Player Matchup

King Arthur
King Arthur
Alex1211564
King Arthur
Level 122
God Stats
27W - 10L
1,671 SR
Queue Stats
75W - 56L
1,557 Elo+
Solo
Hera
Hera
DulceLyrics
Hera
Level 60
God Stats
5W - 4L
1,411 SR
Queue Stats
70W - 60L
1,533 Elo+
Party 3
Tsukuyomi
Tsukuyomi
LETALTAVOMx
Tsukuyomi
Level 146
God Stats
2W - 1L
1,158 SR
Queue Stats
76W - 67L
1,528 Elo+
Party 3
Zhong Kui
Zhong Kui
Shave a Giraffe
Zhong Kui
Level 122
God Stats
3W - 1L
1,694 SR
Queue Stats
90W - 107L
1,441 Elo+
Solo
Jing Wei
Jing Wei
VigilanteDePaz
Jing Wei
Level 127
God Stats
11W - 10L
1,494 SR
Queue Stats
282W - 263L
1,480 Elo+
Solo
Team Averages
Level 115
1,486 SR
1,508 Elo+

VS

Team Averages
Level 100
1,582 SR
1,491 Elo+
Tsukuyomi
Tsukuyomi
ENCRYPTEDGREEN
Tsukuyomi
Level 126
God Stats
34W - 39L
1,509 SR
Queue Stats
410W - 394L
1,432 Elo+
Party 1
Sobek
Sobek
Floomph
Sobek
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,534 Elo+
Party 2
Anubis
Anubis
INNOMINATAM7
Anubis
Level 155
God Stats
4W - 4L
1,581 SR
Queue Stats
290W - 270L
1,512 Elo+
Party 1
Neith
Neith
ShurasPath
Neith
Level 141
God Stats
4W - 2L
1,821 SR
Queue Stats
464W - 448L
1,507 Elo+
Solo
Izanami
Izanami
WiserBag
Izanami
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Alex1211564
King Arthur
13
5 / 1 / 0
7,572
688
8,458
12,275
5,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

11
1 / 2 / 2
6,230
566
3,174
5,209
1,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
LETALTAVOMx
Tsukuyomi
11
2 / 1 / 0
6,083
553
4,942
7,845
2,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Zhong Kui
Shave a Giraffe
Zhong Kui
10
3 / 2 / 2
5,892
536
5,731
8,123
4,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
11
2 / 0 / 3
6,209
564
5,902
6,710
1,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ENCRYPTEDGREEN
Tsukuyomi
9
1 / 4 / 0
5,210
474
2,558
9,013
2,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
Floomph
Sobek
9
0 / 1 / 0
5,480
498
2,935
7,788
5,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
11
0 / 4 / 2
6,199
564
6,984
10,739
6,567
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
13
4 / 0 / 0
7,110
646
5,024
7,330
2,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Izanami
WiserBag
Izanami
9
0 / 4 / 0
4,947
450
2,591
6,718
1,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
13
Kills
5
6
Deaths
13
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Alex1211564
King Arthur
5
1
0
5
W
1
2
2
1
L
Tsukuyomi
ENCRYPTEDGREEN
Tsukuyomi
1
4
0
0.25
L
Sobek
Floomph
Sobek
0
1
0
0
L
Anubis
0
4
2
0.25
W
Tsukuyomi
LETALTAVOMx
Tsukuyomi
2
1
0
2
W
Zhong Kui
Shave a Giraffe
Zhong Kui
3
2
2
2
L
Neith
4
0
0
4
W
Jing Wei
2
0
3
3.5
L
Izanami
WiserBag
Izanami
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,207
Damage
20,092
40,162
Taken
41,588
15,771
Mitigated
18,939
14,121
Healing
19,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Alex1211564
King Arthur
8,458
800
0
3,866
12,275
5,784
0
5,867
6,408
0
50,904
W
3,174
848
0
924
5,209
1,397
147
0
5,209
34,192
0
L
Tsukuyomi
ENCRYPTEDGREEN
Tsukuyomi
2,558
382
0
4,132
9,013
2,609
0
1,884
7,031
0
31,212
L
Sobek
Floomph
Sobek
2,935
432
0
4,419
7,788
5,345
0
1,752
6,036
13,145
236
L
Anubis
6,984
124
0
5,565
10,739
6,567
0
0
10,739
46,013
1,533
W
Tsukuyomi
LETALTAVOMx
Tsukuyomi
4,942
1,297
0
4,189
7,845
2,090
0
1,182
6,663
0
43,494
W
Zhong Kui
Shave a Giraffe
Zhong Kui
5,731
1,187
0
3,072
8,123
4,705
1,584
635
7,488
27,685
2,740
L
Neith
5,024
546
0
3,509
7,330
2,420
0
2,709
4,444
0
50,354
W
Jing Wei
5,902
4,201
0
2,070
6,710
1,795
437
1,917
4,793
0
37,791
L
Izanami
WiserBag
Izanami
2,591
1,783
0
1,632
6,718
1,998
0
2,007
4,711
0
38,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,986
Gold Earned
28,946
352
Minions Killed
344
0
Camps Cleared
0
1,171,190
Distance Traveled
1,069,334
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,572
688
93
8
0
224,506
3
W
Hera
6,230
566
80
7
0
226,397
0
L
Tsukuyomi
5,210
474
55
5
0
249,734
0
L
Sobek
5,480
498
22
2
0
211,014
3
L
Anubis
6,199
564
93
8
0
202,788
0
W
Tsukuyomi
6,083
553
67
6
0
282,259
0
W
Zhong Kui
5,892
536
49
4
0
204,986
0
L
Neith
7,110
646
102
9
0
207,714
0
W
Jing Wei
6,209
564
63
6
0
233,042
0
L
Izanami
4,947
450
72
7
0
198,084
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role