Player Matchup

Bake Kujira
Bake Kujira
GrumpyPanda420
Bake Kujira
Level 155
God Stats
2W - 4L
1,567 SR
Queue Stats
112W - 81L
1,553 Elo+
Party 1
Athena
Athena
alec8000
Athena
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,321 Elo+
Solo
Ra
Ra
fatalcondor
Ra
Level 108
God Stats
3W - 3L
1,602 SR
Queue Stats
77W - 58L
1,565 Elo+
Party 1
Guan Yu
Guan Yu
wtfisachucko
Guan Yu
Level 155
God Stats
17W - 16L
1,525 SR
Queue Stats
316W - 309L
1,449 Elo+
Solo
Neith
Neith
zandyzaddy
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,465 Elo+
Party 1
Team Averages
Level 103
1,539 SR
1,471 Elo+

VS

Team Averages
Level 108
1,445 SR
1,476 Elo+
Anubis
Anubis
 
Anubis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Dadledingo
Charybdis
Level 103
God Stats
3W - 0L
1,618 SR
Queue Stats
13W - 12L
1,479 Elo+
Party 2
Fafnir
Fafnir
JanManyTimes
Fafnir
Level 125
God Stats
3W - 1L
1,182 SR
Queue Stats
19W - 16L
1,487 Elo+
Party 2
Shiva
Shiva
RoyalTimothy
Shiva
Level 87
God Stats
4W - 4L
1,294 SR
Queue Stats
61W - 62L
1,442 Elo+
Party 2
Hun Batz
Hun Batz
mbdoty
Hun Batz
Level 66
God Stats
10W - 4L
1,633 SR
Queue Stats
58W - 55L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
GrumpyPanda420
Bake Kujira
11
1 / 3 / 1
6,079
468
5,146
11,019
4,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Athena
alec8000
Athena
9
0 / 2 / 2
5,664
436
1,890
7,506
4,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

12
1 / 4 / 0
6,831
525
5,936
6,787
1,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
wtfisachucko
Guan Yu
11
1 / 3 / 1
6,389
491
5,262
10,592
4,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
13
1 / 1 / 1
7,242
557
5,473
6,074
1,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
3 / 0 / 4
7,895
607
5,917
8,130
3,786
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Dadledingo
Charybdis
11
2 / 1 / 0
7,219
555
3,865
6,323
1,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fafnir
11
1 / 1 / 7
7,132
549
3,069
6,885
6,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
6 / 0 / 2
8,333
641
9,968
10,813
6,270
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hun Batz
mbdoty
Hun Batz
12
1 / 2 / 6
6,653
512
3,678
7,130
2,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
4
Kills
13
13
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
0
4
5
W
Charybdis
Dadledingo
Charybdis
2
1
0
2
L
Bake Kujira
GrumpyPanda420
Bake Kujira
1
3
1
0.5
W
Fafnir
1
1
7
4.5
W
6
0
2
7
L
Athena
alec8000
Athena
0
2
2
0.5
L
1
4
0
0.25
W
Hun Batz
mbdoty
Hun Batz
1
2
6
2
L
Guan Yu
wtfisachucko
Guan Yu
1
3
1
0.5
L
Neith
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,707
Damage
26,497
41,978
Taken
39,281
18,477
Mitigated
20,591
10,557
Healing
17,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,917
97
0
4,490
8,130
3,786
0
4,463
3,125
62,795
1,686
W
Charybdis
Dadledingo
Charybdis
3,865
2,150
0
2,717
6,323
1,829
844
152
6,171
0
49,652
L
Bake Kujira
GrumpyPanda420
Bake Kujira
5,146
1,902
0
2,712
11,019
4,993
0
3,499
7,520
36,460
9,637
W
Fafnir
3,069
891
0
2,316
6,885
6,522
127
2,336
4,430
21,201
610
W
9,968
1,976
0
4,681
10,813
6,270
0
2,445
8,336
111
56,159
L
Athena
alec8000
Athena
1,890
111
0
593
7,506
4,821
0
1,031
6,475
14,137
1,055
L
5,936
402
785
1,565
6,787
1,875
0
3,366
3,421
51,918
0
W
Hun Batz
mbdoty
Hun Batz
3,678
322
0
3,738
7,130
2,184
0
2,589
4,477
0
41,253
L
Guan Yu
wtfisachucko
Guan Yu
5,262
353
298
2,635
10,592
4,896
0
484
10,108
189
44,867
L
Neith
5,473
1,339
0
1,969
6,074
1,892
0
544
5,530
0
62,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,205
Gold Earned
37,232
417
Minions Killed
409
0
Camps Cleared
0
1,283,851
Distance Traveled
1,345,716
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,895
607
113
9
0
269,959
2
W
Charybdis
7,219
555
94
7
0
224,869
1
L
Bake Kujira
6,079
468
79
6
0
259,800
3
W
Fafnir
7,132
549
26
2
0
278,456
3
W
Shiva
8,333
641
99
8
0
270,169
4
L
Athena
5,664
436
27
2
0
246,774
0
L
Ra
6,831
525
111
9
0
249,131
0
W
Hun Batz
6,653
512
77
6
0
302,263
0
L
Guan Yu
6,389
491
83
6
0
289,272
0
L
Neith
7,242
557
117
9
0
238,874
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role