Player Matchup

Chaac
Chaac
AkaFok
Chaac
Level 3
God Stats
0W - 3L
1,273 SR
Queue Stats
3W - 10L
1,227 Elo+
Party 1
Janus
Janus
C_Hidalgo24
Janus
Level 109
God Stats
2W - 6L
1,350 SR
Queue Stats
262W - 390L
1,336 Elo+
Party 1
Aphrodite
Aphrodite
KERODZILLA
Aphrodite
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 145L
1,386 Elo+
Party 1
Tiamat
Tiamat
WarHistorian89
Tiamat
Level 124
God Stats
2W - 4L
1,451 SR
Queue Stats
20W - 17L
1,539 Elo+
Solo
Izanami
Izanami
cebollinoo
Izanami
Level 68
God Stats
8W - 15L
1,321 SR
Queue Stats
157W - 240L
1,330 Elo+
Party 1
Team Averages
Level 74
1,379 SR
1,364 Elo+

VS

Team Averages
Level 85
1,450 SR
1,372 Elo+
Pele
Pele
MrGRNThumb3585
Pele
Level 85
God Stats
48W - 52L
1,517 SR
Queue Stats
362W - 371L
1,421 Elo+
Solo
Skadi
Skadi
NayNay8889
Skadi
Level 16
God Stats
5W - 6L
1,306 SR
Queue Stats
36W - 45L
1,325 Elo+
Party 2
Fenrir
Fenrir
sportslife8
Fenrir
Level 89
God Stats
1W - 2L
1,297 SR
Queue Stats
7W - 11L
1,336 Elo+
Party 2
Ra
Ra
wtfisachucko
Ra
Level 155
God Stats
4W - 2L
1,729 SR
Queue Stats
426W - 403L
1,430 Elo+
Solo
Kuzenbo
Kuzenbo
xCHATO_SKATEx
Kuzenbo
Level 81
God Stats
7W - 7L
1,402 SR
Queue Stats
92W - 103L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AkaFok
Chaac
11
3 / 3 / 0
6,537
545
5,767
9,659
5,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 3 / 2
5,051
421
4,375
6,515
1,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
KERODZILLA
Aphrodite
9
0 / 4 / 1
5,614
468
2,066
7,285
3,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

7
0 / 0 / 0
4,754
396
378
2,706
648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Izanami
cebollinoo
Izanami
9
1 / 3 / 0
5,232
436
3,851
6,347
1,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 3
6,315
526
3,303
7,250
2,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Skadi
12
6 / 0 / 3
7,281
607
8,574
5,436
1,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Fenrir
12
5 / 0 / 2
6,970
581
4,792
7,903
3,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 0 / 5
7,684
640
2,398
3,575
1,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
11
0 / 1 / 5
6,479
540
2,579
8,751
5,966
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
4
Kills
13
13
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chaac
AkaFok
Chaac
3
3
0
1
L
0
3
2
0.33
L
Aphrodite
KERODZILLA
Aphrodite
0
4
1
0.13
W
1
3
3
0.83
W
Skadi
6
0
3
7.5
L
0
0
0
0
L
Izanami
cebollinoo
Izanami
1
3
0
0.33
W
Fenrir
5
0
2
6
W
1
0
5
3.5
W
Kuzenbo
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,437
Damage
21,646
32,512
Taken
32,915
12,806
Mitigated
14,093
11,495
Healing
8,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
AkaFok
Chaac
5,767
377
0
2,169
9,659
5,535
0
673
8,986
0
39,294
L
4,375
233
0
1,931
6,515
1,545
0
1,044
5,421
32,096
0
L
Aphrodite
KERODZILLA
Aphrodite
2,066
306
2,402
2,995
7,285
3,142
0
1,165
6,120
15,779
0
W
3,303
317
0
765
7,250
2,157
0
1,411
5,839
0
30,557
W
Skadi
8,574
2,350
0
703
5,436
1,593
542
1,524
3,912
0
45,656
L
378
42
0
1,535
2,706
648
0
433
2,220
15,735
0
L
Izanami
cebollinoo
Izanami
3,851
2,795
0
463
6,347
1,936
0
1,479
4,868
0
39,590
W
Fenrir
4,792
917
0
1,733
7,903
3,100
25
736
7,127
0
49,397
W
2,398
105
624
1,899
3,575
1,277
699
1,321
2,172
58,086
1,526
W
Kuzenbo
2,579
1,429
0
2,982
8,751
5,966
208
2,316
6,435
19,645
1,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,188
Gold Earned
34,729
253
Minions Killed
347
0
Camps Cleared
0
994,688
Distance Traveled
1,191,700
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,537
545
64
5
0
215,498
0
L
Janus
5,051
421
46
4
0
231,782
0
L
Aphrodite
5,614
468
35
3
0
225,125
4
W
Pele
6,315
526
56
5
0
240,141
0
W
Skadi
7,281
607
66
6
0
241,862
2
L
Tiamat
4,754
396
39
3
0
102,978
0
L
Izanami
5,232
436
69
6
0
219,305
0
W
Fenrir
6,970
581
69
6
0
260,586
1
W
Ra
7,684
640
118
10
0
235,971
2
W
Kuzenbo
6,479
540
38
3
0
213,140
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role