Player Matchup

Sun Wukong
Sun Wukong
Barceneaux13
Sun Wukong
Level 63
God Stats
4W - 2L
1,528 SR
Queue Stats
123W - 133L
1,426 Elo+
Solo
Athena
Athena
Krieg Katze
Athena
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
160W - 163L
1,475 Elo+
Solo
Neith
Neith
NmbuhZero
Neith
Level 135
God Stats
7W - 10L
1,526 SR
Queue Stats
314W - 329L
1,497 Elo+
Solo
Odin
Odin
SkodenBoston
Odin
Level 100
God Stats
2W - 3L
1,378 SR
Queue Stats
349W - 354L
1,471 Elo+
Solo
Bacchus
Bacchus
bobzombie4
Bacchus
Level 145
God Stats
4W - 0L
1,573 SR
Queue Stats
168W - 169L
1,431 Elo+
Solo
Team Averages
Level 97
1,501 SR
1,460 Elo+

VS

Team Averages
Level 109
1,482 SR
1,470 Elo+
Rama
Rama
AUS JEFE
Rama
Level 120
God Stats
1W - 1L
1,705 SR
Queue Stats
521W - 561L
1,455 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Mamfred07
Ah Muzen Cab
Level 132
God Stats
2W - 4L
1,399 SR
Queue Stats
206W - 232L
1,459 Elo+
Solo
Tyr
Tyr
MrSurtr
Tyr
Level 24
God Stats
0W - 4L
1,029 SR
Queue Stats
90W - 79L
1,474 Elo+
Solo
Janus
Janus
PsychoticKlutch
Janus
Level 142
God Stats
2W - 4L
1,492 SR
Queue Stats
227W - 227L
1,432 Elo+
Party 1
Pele
Pele
SlightlySoberSam
Pele
Level 127
God Stats
1W - 1L
1,786 SR
Queue Stats
29W - 26L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Barceneaux13
Sun Wukong
11
0 / 2 / 8
7,493
749
5,526
9,140
8,501
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Athena
16
4 / 2 / 9
9,702
970
6,528
13,758
17,412
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
NmbuhZero
Neith
15
8 / 3 / 8
9,456
946
12,952
8,172
3,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

15
1 / 3 / 9
8,683
868
2,981
10,770
10,388
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bacchus
bobzombie4
Bacchus
15
3 / 1 / 11
9,401
940
5,361
11,548
18,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
11
0 / 5 / 3
6,618
662
6,560
7,438
2,658
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
Mamfred07
Ah Muzen Cab
12
1 / 2 / 6
7,388
739
3,552
4,674
1,826
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tyr
15
2 / 2 / 5
8,096
810
4,398
8,879
9,752
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

16
6 / 4 / 2
9,349
935
10,927
5,687
2,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 3 / 7
8,136
814
9,120
8,660
3,591
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
34
16
Kills
11
11
Deaths
16
45
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Rama
0
5
3
0.3
W
Sun Wukong
Barceneaux13
Sun Wukong
0
2
8
2
W
Athena
4
2
9
4.25
L
Ah Muzen Cab
Mamfred07
Ah Muzen Cab
1
2
6
2
L
Tyr
2
2
5
2.25
W
Neith
NmbuhZero
Neith
8
3
8
4
L
6
4
2
1.75
W
1
3
9
1.83
L
2
3
7
1.83
W
Bacchus
bobzombie4
Bacchus
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,348
Damage
34,557
53,388
Taken
35,338
57,993
Mitigated
20,253
17,382
Healing
8,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
6,560
4,175
673
1,056
7,438
2,658
44
2,131
5,307
0
9,899
W
Sun Wukong
Barceneaux13
Sun Wukong
5,526
302
1,267
1,214
9,140
8,501
253
1,993
7,147
0
9,949
W
Athena
6,528
1,057
2,482
1,985
13,758
17,412
219
1,408
12,350
21,984
0
L
Ah Muzen Cab
Mamfred07
Ah Muzen Cab
3,552
2,179
226
859
4,674
1,826
231
1,824
2,850
0
8,199
L
Tyr
4,398
451
0
1,733
8,879
9,752
0
3,438
5,441
0
6,881
W
Neith
NmbuhZero
Neith
12,952
4,216
137
1,740
8,172
3,676
3,845
2,277
5,895
0
25,530
L
10,927
449
456
273
5,687
2,426
293
1,135
4,552
30,577
0
W
2,981
307
1,301
2,544
10,770
10,388
307
3,168
7,602
0
14,532
L
9,120
1,404
865
2,211
8,660
3,591
566
3,361
5,299
0
19,522
W
Bacchus
bobzombie4
Bacchus
5,361
650
1,149
3,563
11,548
18,016
155
2,081
9,467
11,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,735
Gold Earned
39,587
115
Minions Killed
94
0
Camps Cleared
0
908,381
Distance Traveled
834,792
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,618
662
6
1
0
158,108
0
W
Sun Wukong
7,493
749
8
1
0
162,945
0
W
Athena
9,702
970
31
3
0
207,424
0
L
Ah Muzen Cab
7,388
739
10
1
0
114,090
0
L
Tyr
8,096
810
7
1
0
213,214
0
W
Neith
9,456
946
24
2
0
146,461
0
L
Janus
9,349
935
46
5
0
148,992
0
W
Odin
8,683
868
39
4
0
174,409
0
L
Pele
8,136
814
25
3
0
200,388
0
W
Bacchus
9,401
940
13
1
0
217,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role