Player Matchup

Xbalanque
Xbalanque
Diamond III
Monsieur80
Xbalanque
Diamond III
Level 156
God Stats
76W - 27L
1,736 SR
Queue Stats
197W - 86L
1,933 MMR
Party 1
Cabrakan
Cabrakan
Diamond I
White Rafiki
Cabrakan
Diamond I
Level 157
God Stats
10W - 4L
1,765 SR
Queue Stats
220W - 94L
2,180 MMR
Party 1
Ares
Ares
Diamond I
monsieur800
Ares
Diamond I
Level 157
God Stats
4W - 1L
1,696 SR
Queue Stats
233W - 98L
2,180 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 157
1,732 SR
2,098 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 133
1,396 SR
1,631 MMR
Bacchus
Bacchus
Silver I
USHALLNOTPASS25
Bacchus
Silver I
Level 108
God Stats
10W - 9L
1,521 SR
Queue Stats
13W - 16L
1,637 MMR
Party 2
Vulcan
Vulcan
Gold V
xBlackYokaiix
Vulcan
Gold V
Level 145
God Stats
0W - 1L
1,256 SR
Queue Stats
7W - 6L
1,613 MMR
Party 2
Medusa
Medusa
Gold IV
zlBluedream
Medusa
Gold IV
Level 145
God Stats
1W - 3L
1,410 SR
Queue Stats
9W - 8L
1,643 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Monsieur80
Xbalanque
17
2 / 0 / 8
10,705
823
11,693
8,829
4,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Cabrakan
White Rafiki
Cabrakan
17
4 / 0 / 8
10,534
810
7,349
11,461
14,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
6 / 0 / 6
10,955
843
10,080
9,734
9,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
Ne ZhaCthulhuHou YiAchillesSerqet

VS

Bans
AtlasCharybdisBaron SamediOdinKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 0
8,321
640
3,243
14,799
12,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
0 / 4 / 0
8,583
660
9,980
8,131
2,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
15
0 / 3 / 0
8,870
682
5,895
9,572
3,553
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
0
12
Kills
0
0
Deaths
12
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Monsieur80
Xbalanque
2
0
8
6
L
0
5
0
0
W
Cabrakan
White Rafiki
Cabrakan
4
0
8
8
W
6
0
6
9
L
0
4
0
0
L
Medusa
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,122
Damage
19,118
30,024
Taken
32,502
28,821
Mitigated
19,329
7,873
Healing
4,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Monsieur80
Xbalanque
11,693
1,981
0
1,478
8,829
4,030
3,664
4,687
4,142
0
66,634
L
3,243
77
55
2,136
14,799
12,918
57
7,857
6,219
9,582
0
W
Cabrakan
White Rafiki
Cabrakan
7,349
1,185
0
2,934
11,461
14,873
70
4,285
7,176
28,807
229
W
10,080
619
0
3,461
9,734
9,918
411
4,375
5,359
29,298
4,405
L
9,980
316
0
578
8,131
2,858
120
3,085
4,743
32,493
0
L
Medusa
5,895
1,562
0
1,748
9,572
3,553
186
4,608
4,625
0
45,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,194
Gold Earned
25,774
207
Minions Killed
144
0
Camps Cleared
0
749,808
Distance Traveled
694,827
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,705
823
130
10
0
254,380
0
L
Bacchus
8,321
640
27
2
0
224,473
2
W
Cabrakan
10,534
810
40
3
0
247,383
1
W
Ares
10,955
843
37
3
0
248,045
1
L
Vulcan
8,583
660
59
5
0
228,662
0
L
Medusa
8,870
682
58
4
0
241,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role