Player Matchup

Artemis
Artemis
 
Artemis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Blackpuma287
Nike
Level 108
God Stats
22W - 14L
1,589 SR
Queue Stats
41W - 29L
1,584 Elo+
Solo
Geb
Geb
Eternal_Blue13
Geb
Level 136
God Stats
38W - 36L
1,572 SR
Queue Stats
238W - 231L
1,454 Elo+
Party 1
Anubis
Anubis
Justvincex
Anubis
Level 22
God Stats
14W - 12L
1,503 SR
Queue Stats
29W - 28L
1,462 Elo+
Party 1
Arachne
Arachne
RiskySnisky
Arachne
Level 148
God Stats
34W - 18L
1,629 SR
Queue Stats
153W - 140L
1,570 Elo+
Solo
Team Averages
Level 108
1,558 SR
1,514 Elo+

VS

Team Averages
Level 117
1,485 SR
1,533 Elo+
Skadi
Skadi
 
Skadi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
 
Sylvanus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Misthgun22
Fenrir
Level 124
God Stats
0W - 1L
1,267 SR
Queue Stats
5W - 1L
1,727 Elo+
Solo
Kukulkan
Kukulkan
SulThaGawd
Kukulkan
Level 67
God Stats
0W - 2L
1,660 SR
Queue Stats
15W - 21L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
7
1 / 1 / 0
3,949
564
1,722
2,746
588
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

8
0 / 0 / 2
4,500
643
2,184
3,723
1,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

6
1 / 1 / 2
4,100
586
1,039
4,101
2,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Anubis
Justvincex
Anubis
10
3 / 1 / 0
5,338
763
2,061
2,791
1,151
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
RiskySnisky
Arachne
8
2 / 1 / 1
4,247
607
1,152
5,839
1,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
8
2 / 1 / 0
4,583
655
1,479
3,059
655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
 
Anubis
8
0 / 1 / 0
4,136
591
804
3,799
1,428
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sylvanus
 
Sylvanus
6
0 / 2 / 2
3,889
556
2,681
4,303
2,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
Misthgun22
Fenrir
9
2 / 0 / 0
4,513
645
1,624
4,606
1,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
SulThaGawd
Kukulkan
5
0 / 3 / 0
3,388
484
165
2,341
368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
7
Kills
4
4
Deaths
7
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
1
1
0
1
L
Skadi
 
Skadi
2
1
0
2
L
Anubis
 
Anubis
0
1
0
0
L
Sylvanus
 
Sylvanus
0
2
2
0.5
W
0
0
2
1
W
1
1
2
2
W
Anubis
Justvincex
Anubis
3
1
0
3
L
Fenrir
Misthgun22
Fenrir
2
0
0
2
W
Arachne
RiskySnisky
Arachne
2
1
1
2.5
L
Kukulkan
SulThaGawd
Kukulkan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,158
Damage
6,753
19,200
Taken
18,108
6,826
Mitigated
6,002
7,010
Healing
6,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
1,722
616
0
949
2,746
588
0
655
2,091
0
16,838
L
Skadi
 
Skadi
1,479
419
0
1,252
3,059
655
157
292
2,767
0
21,516
L
Anubis
 
Anubis
804
0
0
1,751
3,799
1,428
0
0
3,799
21,071
0
L
Sylvanus
 
Sylvanus
2,681
1,433
348
1,696
4,303
2,021
62
711
3,592
13,729
6,632
W
2,184
249
0
1,347
3,723
1,156
0
964
2,759
0
26,006
W
1,039
183
0
1,868
4,101
2,051
0
1,133
2,968
10,259
1,175
W
Anubis
Justvincex
Anubis
2,061
261
0
963
2,791
1,151
0
46
2,745
33,501
609
L
Fenrir
Misthgun22
Fenrir
1,624
298
0
1,458
4,606
1,530
0
666
3,940
0
23,452
W
Arachne
RiskySnisky
Arachne
1,152
1,056
0
1,883
5,839
1,880
0
397
5,442
0
24,884
L
Kukulkan
SulThaGawd
Kukulkan
165
46
0
167
2,341
368
0
1,280
1,061
12,118
583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,134
Gold Earned
20,509
187
Minions Killed
199
0
Camps Cleared
0
714,606
Distance Traveled
606,862
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
3,949
564
33
5
0
140,133
0
L
Skadi
4,583
655
37
5
0
125,762
2
L
Anubis
4,136
591
52
7
0
124,561
0
L
Sylvanus
3,889
556
37
5
0
92,130
0
W
Nike
4,500
643
47
7
0
150,024
3
W
Geb
4,100
586
10
1
0
138,795
1
W
Anubis
5,338
763
58
8
0
125,886
4
L
Fenrir
4,513
645
47
7
0
171,436
0
W
Arachne
4,247
607
39
6
0
159,768
0
L
Kukulkan
3,388
484
26
4
0
92,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role