Player Matchup

Ravana
Ravana
Critt27
Ravana
Level 149
God Stats
1W - 1L
1,722 SR
Queue Stats
226W - 240L
1,493 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
POOTblossom
Ah Muzen Cab
Level 149
God Stats
5W - 5L
1,966 SR
Queue Stats
235W - 250L
1,500 Elo+
Party 1
Fafnir
Fafnir
PremiumDinosaur
Fafnir
Level 141
God Stats
0W - 2L
1,555 SR
Queue Stats
152W - 153L
1,513 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SinXectra
Cu Chulainn
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
253W - 247L
1,487 Elo+
Party 1
Ishtar
Ishtar
zBurritoBandito
Ishtar
Level 117
God Stats
1W - 2L
1,547 SR
Queue Stats
367W - 334L
1,528 Elo+
Party 1
Team Averages
Level 128
1,658 SR
1,504 Elo+

VS

Team Averages
Level 143
1,400 SR
1,543 Elo+
Zeus
Zeus
FrugaI
Zeus
Level 158
God Stats
2W - 4L
1,121 SR
Queue Stats
167W - 172L
1,570 Elo+
Solo
Khepri
Khepri
LK Halcon
Khepri
Level 107
God Stats
1W - 3L
1,158 SR
Queue Stats
38W - 35L
1,559 Elo+
Party 2
Odin
Odin
LkGrizzly
Odin
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 34L
1,580 Elo+
Party 2
Cerberus
Cerberus
PoisePenguin
Cerberus
Level 129
God Stats
2W - 0L
1,826 SR
Queue Stats
49W - 41L
1,551 Elo+
Party 2
Atlas
Atlas
SmiteMakesMeCry
Atlas
Level 194
God Stats
3W - 1L
1,392 SR
Queue Stats
250W - 289L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Critt27
Ravana
15
3 / 3 / 2
8,200
745
7,314
10,846
4,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
POOTblossom
Ah Muzen Cab
13
0 / 5 / 6
7,568
688
7,095
12,376
3,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

14
1 / 4 / 8
8,768
797
9,109
13,887
14,744
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cu Chulainn
SinXectra
Cu Chulainn
15
2 / 4 / 6
8,161
742
9,336
15,059
11,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

13
3 / 5 / 3
8,171
743
11,984
10,452
3,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
FrugaI
Zeus
16
4 / 2 / 11
9,654
878
19,330
5,074
1,742
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
LK Halcon
Khepri
15
2 / 2 / 14
8,664
788
5,383
9,620
9,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
15
5 / 1 / 12
8,962
815
6,980
10,702
11,183
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cerberus
PoisePenguin
Cerberus
16
4 / 0 / 15
9,315
847
14,959
14,225
13,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
6 / 4 / 12
9,729
884
11,341
14,936
15,507
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
85
9
Kills
21
21
Deaths
9
25
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Ravana
Critt27
Ravana
3
3
2
1.33
W
Zeus
FrugaI
Zeus
4
2
11
4.75
W
Khepri
LK Halcon
Khepri
2
2
14
4.5
W
Odin
5
1
12
11
L
Ah Muzen Cab
POOTblossom
Ah Muzen Cab
0
5
6
0.6
W
Cerberus
PoisePenguin
Cerberus
4
0
15
11.5
L
1
4
8
1.25
L
Cu Chulainn
SinXectra
Cu Chulainn
2
4
6
1.25
W
6
4
12
3
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,838
Damage
57,993
62,620
Taken
54,557
37,329
Mitigated
51,668
13,910
Healing
20,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Critt27
Ravana
7,314
1,022
0
1,788
10,846
4,846
0
7,321
3,194
0
17,251
W
Zeus
FrugaI
Zeus
19,330
1,587
522
1,361
5,074
1,742
1,323
1,204
3,870
37,762
811
W
Khepri
LK Halcon
Khepri
5,383
411
1,748
832
9,620
9,644
539
2,209
7,411
10,700
2,642
W
Odin
6,980
1,226
4,556
2,628
10,702
11,183
35
1,321
9,381
0
10,654
L
Ah Muzen Cab
POOTblossom
Ah Muzen Cab
7,095
1,658
536
741
12,376
3,136
0
10,508
1,630
0
19,262
W
Cerberus
PoisePenguin
Cerberus
14,959
315
1,487
4,167
14,225
13,592
17
1,989
12,236
24,550
583
L
9,109
2,569
3,192
2,721
13,887
14,744
0
9,451
3,970
17,255
131
L
Cu Chulainn
SinXectra
Cu Chulainn
9,336
1,166
20
2,061
15,059
11,522
0
10,918
3,617
0
17,726
W
11,341
4,077
298
2,519
14,936
15,507
81
2,299
12,637
20,808
1,501
L
11,984
8,371
803
2,048
10,452
3,081
0
8,257
1,977
0
21,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,868
Gold Earned
46,324
108
Minions Killed
160
0
Camps Cleared
0
1,049,074
Distance Traveled
1,108,148
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,200
745
24
2
0
218,461
0
W
Zeus
9,654
878
46
4
0
197,185
0
W
Khepri
8,664
788
26
2
0
226,057
0
W
Odin
8,962
815
13
1
0
234,207
0
L
Ah Muzen Cab
7,568
688
29
3
0
211,243
0
W
Cerberus
9,315
847
49
4
0
251,718
0
L
Fafnir
8,768
797
10
1
0
213,670
0
L
Cu Chulainn
8,161
742
16
1
0
203,708
0
W
Atlas
9,729
884
26
2
0
198,981
0
L
Ishtar
8,171
743
29
3
0
201,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role