Player Matchup

Merlin
Merlin
 
Merlin
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
IntenseSack27
Achilles
Level 69
God Stats
11W - 20L
1,326 SR
Queue Stats
257W - 250L
1,490 Elo+
Solo
Freya
Freya
SmitesReallyBad
Freya
Level 158
God Stats
2W - 1L
1,486 SR
Queue Stats
38W - 13L
1,754 Elo+
Party 1
Vamana
Vamana
pikachuie
Vamana
Level 149
God Stats
4W - 1L
1,899 SR
Queue Stats
28W - 11L
1,754 Elo+
Party 1
Khepri
Khepri
yeiner152pro
Khepri
Level 128
God Stats
2W - 1L
1,558 SR
Queue Stats
30W - 19L
1,617 Elo+
Party 3
Team Averages
Level 131
1,554 SR
1,623 Elo+

VS

Team Averages
Level 87
1,530 SR
1,621 Elo+
Persephone
Persephone
 
Persephone
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
LousSasol
Sobek
Level 85
God Stats
3W - 3L
1,533 SR
Queue Stats
18W - 6L
2,032 Elo+
Solo
Arachne
Arachne
Roxaus
Arachne
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 32L
1,562 Elo+
Solo
Xing Tian
Xing Tian
Vader6112
Xing Tian
Level 83
God Stats
10W - 10L
1,488 SR
Queue Stats
211W - 215L
1,489 Elo+
Party 2
Rama
Rama
keith1986
Rama
Level 59
God Stats
9W - 6L
1,631 SR
Queue Stats
83W - 95L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 0 / 3
6,264
1,253
3,510
1,316
434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
IntenseSack27
Achilles
11
1 / 0 / 3
5,802
1,160
3,498
5,300
4,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

12
4 / 0 / 5
6,985
1,397
4,461
3,026
1,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Vamana
pikachuie
Vamana
11
4 / 0 / 2
6,533
1,307
5,871
5,645
4,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Khepri
11
0 / 1 / 5
5,938
1,188
1,298
4,060
2,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Team 1 Tickets

407

VS

Team 2 Tickets

344

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
10
0 / 3 / 1
5,963
1,193
2,585
4,123
1,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
LousSasol
Sobek
9
0 / 0 / 0
4,987
997
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
Roxaus
Arachne
10
0 / 4 / 1
5,546
1,109
4,920
5,767
2,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Xing Tian
Vader6112
Xing Tian
9
0 / 1 / 0
5,331
1,066
4,172
6,587
2,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
10
1 / 2 / 0
5,666
1,133
5,089
4,875
1,574
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
10
Kills
1
1
Deaths
10
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
0
3
2.5
L
Persephone
 
Persephone
0
3
1
0.17
W
Achilles
IntenseSack27
Achilles
1
0
3
2.5
L
Sobek
LousSasol
Sobek
0
0
0
0
L
Arachne
Roxaus
Arachne
0
4
1
0.13
W
4
0
5
6.5
L
Xing Tian
Vader6112
Xing Tian
0
1
0
0
L
Rama
1
2
0
0.5
W
Vamana
pikachuie
Vamana
4
0
2
5
W
Khepri
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,638
Damage
16,766
19,347
Taken
21,352
12,605
Mitigated
7,776
4,418
Healing
1,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
3,510
289
0
444
1,316
434
0
525
781
18,303
0
L
Persephone
 
Persephone
2,585
219
0
180
4,123
1,137
0
869
2,964
21,101
399
W
Achilles
IntenseSack27
Achilles
3,498
321
0
399
5,300
4,810
0
2,447
2,535
0
4,540
L
Sobek
LousSasol
Sobek
0
0
0
0
0
0
0
0
0
0
0
L
Arachne
Roxaus
Arachne
4,920
3,914
0
558
5,767
2,422
0
2,842
2,532
0
7,996
W
4,461
1,554
0
1,115
3,026
1,030
0
773
2,173
15,790
0
L
Xing Tian
Vader6112
Xing Tian
4,172
68
0
460
6,587
2,643
0
2,879
3,220
8,712
0
L
Rama
5,089
4,046
0
177
4,875
1,574
0
2,532
2,247
0
9,928
W
Vamana
pikachuie
Vamana
5,871
1,791
0
1,882
5,645
4,118
0
1,851
3,637
845
15,593
W
Khepri
1,298
189
0
578
4,060
2,213
0
486
3,534
4,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,522
Gold Earned
27,493
110
Minions Killed
82
6
Camps Cleared
3
479,407
Distance Traveled
386,428
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,264
1,253
42
8
2
93,926
0
L
Persephone
5,963
1,193
41
8
0
97,983
0
W
Achilles
5,802
1,160
3
1
0
98,906
0
L
Sobek
4,987
997
0
0
0
1,306
0
L
Arachne
5,546
1,109
12
2
0
100,474
0
W
Freya
6,985
1,397
27
5
3
97,286
0
L
Xing Tian
5,331
1,066
14
3
1
107,372
0
L
Rama
5,666
1,133
15
3
2
79,293
0
W
Vamana
6,533
1,307
24
5
1
113,368
0
W
Khepri
5,938
1,188
14
3
0
75,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role