Player Matchup

Ymir
Ymir
ComandoBoss7175
Ymir
Level 78
God Stats
5W - 3L
1,450 SR
Queue Stats
48W - 38L
1,516 Elo+
Party 2
Shiva
Shiva
Skullberg
Shiva
Level 149
God Stats
28W - 21L
1,584 SR
Queue Stats
209W - 193L
1,465 Elo+
Party 3
Medusa
Medusa
THE LAVETOER
Medusa
Level 82
God Stats
2W - 1L
1,291 SR
Queue Stats
19W - 21L
1,438 Elo+
Party 2
Loki
Loki
XxKryptoThaGodxX
Loki
Level 83
God Stats
11W - 13L
1,458 SR
Queue Stats
34W - 38L
1,497 Elo+
Solo
Zhong Kui
Zhong Kui
gatopacheco
Zhong Kui
Level 140
God Stats
2W - 4L
1,433 SR
Queue Stats
71W - 79L
1,434 Elo+
Party 3
Team Averages
Level 106
1,443 SR
1,470 Elo+

VS

Team Averages
Level 96
1,605 SR
1,401 Elo+
Neith
Neith
 
Neith
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Evanrude22
Xbalanque
Level 29
God Stats
0W - 1L
1,711 SR
Queue Stats
2W - 10L
1,247 Elo+
Party 4
Bastet
Bastet
Maya Megumi
Bastet
Level 158
God Stats
5W - 3L
1,556 SR
Queue Stats
35W - 42L
1,485 Elo+
Party 1
Jormungandr
Jormungandr
SubaruTheDead
Jormungandr
Level 32
God Stats
0W - 2L
1,457 SR
Queue Stats
2W - 10L
1,247 Elo+
Party 4
Thoth
Thoth
cains cult
Thoth
Level 129
God Stats
1W - 1L
1,800 SR
Queue Stats
30W - 34L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 6
5,758
576
3,773
7,141
5,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shiva
Skullberg
Shiva
11
1 / 1 / 1
6,238
624
5,533
8,944
5,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Medusa
9
5 / 1 / 0
5,684
568
4,310
5,644
1,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
3 / 0 / 0
5,757
576
2,790
6,212
1,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
gatopacheco
Zhong Kui
10
0 / 0 / 0
5,809
581
3,707
7,099
4,200
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 1 / 0
5,582
558
5,364
7,414
2,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xbalanque
Evanrude22
Xbalanque
8
0 / 5 / 1
4,256
426
2,776
6,065
1,603
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bastet
9
1 / 1 / 1
5,180
518
3,088
7,962
2,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Jormungandr
SubaruTheDead
Jormungandr
9
0 / 3 / 1
5,012
501
4,157
6,559
4,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thoth
9
0 / 0 / 0
4,733
473
4,337
4,509
1,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
10
Kills
2
2
Deaths
10
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
1
0
1
W
1
0
6
4
L
Xbalanque
Evanrude22
Xbalanque
0
5
1
0.1
L
Bastet
1
1
1
1.5
W
Shiva
Skullberg
Shiva
1
1
1
1.5
L
Jormungandr
SubaruTheDead
Jormungandr
0
3
1
0.17
W
Medusa
5
1
0
5
W
3
0
0
3
L
Thoth
0
0
0
0
W
Zhong Kui
gatopacheco
Zhong Kui
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,113
Damage
19,722
35,040
Taken
32,509
18,844
Mitigated
12,240
14,760
Healing
8,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,364
790
0
2,684
7,414
2,309
0
95
7,319
0
38,614
W
3,773
842
0
1,940
7,141
5,436
0
2,087
5,054
22,888
0
L
Xbalanque
Evanrude22
Xbalanque
2,776
825
0
526
6,065
1,603
0
1,302
4,763
0
19,844
L
Bastet
3,088
807
0
3,130
7,962
2,915
0
1,220
6,742
0
33,947
W
Shiva
Skullberg
Shiva
5,533
631
110
2,622
8,944
5,572
0
0
8,944
0
42,256
L
Jormungandr
SubaruTheDead
Jormungandr
4,157
1,076
0
1,068
6,559
4,290
0
1,943
4,616
18,945
3,072
W
Medusa
4,310
1,722
0
1,207
5,644
1,756
0
1,189
4,455
0
28,336
W
2,790
179
0
3,661
6,212
1,880
0
582
5,630
0
41,296
L
Thoth
4,337
454
0
1,114
4,509
1,123
0
2,869
1,640
26,728
314
W
Zhong Kui
gatopacheco
Zhong Kui
3,707
378
0
5,220
7,099
4,200
0
3,932
3,167
39,528
872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,246
Gold Earned
24,763
303
Minions Killed
239
0
Camps Cleared
0
1,047,803
Distance Traveled
981,501
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,582
558
76
8
0
176,546
0
W
Ymir
5,758
576
44
4
0
205,058
3
L
Xbalanque
4,256
426
35
4
0
178,475
0
L
Bastet
5,180
518
56
6
0
213,982
0
W
Shiva
6,238
624
70
7
0
207,375
2
L
Jormungandr
5,012
501
29
3
0
199,404
0
W
Medusa
5,684
568
35
4
0
190,180
3
W
Loki
5,757
576
78
8
0
254,074
0
L
Thoth
4,733
473
43
4
0
213,094
3
W
Zhong Kui
5,809
581
76
8
0
191,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role