
7
2
10
6
L
1
3
10
2
W
Ganesha
0
4
11
1.38
L
Sylvanus
Kage Hono
Sylvanus
3
5
5
1.1
L
Hou Yi
2
4
7
1.38
L
King Arthur
Malick11
King Arthur
2
4
9
1.63
W
Amaterasu
XxBigBaccaxX
Amaterasu
7
3
10
4
W
Horus
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,453
Damage
59,728
67,039
Taken
67,204
53,035
Mitigated
67,713
22,762
Healing
25,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,819
699
1,728
1,660
13,947
16,415
844
2,939
11,008
26,411
2,636
L
Amaterasu
DrunkenOldQrow
Amaterasu
9,983
2,367
646
4,847
14,183
12,814
817
6,290
7,437
0
14,891
W
Cernunnos
Firepwer9613
Cernunnos
16,158
9,896
537
2,437
11,771
6,594
2,253
2,776
8,995
0
41,175
L
5,439
873
1,401
1,622
11,139
11,991
1,191
3,810
6,785
1,655
5,618
W
Ganesha
7,821
376
359
1,337
13,085
12,466
787
3,227
9,858
13,234
0
L
Sylvanus
Kage Hono
Sylvanus
12,517
1,814
4,443
3,859
14,023
8,222
0
4,189
9,591
17,885
545
L
Hou Yi
12,121
4,759
1,318
2,255
11,508
5,246
984
2,215
8,806
0
36,388
L
King Arthur
Malick11
King Arthur
10,393
805
1,286
1,085
16,186
14,762
248
5,863
9,833
0
18,494
W
Amaterasu
XxBigBaccaxX
Amaterasu
12,270
4,287
1,084
3,633
12,469
11,672
2,084
1,819
10,650
0
21,143
W
Horus
6,660
3,382
5,239
7,215
15,932
20,566
236
2,782
13,150
0
14,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,170
Gold Earned
48,946
106
Minions Killed
131
0
Camps Cleared
0
1,025,070
Distance Traveled
1,113,400
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,539
795
17
1
0
241,838
0
L
Amaterasu
9,404
784
13
1
0
227,384
0
W
Cernunnos
10,092
841
58
5
0
190,128
0
L
Fenrir
8,503
709
2
0
0
232,977
0
W
Ganesha
9,149
762
4
0
0
193,844
0
L
Sylvanus
8,637
720
15
1
0
171,102
0
L
Hou Yi
8,887
741
54
5
0
176,587
0
L
King Arthur
8,739
728
22
2
0
217,020
0
W
Amaterasu
10,207
851
27
2
0
249,163
0
W
Horus
9,959
830
25
2
0
238,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role