Player Matchup

Janus
Janus
Angels515
Janus
Level 122
God Stats
4W - 1L
1,698 SR
Queue Stats
27W - 17L
1,545 Elo+
Party 1
Nemesis
Nemesis
DelirioSiniestro
Nemesis
Level 38
God Stats
1W - 2L
1,301 SR
Queue Stats
31W - 19L
1,560 Elo+
Party 1
Hercules
Hercules
Diego51523
Hercules
Level 29
God Stats
3W - 4L
1,396 SR
Queue Stats
65W - 56L
1,504 Elo+
Party 1
Medusa
Medusa
RogueGeisha
Medusa
Level 53
God Stats
2W - 0L
1,696 SR
Queue Stats
31W - 12L
1,674 Elo+
Solo
Ymir
Ymir
ShadowAstronaut
Ymir
Level 67
God Stats
8W - 5L
1,556 SR
Queue Stats
70W - 47L
1,532 Elo+
Solo
Team Averages
Level 62
1,529 SR
1,563 Elo+

VS

Team Averages
Level 104
1,556 SR
1,527 Elo+
Skadi
Skadi
 
Skadi
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Iconuson
Achilles
Level 104
God Stats
7W - 5L
1,518 SR
Queue Stats
276W - 235L
1,498 Elo+
Solo
Artio
Artio
Lordsman0
Artio
Level 81
God Stats
2W - 1L
1,783 SR
Queue Stats
19W - 18L
1,521 Elo+
Party 2
Arachne
Arachne
ReaLityNebula
Arachne
Level 108
God Stats
22W - 6L
1,767 SR
Queue Stats
39W - 32L
1,550 Elo+
Party 2
Ra
Ra
ReaLityPhoenix
Ra
Level 127
God Stats
0W - 2L
1,215 SR
Queue Stats
57W - 42L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Angels515
Janus
7
1 / 2 / 0
3,850
642
1,671
2,699
577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 0 / 0
3,952
659
362
2,833
851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
Diego51523
Hercules
7
0 / 1 / 0
3,731
622
1,615
4,300
1,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Medusa
8
3 / 1 / 1
4,342
724
3,396
2,281
606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
1 / 0 / 2
4,485
748
1,380
3,210
1,701
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
1
0 / 0 / 0
2,637
440
0
0
0
Achilles
Iconuson
Achilles
8
1 / 0 / 0
4,205
701
2,475
3,250
1,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Artio
Lordsman0
Artio
6
0 / 2 / 0
3,102
517
784
5,525
2,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
7
2 / 2 / 1
4,244
707
1,375
4,596
1,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

7
1 / 1 / 0
4,213
702
680
2,021
562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
5
5
Kills
4
4
Deaths
5
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
0
0
0
W
Janus
Angels515
Janus
1
2
0
0.5
W
0
0
0
0
W
Hercules
Diego51523
Hercules
0
1
0
0
L
Achilles
Iconuson
Achilles
1
0
0
1
L
Artio
Lordsman0
Artio
0
2
0
0
L
Arachne
2
2
1
1.25
L
1
1
0
1
W
Medusa
3
1
1
3.5
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,424
Damage
5,314
15,323
Taken
15,392
5,642
Mitigated
6,278
4,824
Healing
3,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
0
0
0
0
0
0
0
0
0
0
0
W
Janus
Angels515
Janus
1,671
45
0
71
2,699
577
0
652
2,047
20,057
0
W
362
234
0
970
2,833
851
0
28
2,805
0
20,579
W
Hercules
Diego51523
Hercules
1,615
310
0
2,307
4,300
1,907
0
0
3,985
0
16,056
L
Achilles
Iconuson
Achilles
2,475
507
0
1,304
3,250
1,753
0
0
3,097
0
23,225
L
Artio
Lordsman0
Artio
784
33
0
1,255
5,525
2,464
0
635
4,890
6,770
0
L
Arachne
1,375
1,036
0
816
4,596
1,499
0
697
3,899
0
16,426
L
680
0
60
194
2,021
562
0
1,626
395
21,893
0
W
Medusa
3,396
1,647
0
427
2,281
606
552
281
2,000
0
24,733
W
1,380
140
0
1,049
3,210
1,701
126
503
2,707
10,186
2,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,360
Gold Earned
18,401
168
Minions Killed
118
0
Camps Cleared
0
594,624
Distance Traveled
522,427
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
2,637
440
0
0
0
0
0
W
Janus
3,850
642
34
6
0
122,476
2
W
Nemesis
3,952
659
47
8
0
130,437
0
W
Hercules
3,731
622
30
5
0
118,423
1
L
Achilles
4,205
701
35
6
0
138,479
0
L
Artio
3,102
517
10
2
0
122,513
0
L
Arachne
4,244
707
32
5
0
143,131
0
L
Ra
4,213
702
41
7
0
118,304
0
W
Medusa
4,342
724
26
4
0
101,444
0
W
Ymir
4,485
748
31
5
0
121,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role