Player Matchup

Erlang Shen
Erlang Shen
CLEAVWATERMALON
Erlang Shen
Level 158
God Stats
5W - 1L
1,790 SR
Queue Stats
87W - 91L
1,455 Elo+
Party 1
Jormungandr
Jormungandr
DAVINICX
Jormungandr
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
423W - 420L
1,481 Elo+
Solo
Hades
Hades
PscetchNSkarz
Hades
Level 122
God Stats
11W - 5L
1,686 SR
Queue Stats
226W - 234L
1,399 Elo+
Party 1
Ravana
Ravana
The great KAYO
Ravana
Level 157
God Stats
1W - 1L
1,492 SR
Queue Stats
156W - 177L
1,409 Elo+
Party 1
Anhur
Anhur
XxDaniS592xX
Anhur
Level 127
God Stats
34W - 51L
1,457 SR
Queue Stats
627W - 675L
1,485 Elo+
Solo
Team Averages
Level 133
1,585 SR
1,446 Elo+

VS

Team Averages
Level 96
1,519 SR
1,487 Elo+
Anubis
Anubis
Dgarciap
Anubis
Level 117
God Stats
37W - 28L
1,588 SR
Queue Stats
124W - 124L
1,446 Elo+
Solo
Apollo
Apollo
GuizXV
Apollo
Level 108
God Stats
10W - 7L
1,496 SR
Queue Stats
156W - 148L
1,471 Elo+
Solo
Bellona
Bellona
MicrowaveMeal
Bellona
Level 96
God Stats
116W - 110L
1,512 SR
Queue Stats
127W - 117L
1,479 Elo+
Solo
Gilgamesh
Gilgamesh
Norbyxyz
Gilgamesh
Level 98
God Stats
2W - 2L
1,500 SR
Queue Stats
38W - 31L
1,603 Elo+
Solo
He Bo
He Bo
WARCHIELFUMON
He Bo
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CLEAVWATERMALON
Erlang Shen
15
1 / 1 / 3
8,991
599
6,993
14,455
15,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jormungandr
DAVINICX
Jormungandr
13
0 / 2 / 3
7,469
498
6,956
10,322
7,763
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
4 / 5 / 2
8,541
569
7,652
11,614
4,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

15
4 / 1 / 2
8,931
595
4,902
7,116
2,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 1 / 1
8,445
563
5,125
6,824
2,476
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dgarciap
Anubis
15
4 / 4 / 2
8,168
545
7,734
10,046
4,223
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apollo
GuizXV
Apollo
14
2 / 1 / 2
7,568
505
7,640
11,296
3,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
14
2 / 4 / 0
8,437
562
11,329
16,970
19,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
Norbyxyz
Gilgamesh
13
2 / 1 / 2
7,599
507
3,459
11,929
8,840
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

1
0 / 0 / 0
3,028
202
0
0
0

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
16
10
Kills
10
10
Deaths
10
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
CLEAVWATERMALON
Erlang Shen
1
1
3
2.5
W
Jormungandr
DAVINICX
Jormungandr
0
2
3
0.75
L
Anubis
Dgarciap
Anubis
4
4
2
1.25
L
Apollo
GuizXV
Apollo
2
1
2
3
L
Bellona
2
4
0
0.5
L
Gilgamesh
Norbyxyz
Gilgamesh
2
1
2
3
W
4
5
2
1
W
4
1
2
5
L
0
0
0
0
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,628
Damage
30,162
50,331
Taken
50,241
32,640
Mitigated
36,280
14,813
Healing
13,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
CLEAVWATERMALON
Erlang Shen
6,993
4,296
0
5,796
14,455
15,258
193
464
13,991
1,605
58,010
W
Jormungandr
DAVINICX
Jormungandr
6,956
1,745
0
743
10,322
7,763
98
2,288
8,034
45,001
406
L
Anubis
Dgarciap
Anubis
7,734
161
0
3,744
10,046
4,223
27
6,563
3,133
57,177
0
L
Apollo
GuizXV
Apollo
7,640
4,671
0
3,002
11,296
3,993
0
1,352
9,893
0
76,287
L
Bellona
11,329
5,220
0
4,958
16,970
19,224
0
2,696
14,188
1,013
63,689
L
Gilgamesh
Norbyxyz
Gilgamesh
3,459
596
0
1,517
11,929
8,840
0
3,765
8,124
0
30,589
W
7,652
445
320
2,118
11,614
4,476
274
5,661
5,953
35,040
1,290
W
4,902
1,194
0
2,076
7,116
2,667
1,115
385
6,731
0
63,412
L
0
0
0
0
0
0
0
0
0
0
0
W
5,125
2,902
0
3,760
6,824
2,476
496
0
6,824
0
69,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,377
Gold Earned
34,800
462
Minions Killed
373
0
Camps Cleared
0
1,493,927
Distance Traveled
1,158,865
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,991
599
106
7
0
292,358
0
W
Jormungandr
7,469
498
63
4
0
298,271
0
L
Anubis
8,168
545
92
6
0
244,359
4
L
Apollo
7,568
505
106
7
0
308,755
0
L
Bellona
8,437
562
123
8
0
253,403
4
L
Gilgamesh
7,599
507
52
3
0
352,348
4
W
Hades
8,541
569
69
5
0
270,774
4
W
Ravana
8,931
595
98
7
0
349,607
0
L
He Bo
3,028
202
0
0
0
0
0
W
Anhur
8,445
563
126
8
0
282,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role