Player Matchup

Sol
Sol
Bonkalium
Sol
Level 88
God Stats
15W - 10L
1,633 SR
Queue Stats
387W - 388L
1,484 Elo+
Party 1
Discordia
Discordia
SupremeAINZ
Discordia
Level 102
God Stats
3W - 7L
1,370 SR
Queue Stats
254W - 245L
1,547 Elo+
Solo
Kuzenbo
Kuzenbo
imrame_z
Kuzenbo
Level 33
God Stats
14W - 11L
1,436 SR
Queue Stats
72W - 83L
1,453 Elo+
Party 1
Awilix
Awilix
omarzito1997
Awilix
Level 158
God Stats
10W - 13L
1,505 SR
Queue Stats
155W - 150L
1,488 Elo+
Solo
Baron Samedi
Baron Samedi
舔穴大亨西门庆
Baron Samedi
Level 149
God Stats
46W - 37L
1,604 SR
Queue Stats
215W - 198L
1,515 Elo+
Solo
Team Averages
Level 106
1,510 SR
1,497 Elo+

VS

Team Averages
Level 131
1,553 SR
1,530 Elo+
Cthulhu
Cthulhu
Hëla
Cthulhu
Level 157
God Stats
1W - 0L
1,742 SR
Queue Stats
110W - 118L
1,539 Elo+
Party 2
Raijin
Raijin
Idoje
Raijin
Level 60
God Stats
8W - 5L
1,453 SR
Queue Stats
267W - 256L
1,535 Elo+
Solo
Gilgamesh
Gilgamesh
Norbyxyz
Gilgamesh
Level 98
God Stats
3W - 2L
1,318 SR
Queue Stats
62W - 46L
1,588 Elo+
Solo
Chronos
Chronos
WhipMeGrandad
Chronos
Level 181
God Stats
2W - 0L
1,750 SR
Queue Stats
116W - 114L
1,536 Elo+
Party 2
Danzaburou
Danzaburou
malte_707
Danzaburou
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 104L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
7,338
564
6,967
8,814
2,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Discordia
SupremeAINZ
Discordia
11
0 / 4 / 1
6,011
462
5,069
6,779
2,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
imrame_z
Kuzenbo
11
2 / 0 / 3
7,350
565
4,925
9,490
9,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Awilix
11
3 / 7 / 0
6,329
487
3,725
12,874
3,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
10
0 / 6 / 1
6,194
476
2,155
8,880
3,357
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hëla
Cthulhu
14
4 / 0 / 3
8,651
665
5,272
6,958
3,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Raijin
Idoje
Raijin
12
0 / 2 / 4
7,569
582
4,605
4,735
1,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Norbyxyz
Gilgamesh
12
3 / 1 / 3
7,375
567
4,724
9,847
5,835
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chronos
16
13 / 1 / 2
9,900
762
12,636
15,200
5,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
malte_707
Danzaburou
13
0 / 2 / 4
7,692
592
3,064
7,256
2,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
6
Kills
20
20
Deaths
6
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Cthulhu
Hëla
Cthulhu
4
0
3
5.5
W
Raijin
Idoje
Raijin
0
2
4
1
W
Gilgamesh
Norbyxyz
Gilgamesh
3
1
3
4.5
L
Discordia
SupremeAINZ
Discordia
0
4
1
0.13
W
Chronos
13
1
2
14
L
Kuzenbo
imrame_z
Kuzenbo
2
0
3
3.5
W
Danzaburou
malte_707
Danzaburou
0
2
4
1
L
Awilix
3
7
0
0.43
L
Baron Samedi
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,841
Damage
30,301
46,837
Taken
43,996
20,757
Mitigated
19,049
10,456
Healing
16,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,967
2,669
0
4,471
8,814
2,270
0
2,055
6,759
60,843
6,307
W
Cthulhu
Hëla
Cthulhu
5,272
131
0
1,350
6,958
3,792
224
1,350
5,608
44,356
3,786
W
Raijin
Idoje
Raijin
4,605
259
0
774
4,735
1,505
0
2,348
2,387
39,888
1,953
W
Gilgamesh
Norbyxyz
Gilgamesh
4,724
916
0
1,735
9,847
5,835
0
6,226
3,621
0
20,240
L
Discordia
SupremeAINZ
Discordia
5,069
56
0
677
6,779
2,009
0
4,930
1,758
34,742
0
W
Chronos
12,636
5,601
0
9,818
15,200
5,569
895
4,429
10,771
88,963
2,732
L
Kuzenbo
imrame_z
Kuzenbo
4,925
1,778
0
2,628
9,490
9,372
34
2,527
6,963
19,789
0
W
Danzaburou
malte_707
Danzaburou
3,064
1,074
0
3,209
7,256
2,348
507
4,119
3,137
0
55,608
L
Awilix
3,725
1,119
0
504
12,874
3,749
0
6,619
6,149
0
40,479
L
Baron Samedi
2,155
124
38
2,138
8,880
3,357
0
5,230
3,199
37,513
803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,222
Gold Earned
41,187
339
Minions Killed
435
0
Camps Cleared
0
1,301,448
Distance Traveled
1,418,346
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,338
564
120
9
0
250,144
3
W
Cthulhu
8,651
665
87
7
0
267,412
3
W
Raijin
7,569
582
67
5
0
268,611
4
W
Gilgamesh
7,375
567
31
2
0
307,004
0
L
Discordia
6,011
462
56
4
0
261,223
1
W
Chronos
9,900
762
139
11
0
314,811
0
L
Kuzenbo
7,350
565
30
2
0
275,655
2
W
Danzaburou
7,692
592
111
9
0
260,508
0
L
Awilix
6,329
487
60
5
0
302,482
0
L
Baron Samedi
6,194
476
73
6
0
211,944
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role