Player Matchup

Xing Tian
Xing Tian
ICHILLIN
Xing Tian
Level 125
God Stats
0W - 1L
1,909 SR
Queue Stats
18W - 9L
1,756 Elo+
Party 1
Vulcan
Vulcan
elkamander
Vulcan
Level 142
God Stats
6W - 4L
1,591 SR
Queue Stats
10W - 8L
1,673 Elo+
Party 1
Martichoras
Martichoras
monkario
Martichoras
Level 148
God Stats
0W - 2L
1,402 SR
Queue Stats
12W - 7L
1,725 Elo+
Party 1
Team Averages
Level 138
1,634 SR
1,718 Elo+

VS

Team Averages
Level 134
1,735 SR
1,912 Elo+
Surtr
Surtr
Fireheart0011
Surtr
Level 152
God Stats
24W - 5L
1,864 SR
Queue Stats
180W - 30L
1,909 Elo+
Party 2
Chang'e
Chang'e
Sangfire
Chang'e
Level 142
God Stats
2W - 1L
1,842 SR
Queue Stats
201W - 34L
1,922 Elo+
Party 2
Serqet
Serqet
aSpaz
Serqet
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
97W - 15L
1,904 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ICHILLIN
Xing Tian
14
2 / 1 / 1
7,692
769
6,172
13,090
13,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
elkamander
Vulcan
14
1 / 4 / 2
8,161
816
10,674
7,291
2,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Martichoras
monkario
Martichoras
11
0 / 6 / 2
7,061
706
6,019
9,114
3,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 7
9,160
916
11,390
13,431
9,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chang'e
Sangfire
Chang'e
16
3 / 1 / 8
9,245
925
6,679
9,668
2,631
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Serqet
aSpaz
Serqet
15
4 / 1 / 7
9,178
918
8,940
9,457
3,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
3
Kills
11
11
Deaths
3
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
4
1
7
7.5
L
Xing Tian
ICHILLIN
Xing Tian
2
1
1
2.5
W
Chang'e
Sangfire
Chang'e
3
1
8
7
W
Serqet
aSpaz
Serqet
4
1
7
7.5
L
Vulcan
elkamander
Vulcan
1
4
2
0.5
L
Martichoras
monkario
Martichoras
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,865
Damage
27,009
29,495
Taken
32,556
20,025
Mitigated
15,624
3,251
Healing
14,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,390
3,716
0
4,408
13,431
9,340
211
5,383
7,444
1,358
24,961
L
Xing Tian
ICHILLIN
Xing Tian
6,172
401
0
2,322
13,090
13,967
0
3,976
7,860
18,578
0
W
Chang'e
Sangfire
Chang'e
6,679
660
3,440
4,447
9,668
2,631
222
5,594
3,771
34,862
0
W
Serqet
aSpaz
Serqet
8,940
3,140
0
2,353
9,457
3,653
131
4,597
4,445
0
26,873
L
Vulcan
elkamander
Vulcan
10,674
827
0
613
7,291
2,819
0
1,459
5,085
37,134
0
L
Martichoras
monkario
Martichoras
6,019
1,392
0
316
9,114
3,239
0
1,332
6,912
0
25,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,914
Gold Earned
27,583
132
Minions Killed
148
0
Camps Cleared
0
566,948
Distance Traveled
646,323
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,160
916
42
4
0
215,223
0
L
Xing Tian
7,692
769
9
1
0
222,129
0
W
Chang'e
9,245
925
64
6
0
218,559
0
W
Serqet
9,178
918
42
4
0
212,541
0
L
Vulcan
8,161
816
74
7
0
192,294
0
L
Martichoras
7,061
706
49
5
0
152,525
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role