Player Matchup

Thor
Thor
Jmoney7989
Thor
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tiamat
Tiamat
MasterFoxFire333
Tiamat
Level 133
God Stats
0W - 3L
1,370 SR
Queue Stats
3W - 7L
1,208 Elo+
Solo
Ymir
Ymir
The LaRoses
Ymir
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,282 Elo+
Party 2
Team Averages
Level 61
1,457 SR
1,330 Elo+

VS

Team Averages
Level 68
1,341 SR
1,282 Elo+
Discordia
Discordia
TPneeded777
Discordia
Level 66
God Stats
50W - 49L
1,491 SR
Queue Stats
218W - 272L
1,433 Elo+
Solo
Sol
Sol
UNCLEFLATWHELP
Sol
Level 37
God Stats
4W - 14L
1,249 SR
Queue Stats
4W - 16L
1,230 Elo+
Party 1
Medusa
Medusa
VampireOfMercy
Medusa
Level 102
God Stats
2W - 6L
1,282 SR
Queue Stats
5W - 19L
1,182 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
6,746
613
1,826
5,249
1,350
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 3 / 0
8,901
809
7,926
8,190
5,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 4 / 1
6,926
630
3,164
10,213
6,428
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
TPneeded777
Discordia
16
4 / 1 / 3
10,093
918
4,308
5,381
1,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
1 / 0 / 10
9,505
864
5,935
6,813
2,266
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

15
5 / 0 / 6
9,785
890
6,433
7,486
2,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
1
Kills
10
12
Deaths
1
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
1
3
0
0.33
W
Discordia
TPneeded777
Discordia
4
1
3
5.5
L
0
4
1
0.13
W
1
0
10
6
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,916
Damage
16,676
23,652
Taken
19,680
12,916
Mitigated
6,743
683
Healing
5,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,826
314
0
0
5,249
1,350
0
1,937
3,312
0
4,570
L
7,926
151
0
453
8,190
5,138
0
3,149
4,965
30,559
882
W
Discordia
TPneeded777
Discordia
4,308
218
0
310
5,381
1,834
590
1,623
3,758
37,765
2,490
L
3,164
624
0
230
10,213
6,428
36
5,017
5,166
7,708
0
W
5,935
2,421
0
3,353
6,813
2,266
1,942
4,057
2,756
28,756
0
W
6,433
3,388
164
1,296
7,486
2,643
693
5,098
2,388
0
24,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,573
Gold Earned
29,383
69
Minions Killed
153
0
Camps Cleared
0
461,949
Distance Traveled
640,775
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,746
613
3
0
0
141,765
0
L
Tiamat
8,901
809
57
5
0
179,127
0
W
Discordia
10,093
918
66
6
0
217,573
0
L
Ymir
6,926
630
9
1
0
141,057
0
W
Sol
9,505
864
46
4
0
205,358
0
W
Medusa
9,785
890
41
4
0
217,844
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role