Player Matchup

Nox
Nox
 
Nox
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
GGsGurlx
Ah Puch
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 94L
1,518 Elo+
Solo
Hades
Hades
Josmat
Hades
Level 136
God Stats
5W - 1L
1,826 SR
Queue Stats
154W - 152L
1,473 Elo+
Solo
Surtr
Surtr
ZombertJP
Surtr
Level 127
God Stats
5W - 10L
1,464 SR
Queue Stats
876W - 901L
1,484 Elo+
Solo
Kuzenbo
Kuzenbo
kyrib
Kuzenbo
Level 64
God Stats
2W - 0L
1,691 SR
Queue Stats
123W - 96L
1,484 Elo+
Solo
Team Averages
Level 94
1,596 SR
1,492 Elo+

VS

Team Averages
Level 127
1,409 SR
1,525 Elo+
Ishtar
Ishtar
AceToWin
Ishtar
Level 98
God Stats
2W - 3L
1,442 SR
Queue Stats
229W - 210L
1,594 Elo+
Solo
Khepri
Khepri
AreolaGrande
Khepri
Level 115
God Stats
0W - 2L
1,351 SR
Queue Stats
160W - 158L
1,492 Elo+
Solo
Thanatos
Thanatos
ElvisParsley409
Thanatos
Level 141
God Stats
5W - 10L
1,396 SR
Queue Stats
330W - 335L
1,519 Elo+
Solo
Izanami
Izanami
J-Spec609
Izanami
Level 154
God Stats
0W - 2L
1,301 SR
Queue Stats
185W - 162L
1,480 Elo+
Solo
Geb
Geb
bigtony53
Geb
Level 128
God Stats
1W - 2L
1,554 SR
Queue Stats
155W - 137L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
7 / 2 / 14
10,806
831
7,222
7,311
3,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
GGsGurlx
Ah Puch
19
12 / 1 / 12
12,506
962
20,182
13,351
6,426
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Hades
Josmat
Hades
14
0 / 5 / 11
9,164
705
7,241
12,723
9,320
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Surtr
ZombertJP
Surtr
17
4 / 2 / 22
10,421
802
15,792
24,058
22,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
kyrib
Kuzenbo
17
4 / 1 / 19
10,994
846
6,570
12,882
14,757
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
AceToWin
Ishtar
13
2 / 8 / 2
7,659
589
7,609
12,160
3,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
15
2 / 4 / 3
8,547
657
8,387
14,841
15,278
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
15
4 / 5 / 2
8,594
661
9,593
11,400
4,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
J-Spec609
Izanami
12
0 / 5 / 6
7,576
583
6,170
8,121
2,431
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

16
1 / 5 / 7
8,521
655
18,323
14,207
6,019
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
29
27
Kills
9
11
Deaths
27
78
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
7
2
14
7
L
Ishtar
AceToWin
Ishtar
2
8
2
0.38
L
Khepri
2
4
3
0.88
L
Thanatos
4
5
2
1
W
Ah Puch
GGsGurlx
Ah Puch
12
1
12
18
L
Izanami
J-Spec609
Izanami
0
5
6
0.6
W
Hades
Josmat
Hades
0
5
11
1.1
W
Surtr
ZombertJP
Surtr
4
2
22
7.5
L
1
5
7
0.9
W
Kuzenbo
kyrib
Kuzenbo
4
1
19
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,007
Damage
50,082
70,325
Taken
60,729
56,184
Mitigated
32,210
32,251
Healing
14,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
7,222
414
929
659
7,311
3,422
3,073
3,131
4,180
25,113
626
L
Ishtar
AceToWin
Ishtar
7,609
4,713
197
556
12,160
3,765
0
8,947
2,914
0
15,173
L
Khepri
8,387
63
1,021
3,439
14,841
15,278
0
10,190
4,301
21,546
327
L
Thanatos
9,593
249
486
4,661
11,400
4,717
0
7,597
3,540
0
19,781
W
Ah Puch
GGsGurlx
Ah Puch
20,182
1,713
2,006
5,566
13,351
6,426
1,837
5,338
8,013
50,209
0
L
Izanami
J-Spec609
Izanami
6,170
4,743
0
882
8,121
2,431
0
7,372
715
0
23,883
W
Hades
Josmat
Hades
7,241
609
606
2,840
12,723
9,320
15
6,224
6,499
14,791
1,777
W
Surtr
ZombertJP
Surtr
15,792
2,745
1,624
9,337
24,058
22,259
1,184
6,616
17,442
6,463
20,491
L
18,323
1,018
584
2,514
14,207
6,019
0
10,543
3,379
33,577
535
W
Kuzenbo
kyrib
Kuzenbo
6,570
2,117
4,450
4,234
12,882
14,757
1,115
4,956
7,926
8,797
219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,891
Gold Earned
40,897
150
Minions Killed
191
0
Camps Cleared
0
1,121,582
Distance Traveled
990,277
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,806
831
28
2
0
190,360
0
L
Ishtar
7,659
589
34
3
0
164,576
0
L
Khepri
8,547
657
27
2
0
226,622
0
L
Thanatos
8,594
661
30
2
0
221,608
0
W
Ah Puch
12,506
962
66
5
0
225,753
0
L
Izanami
7,576
583
65
5
0
169,626
0
W
Hades
9,164
705
26
2
0
206,197
0
W
Surtr
10,421
802
23
2
0
255,136
0
L
Geb
8,521
655
35
3
0
207,845
0
W
Kuzenbo
10,994
846
7
1
0
244,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role