Player Matchup

Geb
Geb
Platinum IV
Bîrdy
Geb
Platinum IV
Level 193
God Stats
0W - 1L
1,595 SR
Queue Stats
33W - 31L
1,847 MMR
Party 1
Chaac
Chaac
Platinum III
LGSwole
Chaac
Platinum III
Level 158
God Stats
72W - 66L
1,618 SR
Queue Stats
297W - 309L
1,911 MMR
Solo
Poseidon
Poseidon
Platinum I
zingzhong
Poseidon
Platinum I
Level 123
God Stats
1W - 1L
1,748 SR
Queue Stats
56W - 53L
1,991 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 158
1,654 SR
1,916 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 126
1,721 SR
1,941 MMR
Cerberus
Cerberus
Platinum I
Graceboy08
Cerberus
Platinum I
Level 162
God Stats
1W - 1L
1,517 SR
Queue Stats
38W - 27L
1,938 MMR
Party 2
Medusa
Medusa
Diamond III
Ragnarok7sins
Medusa
Diamond III
Level 78
God Stats
12W - 10L
1,733 SR
Queue Stats
234W - 222L
1,984 MMR
Party 2
Hera
Hera
Platinum I
Shαkα
Hera
Platinum I
Level 138
God Stats
4W - 0L
1,912 SR
Queue Stats
35W - 23L
1,902 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Bîrdy
Geb
16
0 / 4 / 4
9,933
710
5,775
14,604
11,985
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Chaac
LGSwole
Chaac
15
0 / 5 / 3
9,671
691
4,384
13,229
8,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
zingzhong
Poseidon
18
4 / 4 / 0
11,609
829
9,979
11,480
3,369
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bans
Ne ZhaKuzenboBaba YagaSerqet

VS

Bans
AresXing TianFafnirCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Graceboy08
Cerberus
18
3 / 1 / 8
11,618
830
12,410
12,194
12,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

19
3 / 2 / 6
11,792
842
7,895
6,819
2,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hera
Shαkα
Hera
19
6 / 1 / 5
12,925
923
14,368
7,328
2,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
4
Kills
12
13
Deaths
4
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Geb
Bîrdy
Geb
0
4
4
0.5
W
Cerberus
Graceboy08
Cerberus
3
1
8
7
L
Chaac
LGSwole
Chaac
0
5
3
0.3
W
3
2
6
3
W
Hera
Shαkα
Hera
6
1
5
8.5
L
Poseidon
zingzhong
Poseidon
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,138
Damage
34,673
39,313
Taken
26,341
23,404
Mitigated
18,531
4,346
Healing
6,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
Bîrdy
Geb
5,775
247
0
634
14,604
11,985
0
8,069
6,085
14,231
2,318
W
Cerberus
Graceboy08
Cerberus
12,410
637
0
3,424
12,194
12,870
288
6,747
5,438
33,103
3,528
L
Chaac
LGSwole
Chaac
4,384
546
0
3,240
13,229
8,050
0
8,652
4,183
0
28,594
W
7,895
2,105
0
819
6,819
2,761
2,464
4,554
2,265
0
52,527
W
Hera
Shαkα
Hera
14,368
2,328
0
2,113
7,328
2,900
1,471
3,753
3,566
60,011
0
L
Poseidon
zingzhong
Poseidon
9,979
1,948
0
472
11,480
3,369
0
7,403
3,648
62,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,213
Gold Earned
36,335
185
Minions Killed
236
0
Camps Cleared
0
748,378
Distance Traveled
828,549
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,933
710
21
2
0
271,980
0
W
Cerberus
11,618
830
62
4
0
278,678
0
L
Chaac
9,671
691
47
3
0
233,001
0
W
Medusa
11,792
842
76
5
0
278,008
0
W
Hera
12,925
923
98
7
0
271,863
0
L
Poseidon
11,609
829
117
8
0
243,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role