Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
Animedude12
Hera
Level 183
God Stats
1W - 0L
1,500 SR
Queue Stats
266W - 294L
1,472 Elo+
Party 2
Bellona
Bellona
ChiefYox
Bellona
Level 46
God Stats
6W - 3L
1,589 SR
Queue Stats
343W - 360L
1,405 Elo+
Solo
Maui
Maui
DoNtMaKeMePuKe
Maui
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 58L
1,432 Elo+
Solo
Cerberus
Cerberus
issaLB
Cerberus
Level 96
God Stats
3W - 2L
1,391 SR
Queue Stats
181W - 161L
1,569 Elo+
Solo
Team Averages
Level 109
1,496 SR
1,476 Elo+

VS

Team Averages
Level 113
1,488 SR
1,505 Elo+
The Morrigan
The Morrigan
ChArLiE-BiT-Me07
The Morrigan
Level 47
God Stats
2W - 4L
1,478 SR
Queue Stats
511W - 488L
1,490 Elo+
Solo
Hades
Hades
FireMothx
Hades
Level 138
God Stats
3W - 6L
1,267 SR
Queue Stats
1,057W - 1,086L
1,525 Elo+
Party 1
Chronos
Chronos
Lynncaracal
Chronos
Level 156
God Stats
16W - 15L
1,541 SR
Queue Stats
1,199W - 1,242L
1,521 Elo+
Party 1
Thor
Thor
Nootxinxher
Thor
Level 99
God Stats
3W - 5L
1,482 SR
Queue Stats
343W - 395L
1,487 Elo+
Solo
Cabrakan
Cabrakan
Schlieren
Cabrakan
Level 123
God Stats
1W - 1L
1,673 SR
Queue Stats
77W - 84L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
2 / 3 / 9
8,066
807
8,502
5,586
2,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 1 / 15
8,952
895
14,406
4,032
1,680
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
ChiefYox
Bellona
16
9 / 2 / 12
9,666
967
9,005
10,697
10,671
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 1 / 14
8,901
890
4,663
11,087
11,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
issaLB
Cerberus
16
5 / 2 / 15
9,139
914
11,055
11,017
8,711
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ChArLiE-BiT-Me07
The Morrigan
13
2 / 5 / 6
7,920
792
8,847
5,994
2,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
FireMothx
Hades
12
3 / 5 / 4
7,702
770
6,136
11,441
14,237
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos
Lynncaracal
Chronos
14
1 / 2 / 5
7,512
751
5,613
10,507
4,644
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

14
2 / 4 / 4
7,616
762
7,653
9,034
5,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cabrakan
Schlieren
Cabrakan
13
0 / 5 / 6
7,477
748
2,914
16,557
11,826
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
33
21
Kills
8
9
Deaths
21
65
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
3
9
2.17
W
3
1
15
10.5
L
The Morrigan
ChArLiE-BiT-Me07
The Morrigan
2
5
6
1
W
Bellona
ChiefYox
Bellona
9
2
12
7.5
W
2
1
14
9
L
Hades
FireMothx
Hades
3
5
4
1
L
Chronos
Lynncaracal
Chronos
1
2
5
1.75
L
2
4
4
1
L
Cabrakan
Schlieren
Cabrakan
0
5
6
0.6
W
Cerberus
issaLB
Cerberus
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,631
Damage
31,163
42,419
Taken
53,533
34,720
Mitigated
39,067
19,924
Healing
12,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
8,502
621
961
536
5,586
2,287
483
4,450
1,136
18,720
216
W
14,406
3,143
1,165
903
4,032
1,680
1,950
2,337
1,695
35,836
413
L
The Morrigan
ChArLiE-BiT-Me07
The Morrigan
8,847
1,219
340
318
5,994
2,567
34
4,277
1,651
20,975
0
W
Bellona
ChiefYox
Bellona
9,005
2,094
1,621
2,732
10,697
10,671
0
5,786
4,871
1,638
11,726
W
4,663
1,130
2,144
3,201
11,087
11,371
537
5,060
6,027
7,950
559
L
Hades
FireMothx
Hades
6,136
240
332
2,377
11,441
14,237
0
7,856
3,474
17,887
0
L
Chronos
Lynncaracal
Chronos
5,613
1,736
839
1,508
10,507
4,644
0
8,811
1,474
20,495
0
L
7,653
492
444
318
9,034
5,793
0
5,876
3,070
493
16,461
L
Cabrakan
Schlieren
Cabrakan
2,914
112
1,776
4,033
16,557
11,826
0
11,672
4,621
5,204
26
W
Cerberus
issaLB
Cerberus
11,055
481
1,996
4,665
11,017
8,711
303
6,304
4,713
25,796
1,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,724
Gold Earned
38,227
153
Minions Killed
93
0
Camps Cleared
0
947,675
Distance Traveled
849,530
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,066
807
42
4
0
180,292
0
W
Hera
8,952
895
41
4
0
194,592
0
L
The Morrigan
7,920
792
25
3
0
149,425
0
W
Bellona
9,666
967
9
1
0
177,440
0
W
Maui
8,901
890
12
1
0
185,614
0
L
Hades
7,702
770
14
1
0
173,441
0
L
Chronos
7,512
751
32
3
0
175,118
0
L
Thor
7,616
762
20
2
0
178,081
0
L
Cabrakan
7,477
748
2
0
0
173,465
0
W
Cerberus
9,139
914
49
5
0
209,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role