Player Matchup

Ix Chel
Ix Chel
Exozyyy
Ix Chel
Level 36
God Stats
9W - 8L
1,433 SR
Queue Stats
64W - 82L
1,402 Elo+
Party 2
Achilles
Achilles
TTV_AaRoNTv
Achilles
Level 63
God Stats
30W - 27L
1,553 SR
Queue Stats
253W - 263L
1,408 Elo+
Solo
Tsukuyomi
Tsukuyomi
Valris6391
Tsukuyomi
Level 99
God Stats
9W - 7L
1,478 SR
Queue Stats
189W - 211L
1,319 Elo+
Party 2
Team Averages
Level 66
1,488 SR
1,376 Elo+

VS

Team Averages
Level 78
1,434 SR
1,322 Elo+
Anubis
Anubis
BrownFizz
Anubis
Level 101
God Stats
1W - 4L
1,301 SR
Queue Stats
95W - 109L
1,379 Elo+
Solo
Jing Wei
Jing Wei
MmmTater
Jing Wei
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 11L
1,404 Elo+
Party 1
Cthulhu
Cthulhu
MyLeGg05
Cthulhu
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 10L
1,183 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Exozyyy
Ix Chel
17
6 / 2 / 9
11,248
865
13,671
11,348
3,851
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
TTV_AaRoNTv
Achilles
17
4 / 0 / 11
11,034
849
6,236
16,115
18,021
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
Valris6391
Tsukuyomi
16
5 / 6 / 10
10,970
844
12,601
19,314
6,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BrownFizz
Anubis
15
2 / 6 / 5
9,489
730
10,366
10,950
5,131
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Jing Wei
MmmTater
Jing Wei
15
2 / 5 / 4
9,448
727
12,969
11,542
3,715
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
MyLeGg05
Cthulhu
15
3 / 4 / 4
9,607
739
7,337
15,099
16,718
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
15
Kills
7
8
Deaths
15
30
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anubis
BrownFizz
Anubis
2
6
5
0.75
W
Ix Chel
Exozyyy
Ix Chel
6
2
9
5.25
L
Jing Wei
MmmTater
Jing Wei
2
5
4
0.8
L
Cthulhu
MyLeGg05
Cthulhu
3
4
4
1.25
W
Achilles
TTV_AaRoNTv
Achilles
4
0
11
9.5
W
Tsukuyomi
Valris6391
Tsukuyomi
5
6
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,508
Damage
30,672
46,777
Taken
37,591
28,182
Mitigated
25,564
22,413
Healing
5,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
BrownFizz
Anubis
10,366
438
1,029
2,615
10,950
5,131
0
4,108
6,808
24,762
0
W
Ix Chel
Exozyyy
Ix Chel
13,671
2,045
4,230
4,547
11,348
3,851
905
4,916
6,432
44,844
0
L
Jing Wei
MmmTater
Jing Wei
12,969
10,741
0
1,835
11,542
3,715
0
5,019
6,507
0
39,884
L
Cthulhu
MyLeGg05
Cthulhu
7,337
695
67
250
15,099
16,718
0
4,592
10,492
20,395
758
W
Achilles
TTV_AaRoNTv
Achilles
6,236
1,674
386
5,418
16,115
18,021
556
4,298
11,680
0
30,613
W
Tsukuyomi
Valris6391
Tsukuyomi
12,601
3,676
1,038
6,794
19,314
6,310
1,746
7,638
11,569
0
35,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,252
Gold Earned
28,544
153
Minions Killed
122
0
Camps Cleared
0
706,045
Distance Traveled
615,873
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,489
730
38
3
0
198,262
2
W
Ix Chel
11,248
865
66
5
0
248,412
0
L
Jing Wei
9,448
727
64
5
0
228,868
0
L
Cthulhu
9,607
739
20
2
0
188,743
3
W
Achilles
11,034
849
50
4
0
235,312
2
W
Tsukuyomi
10,970
844
37
3
0
222,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role