Player Matchup

Anubis
Anubis
DoYouAfraid
Anubis
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Cerberus
Cerberus
TyranoBlimps
Cerberus
Level 47
God Stats
0W - 2L
1,687 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Ishtar
Ishtar
YuiRose757
Ishtar
Level 8
God Stats
0W - 1L
1,553 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 22
1,580 SR
1,500 Elo+

VS

Team Averages
Level 82
1,305 SR
1,391 Elo+
King Arthur
King Arthur
CamNxtDoor_
King Arthur
Level 126
God Stats
1W - 3L
1,285 SR
Queue Stats
104W - 108L
1,432 Elo+
Party 2
Discordia
Discordia
Cleanurb0ng
Discordia
Level 19
God Stats
4W - 5L
1,411 SR
Queue Stats
11W - 20L
1,307 Elo+
Party 2
Nut
Nut
Xx_ihavecrabsXx
Nut
Level 101
God Stats
1W - 1L
1,221 SR
Queue Stats
48W - 53L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
0 / 7 / 5
8,433
767
3,992
9,670
4,174
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cerberus
TyranoBlimps
Cerberus
14
2 / 7 / 3
9,498
863
4,119
14,348
12,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ishtar
YuiRose757
Ishtar
12
1 / 4 / 1
8,093
736
875
6,492
1,935
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CamNxtDoor_
King Arthur
15
6 / 3 / 9
10,336
940
6,433
9,248
5,252
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
Cleanurb0ng
Discordia
16
5 / 1 / 12
10,495
954
9,247
4,479
1,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
7 / 1 / 11
11,131
1,012
10,881
7,106
1,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
3
Kills
18
18
Deaths
5
9
Assists
32
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CamNxtDoor_
King Arthur
6
3
9
3.5
W
Discordia
Cleanurb0ng
Discordia
5
1
12
11
L
Anubis
0
7
5
0.36
L
Cerberus
TyranoBlimps
Cerberus
2
7
3
0.5
W
7
1
11
12.5
L
Ishtar
YuiRose757
Ishtar
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,986
Damage
26,561
30,510
Taken
20,833
18,827
Mitigated
8,122
2,089
Healing
4,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CamNxtDoor_
King Arthur
6,433
767
0
1,641
9,248
5,252
120
1,598
7,650
0
32,118
W
Discordia
Cleanurb0ng
Discordia
9,247
597
0
0
4,479
1,153
1,149
2,659
1,820
35,552
598
L
Anubis
3,992
457
0
648
9,670
4,174
0
1,872
7,753
23,052
0
L
Cerberus
TyranoBlimps
Cerberus
4,119
441
0
1,441
14,348
12,718
0
4,750
9,472
15,183
0
W
10,881
5,632
0
2,611
7,106
1,717
2,020
3,886
3,220
0
44,914
L
Ishtar
YuiRose757
Ishtar
875
636
0
0
6,492
1,935
0
2,512
3,971
0
6,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,024
Gold Earned
31,962
73
Minions Killed
168
0
Camps Cleared
0
448,456
Distance Traveled
603,166
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,336
940
41
4
0
214,285
3
W
Discordia
10,495
954
67
6
0
192,878
0
L
Anubis
8,433
767
36
3
0
151,603
0
L
Cerberus
9,498
863
20
2
0
170,389
0
W
Nut
11,131
1,012
60
5
0
196,003
0
L
Ishtar
8,093
736
17
2
0
126,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role