Player Matchup

Fenrir
Fenrir
DorianSlay
Fenrir
Level 93
God Stats
91W - 71L
1,546 SR
Queue Stats
299W - 285L
1,431 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kesegsa_24
Morgan Le Fay
Level 94
God Stats
5W - 8L
1,465 SR
Queue Stats
75W - 69L
1,448 Elo+
Party 1
Charybdis
Charybdis
Lain_iwakura4
Charybdis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,306 Elo+
Party 1
Ymir
Ymir
Smoke Sauci
Ymir
Level 33
God Stats
5W - 5L
1,281 SR
Queue Stats
10W - 15L
1,252 Elo+
Solo
Sun Wukong
Sun Wukong
saloc3000
Sun Wukong
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 35L
1,442 Elo+
Solo
Team Averages
Level 62
1,458 SR
1,376 Elo+

VS

Team Averages
Level 84
1,451 SR
1,404 Elo+
Anubis
Anubis
Bendutch17
Anubis
Level 97
God Stats
79W - 80L
1,549 SR
Queue Stats
331W - 326L
1,402 Elo+
Solo
Ishtar
Ishtar
Fierceinald
Ishtar
Level 42
God Stats
7W - 12L
1,321 SR
Queue Stats
21W - 47L
1,293 Elo+
Solo
Yemoja
Yemoja
GreaterZenith06
Yemoja
Level 69
God Stats
25W - 21L
1,436 SR
Queue Stats
132W - 136L
1,427 Elo+
Solo
Achilles
Achilles
Jaylancher
Achilles
Level 54
God Stats
11W - 10L
1,437 SR
Queue Stats
122W - 124L
1,458 Elo+
Solo
Thor
Thor
Th3Dutchie
Thor
Level 159
God Stats
10W - 12L
1,512 SR
Queue Stats
224W - 226L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DorianSlay
Fenrir
14
8 / 0 / 1
7,680
549
7,346
7,698
3,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
Kesegsa_24
Morgan Le Fay
14
4 / 3 / 2
7,911
565
7,576
9,666
2,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
Lain_iwakura4
Charybdis
10
0 / 0 / 1
5,341
382
3,475
5,119
1,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 2 / 1
6,378
456
3,890
14,872
11,866
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sun Wukong
saloc3000
Sun Wukong
11
0 / 5 / 4
6,316
451
4,719
11,074
6,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bendutch17
Anubis
14
2 / 5 / 2
8,453
604
5,892
10,724
4,725
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ishtar
12
2 / 0 / 0
7,266
519
12,499
8,429
3,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

12
0 / 2 / 2
7,172
512
3,414
11,110
7,276
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Achilles
Jaylancher
Achilles
13
3 / 2 / 2
7,839
560
3,960
6,734
2,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

15
3 / 3 / 2
9,581
684
9,443
13,463
9,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
18
12
Kills
10
10
Deaths
12
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
Bendutch17
Anubis
2
5
2
0.6
L
Fenrir
DorianSlay
Fenrir
8
0
1
8.5
W
Ishtar
2
0
0
2
W
0
2
2
0.5
W
Achilles
Jaylancher
Achilles
3
2
2
2
L
Morgan Le Fay
Kesegsa_24
Morgan Le Fay
4
3
2
1.67
L
Charybdis
Lain_iwakura4
Charybdis
0
0
1
0.5
L
0
2
1
0.25
W
3
3
2
1.33
L
Sun Wukong
saloc3000
Sun Wukong
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,006
Damage
35,208
48,429
Taken
50,460
25,018
Mitigated
27,219
8,153
Healing
18,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Bendutch17
Anubis
5,892
549
0
3,308
10,724
4,725
656
4,200
6,041
56,560
1,746
L
Fenrir
DorianSlay
Fenrir
7,346
2,006
0
1,200
7,698
3,046
0
1,276
6,342
0
47,737
W
Ishtar
12,499
7,051
0
2,415
8,429
3,122
946
2,502
5,789
0
65,318
W
3,414
1,360
5,099
4,845
11,110
7,276
61
2,971
8,061
18,139
0
W
Achilles
Jaylancher
Achilles
3,960
871
0
636
6,734
2,646
0
661
5,947
0
48,064
L
Morgan Le Fay
Kesegsa_24
Morgan Le Fay
7,576
751
0
1,045
9,666
2,574
1
4,295
5,326
51,569
839
L
Charybdis
Lain_iwakura4
Charybdis
3,475
1,444
0
1,455
5,119
1,179
0
802
4,317
0
27,797
L
3,890
1,025
92
2,655
14,872
11,866
0
2,396
12,476
27,743
0
W
9,443
1,663
0
2,458
13,463
9,450
0
247
13,177
0
73,780
L
Sun Wukong
saloc3000
Sun Wukong
4,719
817
0
1,706
11,074
6,353
0
332
10,014
0
29,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,626
Gold Earned
40,311
300
Minions Killed
440
0
Camps Cleared
0
1,309,517
Distance Traveled
1,357,901
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,453
604
105
8
0
256,447
0
L
Fenrir
7,680
549
70
5
0
290,590
0
W
Ishtar
7,266
519
112
8
0
259,546
1
W
Yemoja
7,172
512
25
2
0
258,706
1
W
Achilles
7,839
560
76
5
0
325,805
0
L
Morgan Le Fay
7,911
565
101
7
0
275,097
5
L
Charybdis
5,341
382
45
3
0
216,676
0
L
Ymir
6,378
456
38
3
0
259,310
0
W
Thor
9,581
684
122
9
0
257,397
1
L
Sun Wukong
6,316
451
46
3
0
267,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role