Player Matchup

Sobek
Sobek
Diamond III
Hazy2028
Sobek
Diamond III
Level 157
God Stats
24W - 33L
1,549 SR
Queue Stats
403W - 397L
2,210 MMR
Solo
Osiris
Osiris
Diamond I
NegativityTimmy
Osiris
Diamond I
Level 59
God Stats
0W - 1L
1,721 SR
Queue Stats
52W - 27L
2,678 MMR
Party 1
Hachiman
Hachiman
Masters
SRagnarok
Hachiman
Masters
Level 251
God Stats
14W - 9L
1,657 SR
Queue Stats
151W - 111L
2,608 MMR
Solo
Persephone
Persephone
Masters
ViolentGirlscout
Persephone
Masters
Level 159
God Stats
7W - 11L
1,574 SR
Queue Stats
497W - 489L
2,695 MMR
Solo
Hun Batz
Hun Batz
Masters
Нibanna
Hun Batz
Masters
Level 157
God Stats
1W - 2L
1,805 SR
Queue Stats
169W - 135L
2,478 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 157
1,661 SR
2,534 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 151
1,756 SR
2,648 MMR
Janus
Janus
Diamond I
Aeraxis
Janus
Diamond I
Level 209
God Stats
123W - 102L
1,655 SR
Queue Stats
375W - 349L
2,313 MMR
Party 3
Zhong Kui
Zhong Kui
Grandmaster
DermFan69
Zhong Kui
Grandmaster
Level 114
God Stats
4W - 0L
1,794 SR
Queue Stats
170W - 84L
3,391 MMR
Party 2
Ullr
Ullr
Diamond V
Lŏrd
Ullr
Diamond V
Level 62
God Stats
20W - 2L
1,956 SR
Queue Stats
35W - 7L
2,108 MMR
Party 3
King Arthur
King Arthur
Grandmaster
Sages
King Arthur
Grandmaster
Level 174
God Stats
81W - 32L
1,857 SR
Queue Stats
554W - 406L
3,274 MMR
Party 2
Fafnir
Fafnir
Diamond II
Stenchell
Fafnir
Diamond II
Level 194
God Stats
3W - 3L
1,520 SR
Queue Stats
371W - 362L
2,156 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Hazy2028
Sobek
15
1 / 5 / 1
9,350
468
6,326
21,375
23,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
0 / 3 / 0
9,538
477
4,740
14,778
12,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
SRagnarok
Hachiman
17
1 / 3 / 1
9,665
483
8,592
13,289
4,941
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
ViolentGirlscout
Persephone
17
1 / 4 / 0
10,802
540
5,693
14,215
4,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Нibanna
Hun Batz
16
1 / 5 / 2
9,343
467
6,013
15,478
4,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bans
AphroditeCliodhnaTerraJormungandrAwilix

VS

Bans
AresCamazotzLokiTiamatCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Aeraxis
Janus
19
4 / 1 / 10
12,592
630
9,745
5,691
2,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
DermFan69
Zhong Kui
20
7 / 0 / 7
12,883
644
16,203
13,936
9,360
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ullr
Lŏrd
Ullr
20
3 / 2 / 3
12,261
613
16,705
14,177
6,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
Sages
King Arthur
20
5 / 0 / 9
14,800
740
14,834
23,195
28,452
Corrupted Bluestone

Corrupted Bluestone

+35
Physical Power
+100
Health
+20
Hp 5
+20
Mp 5

PASSIVE - Enemies hit by your damaging Abilities are corrupted, taking 300 Physical Damage over 6s and reducing their Attack Speed by 10%. Subsequent hits on the same target do half the bonus damage for the next 3s. Each time you apply corruption you gain 10% Attack Speed and 5% increased Protections for 6s, up to a maximum of 5 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fafnir
Stenchell
Fafnir
14
1 / 2 / 4
10,554
528
4,530
13,695
14,878
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
53
4
Kills
20
20
Deaths
5
4
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Janus
Aeraxis
Janus
4
1
10
9
W
Zhong Kui
DermFan69
Zhong Kui
7
0
7
10.5
L
Sobek
Hazy2028
Sobek
1
5
1
0.3
W
Ullr
Lŏrd
Ullr
3
2
3
2.25
L
0
3
0
0
L
Hachiman
SRagnarok
Hachiman
1
3
1
0.5
W
King Arthur
Sages
King Arthur
5
0
9
9.5
W
Fafnir
Stenchell
Fafnir
1
2
4
1.5
L
Persephone
ViolentGirlscout
Persephone
1
4
0
0.25
L
Hun Batz
Нibanna
Hun Batz
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,364
Damage
62,017
79,135
Taken
70,694
49,696
Mitigated
60,866
20,843
Healing
26,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Aeraxis
Janus
9,745
631
0
888
5,691
2,113
1,518
1,451
4,240
86,139
0
W
Zhong Kui
DermFan69
Zhong Kui
16,203
1,931
0
10,534
13,936
9,360
4,114
2,457
11,398
127,245
1,253
L
Sobek
Hazy2028
Sobek
6,326
423
0
6,087
21,375
23,156
0
10,272
10,774
34,548
2,150
W
Ullr
Lŏrd
Ullr
16,705
7,672
0
3,889
14,177
6,063
551
3,548
10,580
0
120,301
L
4,740
1,015
0
3,348
14,778
12,317
0
2,882
11,820
0
68,242
L
Hachiman
SRagnarok
Hachiman
8,592
4,760
0
4,214
13,289
4,941
0
3,520
9,724
0
90,445
W
King Arthur
Sages
King Arthur
14,834
1,200
0
5,631
23,195
28,452
1,858
3,305
19,336
1,640
133,739
W
Fafnir
Stenchell
Fafnir
4,530
1,132
0
5,893
13,695
14,878
156
3,779
9,916
26,388
123
L
Persephone
ViolentGirlscout
Persephone
5,693
58
95
2,586
14,215
4,975
0
5,000
9,101
91,906
963
L
Hun Batz
Нibanna
Hun Batz
6,013
1,182
0
4,513
15,478
4,307
0
8,496
6,942
0
82,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,698
Gold Earned
63,090
672
Minions Killed
789
0
Camps Cleared
0
2,125,494
Distance Traveled
2,231,432
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,592
630
179
9
0
505,245
4
W
Zhong Kui
12,883
644
167
8
0
456,917
4
L
Sobek
9,350
468
57
3
0
444,174
2
W
Ullr
12,261
613
178
9
0
387,898
0
L
Osiris
9,538
477
134
7
0
417,944
2
L
Hachiman
9,665
483
156
8
0
385,201
2
W
King Arthur
14,800
740
239
12
0
453,514
0
W
Fafnir
10,554
528
26
1
0
427,858
4
L
Persephone
10,802
540
190
10
0
413,687
8
L
Hun Batz
9,343
467
135
7
0
464,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role