Player Matchup

Sobek
Sobek
Magic__Nina
Sobek
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,100 Elo+
Party 1
Chang'e
Chang'e
Majin__Mou
Chang'e
Level 125
God Stats
0W - 1L
1,281 SR
Queue Stats
2W - 13L
1,191 Elo+
Party 1
Cupid
Cupid
ragnardias
Cupid
Level 68
God Stats
0W - 2L
1,273 SR
Queue Stats
0W - 6L
1,032 Elo+
Party 1
Team Averages
Level 70
1,351 SR
1,108 Elo+

VS

Team Averages
Level 71
1,462 SR
1,434 Elo+
Hachiman
Hachiman
Jackmonce
Hachiman
Level 64
God Stats
5W - 6L
1,320 SR
Queue Stats
99W - 86L
1,458 Elo+
Solo
Hercules
Hercules
Poomuhpants1
Hercules
Level 88
God Stats
259W - 256L
1,587 SR
Queue Stats
601W - 595L
1,461 Elo+
Solo
He Bo
He Bo
squirt4dorian
He Bo
Level 61
God Stats
3W - 3L
1,479 SR
Queue Stats
208W - 223L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 5
9,185
707
5,049
13,018
14,282
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chang'e
Majin__Mou
Chang'e
16
3 / 2 / 4
9,748
750
11,213
15,050
6,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cupid
15
3 / 5 / 3
9,519
732
10,014
13,354
5,931
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Jackmonce
Hachiman
18
3 / 1 / 7
11,614
893
14,801
11,010
4,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hercules
Poomuhpants1
Hercules
17
5 / 0 / 5
11,355
873
12,987
15,049
15,899
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

16
2 / 6 / 5
10,500
808
7,577
10,659
3,620
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
27
7
Kills
10
10
Deaths
7
12
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Jackmonce
Hachiman
3
1
7
6.5
L
1
3
5
1.17
L
Chang'e
Majin__Mou
Chang'e
3
2
4
2.5
W
Hercules
Poomuhpants1
Hercules
5
0
5
7.5
L
Cupid
3
5
3
0.9
W
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,276
Damage
35,365
41,422
Taken
36,718
26,584
Mitigated
23,759
10,628
Healing
13,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Jackmonce
Hachiman
14,801
8,715
0
4,335
11,010
4,240
1,505
5,057
5,953
0
50,565
L
5,049
297
0
342
13,018
14,282
50
1,974
10,651
10,809
0
L
Chang'e
Majin__Mou
Chang'e
11,213
860
3,063
4,458
15,050
6,371
0
2,870
11,875
43,859
0
W
Hercules
Poomuhpants1
Hercules
12,987
3,271
0
7,750
15,049
15,899
681
5,150
9,899
0
32,075
L
Cupid
10,014
4,880
1,013
1,752
13,354
5,931
414
2,590
10,406
0
26,810
W
7,577
553
0
1,841
10,659
3,620
789
6,202
4,457
33,636
603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,452
Gold Earned
33,469
109
Minions Killed
156
0
Camps Cleared
0
718,637
Distance Traveled
686,899
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,614
893
78
6
0
233,146
0
L
Sobek
9,185
707
22
2
0
256,592
0
L
Chang'e
9,748
750
50
4
0
247,459
0
W
Hercules
11,355
873
30
2
0
247,890
0
L
Cupid
9,519
732
37
3
0
214,586
0
W
He Bo
10,500
808
48
4
0
205,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role