Player Matchup

Odin
Odin
SHADOW Godz69
Odin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,484 Elo+
Party 1
Ra
Ra
T W I Z T I D X
Ra
Level 248
God Stats
85W - 72L
1,585 SR
Queue Stats
258W - 330L
1,531 Elo+
Solo
Skadi
Skadi
Tariqx
Skadi
Level 157
God Stats
11W - 3L
1,796 SR
Queue Stats
53W - 41L
1,535 Elo+
Party 1
Ymir
Ymir
TedyE98
Ymir
Level 106
God Stats
10W - 13L
1,484 SR
Queue Stats
79W - 74L
1,511 Elo+
Party 1
Hades
Hades
TrussedAnathema
Hades
Level 158
God Stats
4W - 4L
1,770 SR
Queue Stats
227W - 226L
1,540 Elo+
Solo
Team Averages
Level 139
1,627 SR
1,520 Elo+

VS

Team Averages
Level 129
1,523 SR
1,544 Elo+
The Morrigan
The Morrigan
Apollunai-
The Morrigan
Level 149
God Stats
2W - 0L
1,516 SR
Queue Stats
5W - 2L
1,662 Elo+
Solo
Nut
Nut
BookMyWook
Nut
Level 105
God Stats
11W - 13L
1,491 SR
Queue Stats
203W - 197L
1,489 Elo+
Party 2
Terra
Terra
NoBLKs
Terra
Level 89
God Stats
1W - 1L
1,348 SR
Queue Stats
190W - 171L
1,509 Elo+
Party 2
Shiva
Shiva
caloricallydense
Shiva
Level 101
God Stats
46W - 36L
1,629 SR
Queue Stats
192W - 181L
1,503 Elo+
Party 2
Janus
Janus
oRoyaltyz
Janus
Level 199
God Stats
25W - 17L
1,629 SR
Queue Stats
87W - 70L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 2
5,790
414
3,121
7,132
4,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
0 / 2 / 1
6,516
465
1,764
4,232
1,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
Tariqx
Skadi
9
2 / 3 / 0
5,856
418
4,564
6,608
1,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
TedyE98
Ymir
10
1 / 3 / 0
6,160
440
2,955
8,318
3,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 1 / 0
7,913
565
3,244
6,814
3,451
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Apollunai-
The Morrigan
12
0 / 2 / 0
7,179
513
1,163
6,252
3,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
0 / 1 / 3
7,210
515
6,631
4,276
1,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
NoBLKs
Terra
12
1 / 1 / 6
7,429
531
2,140
8,150
3,514
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
4 / 0 / 4
8,262
590
5,475
7,772
3,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
oRoyaltyz
Janus
16
7 / 1 / 2
9,632
688
7,424
4,848
1,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
5
Kills
12
12
Deaths
5
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Apollunai-
The Morrigan
0
2
0
0
W
0
1
3
1.5
W
Terra
NoBLKs
Terra
1
1
6
4
L
0
3
2
0.33
L
0
2
1
0.25
L
Skadi
Tariqx
Skadi
2
3
0
0.67
L
Ymir
TedyE98
Ymir
1
3
0
0.33
L
2
1
0
2
W
4
0
4
6
W
Janus
oRoyaltyz
Janus
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,648
Damage
22,833
33,104
Taken
31,298
13,932
Mitigated
13,375
9,759
Healing
11,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Apollunai-
The Morrigan
1,163
432
0
764
6,252
3,286
1,624
2,916
3,288
44,117
871
W
6,631
3,478
0
1,636
4,276
1,253
2,599
220
4,044
0
69,802
W
Terra
NoBLKs
Terra
2,140
314
1,732
3,223
8,150
3,514
491
953
7,021
11,972
0
L
3,121
562
0
1,868
7,132
4,103
0
2,325
4,631
0
13,478
L
1,764
123
192
1,447
4,232
1,319
0
2,078
1,951
38,708
671
L
Skadi
Tariqx
Skadi
4,564
1,402
0
935
6,608
1,745
0
1,325
5,243
0
32,578
L
Ymir
TedyE98
Ymir
2,955
177
0
1,160
8,318
3,314
0
2,102
6,157
24,822
0
L
3,244
237
105
4,052
6,814
3,451
0
2,106
4,423
45,755
3,125
W
5,475
992
385
2,351
7,772
3,765
0
770
6,980
0
73,907
W
Janus
oRoyaltyz
Janus
7,424
709
0
1,540
4,848
1,557
0
2,447
2,121
75,695
367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,235
Gold Earned
39,712
332
Minions Killed
483
0
Camps Cleared
0
1,031,614
Distance Traveled
1,410,024
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
7,179
513
83
6
0
255,649
0
W
Nut
7,210
515
127
9
0
247,729
0
W
Terra
7,429
531
18
1
0
285,132
6
L
Odin
5,790
414
21
2
0
195,242
0
L
Ra
6,516
465
92
7
0
193,453
3
L
Skadi
5,856
418
67
5
0
197,864
1
L
Ymir
6,160
440
50
4
0
270,387
0
L
Hades
7,913
565
102
7
0
174,668
0
W
Shiva
8,262
590
108
8
0
342,917
0
W
Janus
9,632
688
147
11
0
278,597
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role