Player Matchup

Jormungandr
Jormungandr
HazeInPlays
Jormungandr
Level 89
God Stats
62W - 40L
1,550 SR
Queue Stats
173W - 169L
1,440 Elo+
Party 1
Serqet
Serqet
Thelilsavage421
Serqet
Level 38
God Stats
2W - 1L
1,469 SR
Queue Stats
9W - 10L
1,367 Elo+
Party 1
Neith
Neith
Twitch Shxckzei
Neith
Level 124
God Stats
3W - 6L
1,404 SR
Queue Stats
45W - 37L
1,526 Elo+
Party 1
Nike
Nike
carlos2205
Nike
Level 62
God Stats
5W - 1L
1,254 SR
Queue Stats
71W - 62L
1,354 Elo+
Party 1
Ra
Ra
hotpotenthusiast
Ra
Level 86
God Stats
5W - 6L
1,208 SR
Queue Stats
430W - 404L
1,508 Elo+
Solo
Team Averages
Level 80
1,377 SR
1,439 Elo+

VS

Team Averages
Level 75
1,340 SR
1,342 Elo+
Chaac
Chaac
AkaFok
Chaac
Level 3
God Stats
0W - 3L
1,181 SR
Queue Stats
3W - 10L
1,133 Elo+
Party 2
Kumbhakarna
Kumbhakarna
C_Hidalgo24
Kumbhakarna
Level 109
God Stats
1W - 2L
1,647 SR
Queue Stats
262W - 390L
1,326 Elo+
Party 2
Ymir
Ymir
KERODZILLA
Ymir
Level 67
God Stats
3W - 6L
1,384 SR
Queue Stats
89W - 145L
1,375 Elo+
Party 2
Sol
Sol
RICKYBOBB7
Sol
Level 128
God Stats
0W - 5L
1,077 SR
Queue Stats
101W - 95L
1,557 Elo+
Solo
Janus
Janus
cebollinoo
Janus
Level 68
God Stats
20W - 30L
1,409 SR
Queue Stats
157W - 240L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HazeInPlays
Jormungandr
11
4 / 1 / 9
6,765
615
3,523
5,849
2,922
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 0 / 5
5,852
532
2,515
4,873
1,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
4 / 0 / 2
6,832
621
5,782
5,275
1,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 4 / 6
5,957
542
5,543
8,741
5,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

14
11 / 2 / 2
8,218
747
8,314
7,140
2,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AkaFok
Chaac
9
4 / 5 / 1
6,089
554
8,362
11,331
5,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kumbhakarna
C_Hidalgo24
Kumbhakarna
9
1 / 4 / 1
5,049
459
4,115
8,418
3,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

7
0 / 4 / 0
4,574
416
1,388
8,419
4,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

7
0 / 2 / 0
4,608
419
2,271
4,169
879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Janus
10
2 / 6 / 0
5,846
531
3,552
7,022
2,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
21
Kills
7
7
Deaths
21
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chaac
AkaFok
Chaac
4
5
1
0.9
L
Kumbhakarna
C_Hidalgo24
Kumbhakarna
1
4
1
0.38
W
Jormungandr
HazeInPlays
Jormungandr
4
1
9
8.5
L
0
4
0
0
L
0
2
0
0
W
1
0
5
3.5
W
4
0
2
5
W
1
4
6
1
L
Janus
2
6
0
0.33
W
11
2
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,677
Damage
19,688
31,878
Taken
39,359
13,998
Mitigated
15,731
8,457
Healing
4,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
AkaFok
Chaac
8,362
2,357
0
2,555
11,331
5,136
0
1,483
9,297
0
27,827
L
Kumbhakarna
C_Hidalgo24
Kumbhakarna
4,115
1,232
0
512
8,418
3,196
0
2,760
5,338
29,996
0
W
Jormungandr
HazeInPlays
Jormungandr
3,523
946
0
1,012
5,849
2,922
170
1,219
4,630
22,615
830
L
1,388
64
0
501
8,419
4,390
0
1,816
6,484
8,733
0
L
2,271
728
0
1,159
4,169
879
0
1,321
2,792
24,947
0
W
2,515
898
0
0
4,873
1,632
70
1,363
3,470
0
26,540
W
5,782
1,956
0
2,040
5,275
1,702
614
2,497
2,778
0
47,451
W
5,543
1,034
0
826
8,741
5,319
186
1,390
7,309
0
24,088
L
Janus
3,552
468
0
193
7,022
2,130
56
3,322
3,350
36,597
0
W
8,314
1,181
1,350
3,229
7,140
2,423
371
4,487
2,365
49,234
519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,624
Gold Earned
26,166
294
Minions Killed
220
0
Camps Cleared
0
1,154,305
Distance Traveled
1,026,580
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,089
554
35
3
0
209,316
0
L
Kumbhakarna
5,049
459
51
5
0
232,981
0
W
Jormungandr
6,765
615
39
4
0
222,355
0
L
Ymir
4,574
416
10
1
0
213,699
5
L
Sol
4,608
419
47
4
0
171,501
0
W
Serqet
5,852
532
43
4
0
273,640
0
W
Neith
6,832
621
90
8
0
203,749
0
W
Nike
5,957
542
35
3
0
230,700
0
L
Janus
5,846
531
77
7
0
199,083
0
W
Ra
8,218
747
87
8
0
223,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role