Player Matchup

Morgan Le Fay
Morgan Le Fay
JimboRojo
Morgan Le Fay
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 40L
1,520 Elo+
Solo
Nu Wa
Nu Wa
PsychoAi
Nu Wa
Level 128
God Stats
5W - 2L
1,678 SR
Queue Stats
171W - 178L
1,466 Elo+
Party 1
Hun Batz
Hun Batz
RadiumActivity
Hun Batz
Level 148
God Stats
7W - 1L
1,726 SR
Queue Stats
261W - 213L
1,540 Elo+
Party 1
Olorun
Olorun
Valiente83
Olorun
Level 172
God Stats
3W - 1L
1,693 SR
Queue Stats
412W - 443L
1,520 Elo+
Solo
Surtr
Surtr
thyelite
Surtr
Level 149
God Stats
3W - 2L
1,268 SR
Queue Stats
253W - 260L
1,530 Elo+
Solo
Team Averages
Level 139
1,573 SR
1,515 Elo+

VS

Team Averages
Level 147
1,447 SR
1,488 Elo+
Awilix
Awilix
Iann08
Awilix
Level 127
God Stats
4W - 8L
1,366 SR
Queue Stats
204W - 213L
1,509 Elo+
Solo
Scylla
Scylla
Macboo11
Scylla
Level 158
God Stats
5W - 9L
1,376 SR
Queue Stats
552W - 585L
1,484 Elo+
Solo
Baron Samedi
Baron Samedi
Sethose
Baron Samedi
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 134L
1,505 Elo+
Solo
Chaac
Chaac
TopshelfTurtz
Chaac
Level 148
God Stats
6W - 7L
1,494 SR
Queue Stats
377W - 412L
1,472 Elo+
Solo
Rama
Rama
X VINCIT OMNIA
Rama
Level 168
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 191L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JimboRojo
Morgan Le Fay
17
5 / 2 / 14
10,496
807
9,472
10,126
4,703
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nu Wa
PsychoAi
Nu Wa
16
5 / 1 / 12
9,987
768
11,565
7,611
3,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
17
5 / 3 / 13
10,616
817
23,056
13,353
6,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Olorun
Valiente83
Olorun
17
3 / 3 / 15
10,115
778
4,999
10,733
5,421
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Surtr
thyelite
Surtr
17
5 / 5 / 16
10,343
796
8,377
19,294
26,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Iann08
Awilix
14
3 / 6 / 7
9,026
694
5,303
11,816
4,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Scylla
Macboo11
Scylla
15
1 / 4 / 7
9,123
702
14,299
9,432
3,027
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baron Samedi
Sethose
Baron Samedi
17
5 / 3 / 5
9,867
759
16,006
11,296
5,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 5 / 10
9,340
718
13,644
16,322
21,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

15
4 / 5 / 5
9,250
712
4,320
12,079
3,991
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
48
23
Kills
14
14
Deaths
23
70
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Awilix
Iann08
Awilix
3
6
7
1.08
W
Morgan Le Fay
JimboRojo
Morgan Le Fay
5
2
14
6
L
Scylla
Macboo11
Scylla
1
4
7
1.13
W
Nu Wa
PsychoAi
Nu Wa
5
1
12
11
W
Hun Batz
5
3
13
3.83
L
Baron Samedi
Sethose
Baron Samedi
5
3
5
2.5
L
1
5
10
1.2
W
Olorun
Valiente83
Olorun
3
3
15
3.5
L
4
5
5
1.3
W
Surtr
thyelite
Surtr
5
5
16
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,469
Damage
53,572
61,117
Taken
60,945
46,297
Mitigated
38,145
28,631
Healing
20,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Iann08
Awilix
5,303
952
701
227
11,816
4,289
1,047
4,037
7,569
0
14,586
W
Morgan Le Fay
JimboRojo
Morgan Le Fay
9,472
460
705
3,076
10,126
4,703
1,150
4,309
5,817
24,771
386
L
Scylla
Macboo11
Scylla
14,299
422
1,310
1,778
9,432
3,027
0
2,805
6,498
33,319
0
W
Nu Wa
PsychoAi
Nu Wa
11,565
3,866
677
550
7,611
3,026
2,546
3,778
3,833
20,382
0
W
Hun Batz
23,056
2,512
2,905
3,700
13,353
6,792
602
6,325
6,907
0
40,093
L
Baron Samedi
Sethose
Baron Samedi
16,006
850
5,012
4,580
11,296
5,258
625
5,058
5,966
38,315
1,056
L
13,644
707
1,364
3,533
16,322
21,580
127
7,135
8,775
0
29,525
W
Olorun
Valiente83
Olorun
4,999
1,450
7,999
4,848
10,733
5,421
1,678
6,933
3,800
24,686
0
L
4,320
2,517
417
1,700
12,079
3,991
651
6,969
4,750
0
16,781
W
Surtr
thyelite
Surtr
8,377
2,045
941
3,230
19,294
26,355
1,223
8,365
10,929
585
15,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,557
Gold Earned
46,606
146
Minions Killed
190
0
Camps Cleared
0
1,197,614
Distance Traveled
1,115,057
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,026
694
23
2
0
238,554
0
W
Morgan Le Fay
10,496
807
27
2
0
246,605
0
L
Scylla
9,123
702
52
4
0
221,290
0
W
Nu Wa
9,987
768
28
2
0
244,005
0
W
Hun Batz
10,616
817
37
3
0
262,901
0
L
Baron Samedi
9,867
759
48
4
0
221,078
0
L
Chaac
9,340
718
35
3
0
225,702
0
W
Olorun
10,115
778
39
3
0
220,662
0
L
Rama
9,250
712
32
2
0
208,433
0
W
Surtr
10,343
796
15
1
0
223,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role