Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
DarkTrevaS
Scylla
Level 236
God Stats
1W - 0L
1,634 SR
Queue Stats
61W - 64L
1,471 Elo+
Solo
Medusa
Medusa
ShionAriees
Medusa
Level 167
God Stats
26W - 17L
1,629 SR
Queue Stats
301W - 294L
1,564 Elo+
Solo
Kumbhakarna
Kumbhakarna
mateussouza415
Kumbhakarna
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
59W - 62L
1,459 Elo+
Party 1
Erlang Shen
Erlang Shen
wxdanielwx
Erlang Shen
Level 18
God Stats
7W - 11L
1,428 SR
Queue Stats
12W - 29L
1,298 Elo+
Party 1
Team Averages
Level 138
1,538 SR
1,458 Elo+

VS

Team Averages
Level 89
1,570 SR
1,392 Elo+
Awilix
Awilix
 
Awilix
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
ChoiJong-In
Thoth
Level 68
God Stats
2W - 1L
1,705 SR
Queue Stats
135W - 154L
1,385 Elo+
Party 2
Sobek
Sobek
Paulinowes
Sobek
Level 11
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 5L
1,186 Elo+
Party 2
Sol
Sol
ReiterBlood
Sol
Level 60
God Stats
2W - 4L
1,347 SR
Queue Stats
81W - 95L
1,384 Elo+
Party 2
Hou Yi
Hou Yi
angelito420
Hou Yi
Level 158
God Stats
6W - 3L
1,799 SR
Queue Stats
196W - 188L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
10
2 / 1 / 4
6,022
602
3,754
5,870
1,569
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Scylla
DarkTrevaS
Scylla
13
10 / 1 / 0
8,325
833
6,283
3,367
1,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
12
3 / 0 / 0
6,386
639
5,213
4,337
1,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Kumbhakarna
mateussouza415
Kumbhakarna
9
0 / 1 / 4
5,921
592
2,107
7,669
4,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
wxdanielwx
Erlang Shen
10
1 / 1 / 2
5,563
556
1,638
7,380
5,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
2 / 5 / 0
5,710
571
1,603
8,875
3,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 5 / 0
4,639
464
935
4,480
955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sobek
7
0 / 1 / 0
4,592
459
2,533
5,623
4,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 3 / 0
4,922
492
1,995
5,158
1,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hou Yi
11
2 / 2 / 2
6,375
638
7,950
6,936
2,392
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
16
Kills
4
4
Deaths
16
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
2
1
4
4
L
Awilix
 
Awilix
2
5
0
0.4
L
0
5
0
0
W
Scylla
DarkTrevaS
Scylla
10
1
0
10
L
Sobek
0
1
0
0
L
0
3
0
0
W
Medusa
3
0
0
3
L
Hou Yi
2
2
2
1.5
W
Kumbhakarna
mateussouza415
Kumbhakarna
0
1
4
2
W
Erlang Shen
wxdanielwx
Erlang Shen
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,995
Damage
15,016
28,623
Taken
31,072
14,279
Mitigated
12,018
8,591
Healing
8,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
3,754
1,575
0
1,597
5,870
1,569
0
716
5,154
0
34,297
L
Awilix
 
Awilix
1,603
897
0
1,083
8,875
3,351
0
2,235
6,446
0
39,478
L
935
74
0
255
4,480
955
0
2,088
2,209
19,865
0
W
Scylla
DarkTrevaS
Scylla
6,283
901
0
1,021
3,367
1,007
627
1,025
2,342
56,906
612
L
Sobek
2,533
223
0
2,025
5,623
4,050
0
2,156
3,401
8,797
0
L
1,995
691
0
1,442
5,158
1,270
0
808
4,350
28,584
2,156
W
Medusa
5,213
1,785
0
902
4,337
1,457
584
1,857
2,480
0
46,119
L
Hou Yi
7,950
5,408
0
3,758
6,936
2,392
0
895
5,997
0
46,129
W
Kumbhakarna
mateussouza415
Kumbhakarna
2,107
252
0
2,154
7,669
4,909
130
1,760
5,909
21,179
0
W
Erlang Shen
wxdanielwx
Erlang Shen
1,638
390
0
2,917
7,380
5,337
0
105
7,275
897
19,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,217
Gold Earned
26,238
331
Minions Killed
253
0
Camps Cleared
0
1,000,131
Distance Traveled
958,763
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
6,022
602
66
7
0
226,476
2
L
Awilix
5,710
571
66
7
0
221,639
0
L
Thoth
4,639
464
35
4
0
185,840
0
W
Scylla
8,325
833
118
12
0
186,116
4
L
Sobek
4,592
459
6
1
0
193,027
4
L
Sol
4,922
492
69
7
0
183,041
0
W
Medusa
6,386
639
80
8
0
193,450
2
L
Hou Yi
6,375
638
77
8
0
175,216
3
W
Kumbhakarna
5,921
592
27
3
0
214,096
4
W
Erlang Shen
5,563
556
40
4
0
179,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role