Player Matchup

Artemis
Artemis
 
Artemis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
AL1CE_R4BB1T
Kumbhakarna
Level 123
God Stats
13W - 6L
1,623 SR
Queue Stats
28W - 22L
1,522 Elo+
Solo
Shiva
Shiva
AvG TACOMAN
Shiva
Level 158
God Stats
7W - 7L
1,519 SR
Queue Stats
178W - 172L
1,497 Elo+
Solo
Sylvanus
Sylvanus
Time 4 Tyler
Sylvanus
Level 158
God Stats
7W - 0L
1,858 SR
Queue Stats
340W - 336L
1,492 Elo+
Solo
Team Averages
Level 139
1,600 SR
1,502 Elo+

VS

Team Averages
Level 125
1,532 SR
1,483 Elo+
Geb
Geb
Captainbubblez
Geb
Level 148
God Stats
2W - 1L
1,659 SR
Queue Stats
45W - 40L
1,538 Elo+
Party 1
Ah Puch
Ah Puch
OverGhoul
Ah Puch
Level 125
God Stats
1W - 4L
1,344 SR
Queue Stats
309W - 291L
1,453 Elo+
Solo
Horus
Horus
WaskittyWabbitt
Horus
Level 105
God Stats
0W - 1L
1,674 SR
Queue Stats
41W - 40L
1,490 Elo+
Party 1
Mercury
Mercury
iNfamouSSyntax
Mercury
Level 148
God Stats
1W - 3L
1,428 SR
Queue Stats
47W - 52L
1,513 Elo+
Party 1
Sol
Sol
iNfamouSWidow
Sol
Level 101
God Stats
0W - 2L
1,557 SR
Queue Stats
20W - 35L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
6
3 / 0 / 1
4,018
804
2,190
535
129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bakasura
 
Bakasura
5
0 / 0 / 0
3,067
613
323
2,920
791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
AL1CE_R4BB1T
Kumbhakarna
6
1 / 0 / 3
4,126
825
710
3,739
1,371
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
2 / 0 / 0
3,877
775
3,072
4,414
1,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
Time 4 Tyler
Sylvanus
7
1 / 0 / 0
3,913
783
1,501
2,885
1,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
3,072
614
2,061
4,777
2,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Puch
OverGhoul
Ah Puch
6
0 / 1 / 0
3,133
627
1,839
2,353
469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

4
0 / 3 / 0
2,850
570
349
3,393
1,740
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
0 / 1 / 0
3,201
640
1,148
3,929
1,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

1
0 / 0 / 0
918
184
0
0
0

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
0
7
Kills
0
0
Deaths
7
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
0
1
3.5
W
Bakasura
 
Bakasura
0
0
0
0
W
Kumbhakarna
AL1CE_R4BB1T
Kumbhakarna
1
0
3
2.5
W
2
0
0
2
L
0
2
0
0
L
Ah Puch
OverGhoul
Ah Puch
0
1
0
0
W
Sylvanus
Time 4 Tyler
Sylvanus
1
0
0
1
L
0
3
0
0
L
0
1
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,796
Damage
5,397
14,493
Taken
14,452
5,083
Mitigated
5,425
5,302
Healing
3,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
2,190
1,402
0
288
535
129
0
0
535
0
18,316
W
Bakasura
 
Bakasura
323
187
0
1,498
2,920
791
0
426
2,494
0
11,585
W
Kumbhakarna
AL1CE_R4BB1T
Kumbhakarna
710
115
0
800
3,739
1,371
0
0
3,739
9,740
0
W
3,072
1,061
0
1,150
4,414
1,632
0
1,795
2,353
1,885
17,062
L
2,061
780
0
1,463
4,777
2,066
0
269
4,508
12,215
0
L
Ah Puch
OverGhoul
Ah Puch
1,839
279
0
965
2,353
469
0
1,251
1,092
13,048
0
W
Sylvanus
Time 4 Tyler
Sylvanus
1,501
382
120
1,446
2,885
1,160
0
1,413
1,472
16,843
6,001
L
349
191
80
678
3,393
1,740
0
357
3,036
0
6,067
L
1,148
479
0
407
3,929
1,150
0
513
3,405
0
17,092
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,001
Gold Earned
13,174
157
Minions Killed
96
0
Camps Cleared
0
502,794
Distance Traveled
394,004
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
4,018
804
31
6
0
79,716
1
W
Bakasura
3,067
613
37
7
0
124,979
0
W
Kumbhakarna
4,126
825
18
4
0
95,828
4
W
Shiva
3,877
775
29
6
0
109,990
0
L
Geb
3,072
614
21
4
0
100,688
0
L
Ah Puch
3,133
627
28
6
0
93,438
0
W
Sylvanus
3,913
783
42
8
0
92,281
0
L
Horus
2,850
570
6
1
0
82,113
0
L
Mercury
3,201
640
41
8
0
117,765
0
L
Sol
918
184
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role