Player Matchup

Cliodhna
Cliodhna
JesusChristTTV
Cliodhna
Level 124
God Stats
7W - 2L
1,718 SR
Queue Stats
66W - 52L
1,573 Elo+
Party 2
Bastet
Bastet
Thranduil86
Bastet
Level 140
God Stats
13W - 17L
1,444 SR
Queue Stats
410W - 468L
1,409 Elo+
Solo
Charybdis
Charybdis
asianonaswing
Charybdis
Level 77
God Stats
23W - 12L
1,644 SR
Queue Stats
38W - 33L
1,528 Elo+
Party 2
Kukulkan
Kukulkan
franz1094
Kukulkan
Level 158
God Stats
74W - 87L
1,516 SR
Queue Stats
214W - 205L
1,495 Elo+
Solo
Shiva
Shiva
lllehctim
Shiva
Level 123
God Stats
2W - 0L
1,687 SR
Queue Stats
53W - 49L
1,533 Elo+
Solo
Team Averages
Level 124
1,602 SR
1,508 Elo+

VS

Team Averages
Level 100
1,471 SR
1,484 Elo+
Cupid
Cupid
 
Cupid
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
DannisFrijoles
Hou Yi
Level 109
God Stats
0W - 4L
1,288 SR
Queue Stats
112W - 123L
1,437 Elo+
Solo
Anubis
Anubis
daddybussin
Anubis
Level 40
God Stats
1W - 1L
1,523 SR
Queue Stats
5W - 6L
1,490 Elo+
Solo
Nox
Nox
dibadgyal2
Nox
Level 86
God Stats
3W - 5L
1,295 SR
Queue Stats
27W - 30L
1,468 Elo+
Party 1
Persephone
Persephone
xAutumnReign
Persephone
Level 108
God Stats
5W - 7L
1,751 SR
Queue Stats
107W - 112L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
12
3 / 0 / 6
6,873
1,146
4,485
3,621
1,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bastet
11
1 / 1 / 2
6,016
1,003
3,212
4,428
1,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charybdis
asianonaswing
Charybdis
11
2 / 0 / 2
6,337
1,056
6,533
4,751
1,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
franz1094
Kukulkan
13
0 / 0 / 1
6,878
1,146
945
1,674
585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
lllehctim
Shiva
12
4 / 0 / 2
6,707
1,118
4,065
4,102
1,960
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
0 / 0 / 0
6,351
1,059
2,515
4,884
1,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 2 / 1
5,884
981
2,011
6,932
2,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
9
0 / 3 / 0
5,496
916
1,687
2,748
869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 0
5,602
934
1,105
3,675
1,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
xAutumnReign
Persephone
11
0 / 2 / 1
6,006
1,001
4,819
4,305
1,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
10
Kills
0
1
Deaths
10
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
0
0
0
L
0
2
1
0.25
W
Cliodhna
3
0
6
6
W
Bastet
1
1
2
2
W
Charybdis
asianonaswing
Charybdis
2
0
2
3
L
Anubis
0
3
0
0
L
0
3
0
0
W
Kukulkan
franz1094
Kukulkan
0
0
1
0.5
W
Shiva
lllehctim
Shiva
4
0
2
5
L
Persephone
xAutumnReign
Persephone
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,240
Damage
12,137
18,576
Taken
22,544
6,294
Mitigated
7,011
4,577
Healing
2,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
2,515
1,024
160
1,626
4,884
1,663
0
546
4,338
0
21,947
L
2,011
747
0
450
6,932
2,268
108
232
6,700
0
14,158
W
Cliodhna
4,485
313
0
1,098
3,621
1,221
471
1,748
1,831
0
12,236
W
Bastet
3,212
337
0
1,267
4,428
1,330
777
1,049
3,379
0
8,104
W
Charybdis
asianonaswing
Charybdis
6,533
3,374
0
386
4,751
1,198
577
2,230
2,477
0
13,890
L
Anubis
1,687
160
0
0
2,748
869
56
29
2,719
4,733
0
L
1,105
147
0
160
3,675
1,186
0
181
3,494
5,573
0
W
Kukulkan
franz1094
Kukulkan
945
55
0
623
1,674
585
0
558
1,116
29,239
14
W
Shiva
lllehctim
Shiva
4,065
402
64
1,139
4,102
1,960
0
1,900
2,162
283
14,557
L
Persephone
xAutumnReign
Persephone
4,819
53
0
509
4,305
1,025
64
226
4,072
14,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,811
Gold Earned
29,339
147
Minions Killed
137
0
Camps Cleared
0
767,133
Distance Traveled
598,826
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,351
1,059
51
9
0
136,850
0
L
Hou Yi
5,884
981
31
5
0
144,478
0
W
Cliodhna
6,873
1,146
14
2
0
168,530
0
W
Bastet
6,016
1,003
11
2
0
161,732
2
W
Charybdis
6,337
1,056
23
4
0
143,945
0
L
Anubis
5,496
916
10
2
0
96,264
0
L
Nox
5,602
934
16
3
0
101,362
0
W
Kukulkan
6,878
1,146
72
12
0
148,798
1
W
Shiva
6,707
1,118
27
5
0
144,128
0
L
Persephone
6,006
1,001
29
5
0
119,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role