Player Matchup

Horus
Horus
 
Horus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
DeionSandersToes
Medusa
Level 22
God Stats
12W - 10L
1,625 SR
Queue Stats
43W - 57L
1,469 Elo+
Party 1
Poseidon
Poseidon
exodias3rdleg
Poseidon
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 13L
1,647 Elo+
Party 1
Ganesha
Ganesha
indiceez
Ganesha
Level 58
God Stats
51W - 42L
1,565 SR
Queue Stats
102W - 114L
1,495 Elo+
Party 1
Ix Chel
Ix Chel
oOAtheneaOo
Ix Chel
Level 157
God Stats
203W - 239L
1,493 SR
Queue Stats
416W - 466L
1,507 Elo+
Solo
Team Averages
Level 72
1,537 SR
1,524 Elo+

VS

Team Averages
Level 125
1,596 SR
1,509 Elo+
Loki
Loki
 
Loki
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Blado217
Nu Wa
Level 117
God Stats
34W - 23L
1,625 SR
Queue Stats
716W - 738L
1,541 Elo+
Solo
Izanami
Izanami
CALIGROWN420215
Izanami
Level 106
God Stats
13W - 14L
1,441 SR
Queue Stats
125W - 120L
1,491 Elo+
Solo
Kukulkan
Kukulkan
High JJNM
Kukulkan
Level 126
God Stats
3W - 1L
1,908 SR
Queue Stats
12W - 14L
1,468 Elo+
Solo
Chronos
Chronos
Tstwinkletoes
Chronos
Level 126
God Stats
7W - 9L
1,505 SR
Queue Stats
824W - 821L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
5 / 1 / 2
6,520
1,304
2,403
3,509
1,913
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 1 / 7
5,654
1,131
4,438
3,511
1,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Poseidon
exodias3rdleg
Poseidon
10
0 / 2 / 6
5,374
1,075
3,573
3,077
593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ganesha
indiceez
Ganesha
10
0 / 1 / 5
5,363
1,073
1,100
3,325
1,733
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ix Chel
oOAtheneaOo
Ix Chel
11
2 / 1 / 5
6,297
1,259
1,519
1,925
581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

456

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
5 / 0 / 1
6,528
1,306
5,267
2,185
621
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
Blado217
Nu Wa
9
0 / 2 / 3
5,137
1,027
375
2,669
667
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 0 / 3
5,031
1,006
0
506
151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
High JJNM
Kukulkan
9
0 / 0 / 3
3,540
708
0
0
0
Chronos
10
0 / 5 / 4
5,540
1,108
2,206
8,466
2,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
19
7
Kills
5
6
Deaths
7
25
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
5
1
2
6
L
Loki
 
Loki
5
0
1
5.5
L
Nu Wa
Blado217
Nu Wa
0
2
3
0.75
L
0
0
3
1.5
W
0
1
7
3.5
L
Kukulkan
High JJNM
Kukulkan
0
0
3
1.5
L
Chronos
0
5
4
0.4
W
Poseidon
exodias3rdleg
Poseidon
0
2
6
1.5
W
Ganesha
indiceez
Ganesha
0
1
5
2.5
W
Ix Chel
oOAtheneaOo
Ix Chel
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,033
Damage
7,848
15,347
Taken
13,826
5,864
Mitigated
3,950
3,031
Healing
351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
2,403
705
474
693
3,509
1,913
0
650
2,341
0
6,026
L
Loki
 
Loki
5,267
1,451
0
0
2,185
621
0
1,035
1,130
0
8,236
L
Nu Wa
Blado217
Nu Wa
375
110
0
0
2,669
667
0
1,506
1,163
2,058
0
L
0
0
0
0
506
151
0
361
145
0
0
W
4,438
2,043
0
192
3,511
1,044
0
518
2,993
0
11,952
L
Kukulkan
High JJNM
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
Chronos
2,206
1,211
0
351
8,466
2,511
0
2,996
5,355
7,137
951
W
Poseidon
exodias3rdleg
Poseidon
3,573
1,052
0
0
3,077
593
0
651
1,704
8,054
331
W
Ganesha
indiceez
Ganesha
1,100
39
0
0
3,325
1,733
0
525
1,651
7,295
0
W
Ix Chel
oOAtheneaOo
Ix Chel
1,519
145
932
740
1,925
581
0
0
1,925
21,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,208
Gold Earned
25,776
108
Minions Killed
14
6
Camps Cleared
2
489,157
Distance Traveled
151,663
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,520
1,304
13
3
0
85,170
0
L
Loki
6,528
1,306
2
0
1
61,044
0
L
Nu Wa
5,137
1,027
2
0
1
23,511
0
L
Izanami
5,031
1,006
0
0
0
11,315
0
W
Medusa
5,654
1,131
32
6
3
121,916
0
L
Kukulkan
3,540
708
0
0
0
0
0
L
Chronos
5,540
1,108
10
2
0
55,793
0
W
Poseidon
5,374
1,075
13
3
0
92,802
0
W
Ganesha
5,363
1,073
0
0
0
98,297
0
W
Ix Chel
6,297
1,259
50
10
3
90,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role