Player Matchup

Zeus
Zeus
ExoticBigBag
Zeus
Level 69
God Stats
2W - 3L
1,083 SR
Queue Stats
19W - 23L
1,300 Elo+
Party 1
Charybdis
Charybdis
King Lotus9201
Charybdis
Level 85
God Stats
1W - 2L
1,096 SR
Queue Stats
14W - 16L
1,355 Elo+
Party 1
Chaac
Chaac
YODA MOJO5779
Chaac
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,194 Elo+
Party 1
Team Averages
Level 58
1,226 SR
1,283 Elo+

VS

Team Averages
Level 151
1,481 SR
1,372 Elo+
Arachne
Arachne
CappuccinoSkind
Arachne
Level 69
God Stats
45W - 33L
1,521 SR
Queue Stats
147W - 143L
1,429 Elo+
Solo
Bellona
Bellona
JARADxx
Bellona
Level 146
God Stats
9W - 10L
1,465 SR
Queue Stats
119W - 157L
1,297 Elo+
Solo
He Bo
He Bo
OoL4T3R4LU5oO
He Bo
Level 239
God Stats
3W - 10L
1,456 SR
Queue Stats
153W - 188L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 1
9,679
880
3,246
3,715
998
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
King Lotus9201
Charybdis
15
2 / 0 / 3
9,317
847
2,979
6,439
1,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

12
0 / 1 / 4
7,854
714
1,914
4,925
4,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 0
8,443
768
5,620
7,584
3,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bellona
JARADxx
Bellona
11
0 / 2 / 0
7,155
650
409
3,788
1,744
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

9
0 / 0 / 0
6,830
621
264
1,369
301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
5
Kills
2
2
Deaths
5
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
3
1
1
3.5
L
Bellona
JARADxx
Bellona
0
2
0
0
W
Charybdis
King Lotus9201
Charybdis
2
0
3
3.5
L
0
0
0
0
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,139
Damage
6,293
15,079
Taken
12,741
7,104
Mitigated
5,387
4,271
Healing
1,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,620
5,089
0
290
7,584
3,342
0
2,580
4,838
0
21,769
W
3,246
125
364
534
3,715
998
1,066
97
3,578
26,701
273
L
Bellona
JARADxx
Bellona
409
0
0
501
3,788
1,744
0
666
3,091
0
12,722
W
Charybdis
King Lotus9201
Charybdis
2,979
738
108
2,123
6,439
1,911
1,487
147
6,252
0
54,596
L
264
0
0
460
1,369
301
0
48
1,257
9,437
0
W
1,914
183
284
858
4,925
4,195
108
0
4,925
0
11,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,850
Gold Earned
22,428
189
Minions Killed
69
0
Camps Cleared
0
558,058
Distance Traveled
358,189
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,443
768
34
3
0
189,726
0
W
Zeus
9,679
880
67
6
0
165,237
0
L
Bellona
7,155
650
15
1
0
96,309
1
W
Charybdis
9,317
847
103
9
0
207,195
0
L
He Bo
6,830
621
20
2
0
72,154
0
W
Chaac
7,854
714
19
2
0
185,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role