Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Cacalou
Thanatos
Level 126
God Stats
18W - 17L
2,006 SR
Queue Stats
147W - 114L
1,690 Elo+
Solo
Amaterasu
Amaterasu
Hemlock114
Amaterasu
Level 145
God Stats
12W - 19L
1,588 SR
Queue Stats
130W - 125L
1,609 Elo+
Party 2
Ra
Ra
SatinDeath
Ra
Level 152
God Stats
15W - 13L
1,686 SR
Queue Stats
131W - 124L
1,642 Elo+
Party 2
Olorun
Olorun
xPhAnToMxSyNx
Olorun
Level 157
God Stats
6W - 10L
1,452 SR
Queue Stats
670W - 649L
1,591 Elo+
Solo
Team Averages
Level 138
1,646 SR
1,606 Elo+

VS

Team Averages
Level 157
1,620 SR
1,540 Elo+
Tyr
Tyr
 
Tyr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
DaOneTrueBo
Xing Tian
Level 157
God Stats
1W - 8L
1,467 SR
Queue Stats
209W - 210L
1,559 Elo+
Solo
Artemis
Artemis
Leifhx
Artemis
Level 157
God Stats
100W - 85L
1,647 SR
Queue Stats
275W - 240L
1,584 Elo+
Solo
Eset
Eset
LlavateLasManos
Eset
Level 166
God Stats
1W - 3L
1,771 SR
Queue Stats
229W - 223L
1,535 Elo+
Party 1
Arachne
Arachne
chaoticdonkey
Arachne
Level 149
God Stats
10W - 6L
1,715 SR
Queue Stats
235W - 234L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
11
1 / 4 / 5
6,020
1,204
2,911
8,258
7,217
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
Cacalou
Thanatos
12
3 / 3 / 3
6,133
1,227
5,772
5,469
1,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Hemlock114
Amaterasu
11
2 / 0 / 4
6,105
1,221
4,070
4,806
2,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 0 / 7
6,238
1,248
4,514
1,902
819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 1 / 3
6,572
1,314
4,103
4,623
1,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
2 / 3 / 4
5,723
1,145
3,645
6,621
5,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Xing Tian
DaOneTrueBo
Xing Tian
11
3 / 1 / 3
6,016
1,203
4,625
8,826
7,018
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Artemis
Leifhx
Artemis
6
0 / 0 / 0
3,204
641
0
0
0
11
2 / 3 / 5
6,019
1,204
4,271
3,711
1,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
10
1 / 4 / 3
5,341
1,068
3,596
7,876
3,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
23
11
Kills
8
8
Deaths
11
22
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
1
4
5
0.88
L
Tyr
 
Tyr
2
3
4
1.33
W
Thanatos
Cacalou
Thanatos
3
3
3
1.5
L
Xing Tian
DaOneTrueBo
Xing Tian
3
1
3
4.5
W
Amaterasu
Hemlock114
Amaterasu
2
0
4
4
L
Artemis
Leifhx
Artemis
0
0
0
0
L
2
3
5
1.5
W
2
0
7
5.5
L
Arachne
1
4
3
0.63
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,370
Damage
16,137
25,058
Taken
27,034
14,028
Mitigated
17,523
9,666
Healing
4,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
2,911
589
867
1,042
8,258
7,217
0
2,787
5,375
8,318
1,178
L
Tyr
 
Tyr
3,645
160
0
843
6,621
5,919
0
2,041
4,518
0
11,061
W
Thanatos
Cacalou
Thanatos
5,772
1,368
0
2,773
5,469
1,870
0
2,175
3,183
0
10,892
L
Xing Tian
DaOneTrueBo
Xing Tian
4,625
210
0
1,549
8,826
7,018
0
4,237
4,589
7,643
0
W
Amaterasu
Hemlock114
Amaterasu
4,070
1,611
0
2,590
4,806
2,402
639
1,390
3,342
0
11,959
L
Artemis
Leifhx
Artemis
0
0
0
0
0
0
0
0
0
0
0
L
4,271
330
466
274
3,711
1,237
0
998
2,713
11,560
0
W
4,514
573
485
550
1,902
819
0
680
1,222
18,952
0
L
Arachne
3,596
2,088
0
1,483
7,876
3,349
0
3,765
4,111
0
9,390
W
4,103
2,266
290
1,069
4,623
1,720
1,111
1,864
2,725
19,448
401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,068
Gold Earned
26,303
142
Minions Killed
55
0
Camps Cleared
0
649,991
Distance Traveled
462,183
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
6,020
1,204
14
3
0
114,937
0
L
Tyr
5,723
1,145
14
3
0
130,485
0
W
Thanatos
6,133
1,227
22
4
0
135,768
0
L
Xing Tian
6,016
1,203
5
1
0
109,346
0
W
Amaterasu
6,105
1,221
21
4
0
130,335
0
L
Artemis
3,204
641
0
0
0
0
0
L
Eset
6,019
1,204
23
5
0
115,614
0
W
Ra
6,238
1,248
40
8
0
165,234
0
L
Arachne
5,341
1,068
13
3
0
106,738
1
W
Olorun
6,572
1,314
45
9
0
103,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role