Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
KairoKreations
Vulcan
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,718 Elo+
Party 2
Ullr
Ullr
Mei人
Ullr
Level 123
God Stats
49W - 52L
1,525 SR
Queue Stats
351W - 305L
1,480 Elo+
Solo
Awilix
Awilix
broelin
Awilix
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 148L
1,487 Elo+
Party 2
Baba Yaga
Baba Yaga
ikerbukel
Baba Yaga
Level 102
God Stats
5W - 5L
1,517 SR
Queue Stats
162W - 173L
1,460 Elo+
Solo
Team Averages
Level 111
1,508 SR
1,529 Elo+

VS

Team Averages
Level 137
1,515 SR
1,500 Elo+
Anubis
Anubis
 
Anubis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
 
Maui
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
CurlyManager702
Chaac
Level 74
God Stats
43W - 42L
1,514 SR
Queue Stats
293W - 311L
1,453 Elo+
Party 1
Charybdis
Charybdis
DangerBallon46
Charybdis
Level 146
God Stats
2W - 3L
1,486 SR
Queue Stats
74W - 81L
1,503 Elo+
Solo
Loki
Loki
ghostrider0105
Loki
Level 138
God Stats
10W - 9L
1,577 SR
Queue Stats
179W - 154L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
7
2 / 5 / 0
4,947
495
3,408
7,373
4,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
2 / 1 / 1
5,818
582
3,540
2,389
496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
Mei人
Ullr
12
7 / 0 / 4
6,570
657
7,005
5,367
1,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Awilix
broelin
Awilix
10
3 / 4 / 5
5,571
557
5,268
8,976
2,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baba Yaga
ikerbukel
Baba Yaga
10
1 / 3 / 9
5,191
519
3,815
5,372
2,365
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
1 / 3 / 4
6,265
627
2,826
5,909
2,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
 
Maui
8
3 / 3 / 0
5,093
509
2,505
5,705
3,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
6 / 2 / 0
6,538
654
5,280
7,903
7,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charybdis
DangerBallon46
Charybdis
7
0 / 5 / 2
4,425
443
3,351
6,404
1,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
3 / 2 / 2
5,697
570
3,464
8,048
2,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
21
15
Kills
13
13
Deaths
15
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
5
0
0.4
L
Anubis
 
Anubis
1
3
4
1
L
Maui
 
Maui
3
3
0
1
L
6
2
0
3
L
Charybdis
DangerBallon46
Charybdis
0
5
2
0.2
W
2
1
1
2.5
W
Ullr
Mei人
Ullr
7
0
4
9
W
Awilix
broelin
Awilix
3
4
5
1.38
L
3
2
2
2
W
Baba Yaga
ikerbukel
Baba Yaga
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,036
Damage
17,426
29,477
Taken
33,969
11,804
Mitigated
18,086
4,860
Healing
7,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,408
1,202
0
1,422
7,373
4,410
0
741
6,632
677
18,727
L
Anubis
 
Anubis
2,826
74
0
1,800
5,909
2,283
0
3,396
2,513
39,017
1,580
L
Maui
 
Maui
2,505
785
187
1,454
5,705
3,734
0
1,225
4,480
11,614
3,880
L
5,280
1,166
0
2,105
7,903
7,414
0
1,301
6,602
0
38,809
L
Charybdis
DangerBallon46
Charybdis
3,351
2,154
0
1,127
6,404
1,859
0
1,425
4,979
0
22,797
W
3,540
39
0
250
2,389
496
552
1,352
1,037
32,374
0
W
Ullr
Mei人
Ullr
7,005
2,521
0
1,365
5,367
1,563
0
1,393
3,974
0
39,442
W
Awilix
broelin
Awilix
5,268
2,372
0
870
8,976
2,970
0
729
8,247
0
32,564
L
3,464
1,124
0
683
8,048
2,796
0
253
7,795
0
38,682
W
Baba Yaga
ikerbukel
Baba Yaga
3,815
261
86
867
5,372
2,365
152
754
4,618
21,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,097
Gold Earned
28,018
265
Minions Killed
279
0
Camps Cleared
0
929,686
Distance Traveled
942,478
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,947
495
37
4
0
143,627
0
L
Anubis
6,265
627
80
8
0
202,733
2
L
Maui
5,093
509
23
2
0
184,498
2
L
Chaac
6,538
654
68
7
0
170,131
0
L
Charybdis
4,425
443
37
4
0
165,944
0
W
Vulcan
5,818
582
67
7
0
187,944
0
W
Ullr
6,570
657
76
8
0
195,470
0
W
Awilix
5,571
557
54
5
0
218,268
0
L
Loki
5,697
570
71
7
0
219,172
2
W
Baba Yaga
5,191
519
31
3
0
184,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role