Player Matchup

Anubis
Anubis
Silver IV
 
Anubis
Silver IV
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver V
BettyWhite2
Fenrir
Silver V
Level 124
God Stats
12W - 19L
1,455 SR
Queue Stats
71W - 117L
616 MMR
Solo
Charybdis
Charybdis
Silver V
DownwithTrump
Charybdis
Silver V
Level 66
God Stats
22W - 26L
1,387 SR
Queue Stats
99W - 137L
522 MMR
Solo
Poseidon
Poseidon
Silver III
DunkinDnutz
Poseidon
Silver III
Level 142
God Stats
19W - 16L
1,510 SR
Queue Stats
242W - 250L
914 MMR
Solo
Janus
Janus
Silver III
Kabragan
Janus
Silver III
Level 192
God Stats
3W - 3L
1,400 SR
Queue Stats
477W - 514L
840 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 131
1,451 SR
878 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,487 SR
747 MMR
Lancelot
Lancelot
Gold V
Kamikakushi11
Lancelot
Gold V
Level 107
God Stats
6W - 4L
1,621 SR
Queue Stats
185W - 185L
1,308 MMR
Solo
Discordia
Discordia
Silver V
Wagner_AS_
Discordia
Silver V
Level 127
God Stats
1W - 2L
1,513 SR
Queue Stats
160W - 188L
570 MMR
Solo
Chiron
Chiron
Silver V
corkan53
Chiron
Silver V
Level 128
God Stats
0W - 2L
1,455 SR
Queue Stats
65W - 103L
635 MMR
Party 1
Yemoja
Yemoja
Silver V
xXDllabloXx
Yemoja
Silver V
Level 129
God Stats
18W - 32L
1,346 SR
Queue Stats
133W - 184L
569 MMR
Solo
Thoth
Thoth
Silver V
xxNEK0-NExx
Thoth
Silver V
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 103L
655 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
4 / 1 / 3
11,059
651
7,209
11,277
4,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
16
5 / 2 / 0
9,526
560
5,520
13,093
5,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charybdis
DownwithTrump
Charybdis
15
1 / 2 / 9
9,272
545
10,838
10,200
3,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Poseidon
DunkinDnutz
Poseidon
17
10 / 3 / 2
11,045
650
9,512
6,759
2,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
Kabragan
Janus
15
1 / 4 / 10
9,519
560
6,028
14,706
8,887
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
KuzenboNu WaAo KuangCthulhu

VS

Bans
AthenaArachneBacchusMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Kamikakushi11
Lancelot
15
8 / 7 / 3
9,428
555
14,672
17,773
6,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Discordia
Wagner_AS_
Discordia
15
2 / 2 / 1
8,898
523
8,092
7,717
3,776
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chiron
corkan53
Chiron
12
1 / 4 / 7
7,161
421
7,233
12,443
3,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Yemoja
13
0 / 4 / 8
7,435
437
3,841
11,785
7,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

13
1 / 4 / 1
7,673
451
2,929
7,512
2,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
32
21
Kills
12
12
Deaths
21
24
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
1
3
5.5
W
Fenrir
5
2
0
2.5
W
Charybdis
DownwithTrump
Charybdis
1
2
9
2.75
W
Poseidon
DunkinDnutz
Poseidon
10
3
2
3.67
W
Janus
Kabragan
Janus
1
4
10
1.5
L
Lancelot
Kamikakushi11
Lancelot
8
7
3
1.36
L
Discordia
Wagner_AS_
Discordia
2
2
1
1.25
L
Chiron
corkan53
Chiron
1
4
7
1.13
L
Yemoja
0
4
8
1
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,107
Damage
36,767
56,035
Taken
57,230
24,509
Mitigated
23,825
24,217
Healing
15,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,209
463
0
6,182
11,277
4,833
320
5,723
4,750
80,886
1,739
W
Fenrir
5,520
717
0
6,781
13,093
5,473
0
2,337
10,626
0
70,397
W
Charybdis
DownwithTrump
Charybdis
10,838
5,514
0
4,461
10,200
3,245
1,318
2,551
7,577
0
63,772
W
Poseidon
DunkinDnutz
Poseidon
9,512
1,097
0
570
6,759
2,071
292
1,127
5,628
69,263
2,754
W
Janus
Kabragan
Janus
6,028
289
2,555
3,668
14,706
8,887
0
2,648
11,990
37,323
0
L
Lancelot
Kamikakushi11
Lancelot
14,672
4,761
0
5,504
17,773
6,612
0
5,477
12,093
0
74,258
L
Discordia
Wagner_AS_
Discordia
8,092
0
0
2,513
7,717
3,776
0
2,864
4,519
54,652
924
L
Chiron
corkan53
Chiron
7,233
2,361
840
1,983
12,443
3,368
436
4,836
7,366
0
38,655
L
Yemoja
3,841
781
1,918
1,256
11,785
7,950
432
4,291
7,300
36,377
0
L
2,929
205
0
1,000
7,512
2,119
0
3,759
3,391
45,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,421
Gold Earned
40,595
566
Minions Killed
441
0
Camps Cleared
0
1,700,062
Distance Traveled
1,621,400
30
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,059
651
163
10
0
318,016
6
W
Fenrir
9,526
560
111
7
0
384,604
6
W
Charybdis
9,272
545
99
6
0
302,236
2
W
Poseidon
11,045
650
142
8
0
354,460
7
W
Janus
9,519
560
51
3
0
340,746
9
L
Lancelot
9,428
555
106
6
0
390,803
5
L
Discordia
8,898
523
112
7
0
321,144
0
L
Chiron
7,161
421
68
4
0
325,305
0
L
Yemoja
7,435
437
59
3
0
277,014
0
L
Thoth
7,673
451
96
6
0
307,134
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role