Player Matchup

Aphrodite
Aphrodite
Platinum I
 
Aphrodite
Platinum I
Level 278
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ao Kuang
Ao Kuang
Gold I
 
Ao Kuang
Gold I
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Awilix
Awilix
Platinum IV
AII_Purposeflour
Awilix
Platinum IV
Level 159
God Stats
10W - 7L
1,643 SR
Queue Stats
232W - 238L
1,660 MMR
Solo
Rama
Rama
Platinum V
FadeLeech
Rama
Platinum V
Level 127
God Stats
3W - 1L
1,863 SR
Queue Stats
414W - 409L
1,656 MMR
Solo
Yu Huang
Yu Huang
Gold II
UrInGold
Yu Huang
Gold II
Level 126
God Stats
9W - 6L
1,676 SR
Queue Stats
106W - 110L
1,681 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 179
1,636 SR
1,599 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 135
1,447 SR
1,670 MMR
Baron Samedi
Baron Samedi
Gold III
CashGrabber
Baron Samedi
Gold III
Level 120
God Stats
2W - 0L
1,418 SR
Queue Stats
82W - 81L
1,551 MMR
Party 1
Nike
Nike
Gold II
Dewkes
Nike
Gold II
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
60W - 57L
1,720 MMR
Party 1
Scylla
Scylla
Diamond V
LØUISSS
Scylla
Diamond V
Level 164
God Stats
56W - 44L
1,582 SR
Queue Stats
266W - 256L
1,829 MMR
Solo
Da Ji
Da Ji
Platinum IV
MistcT
Da Ji
Platinum IV
Level 60
God Stats
1W - 1L
1,305 SR
Queue Stats
93W - 89L
1,622 MMR
Solo
Artemis
Artemis
Gold IV
WestCoastLife14
Artemis
Gold IV
Level 174
God Stats
4W - 2L
1,432 SR
Queue Stats
64W - 65L
1,626 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
1 / 5 / 1
7,550
503
7,873
14,830
9,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Ao Kuang
 
Ao Kuang
10
3 / 6 / 0
6,908
461
4,892
15,471
7,811
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 4 / 4
7,632
509
5,911
11,138
3,559
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rama
16
1 / 2 / 3
8,793
586
4,372
6,664
2,376
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
UrInGold
Yu Huang
14
3 / 1 / 1
8,438
563
3,878
6,133
1,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AgniLokiSusano

VS

Bans
BakasuraBake KujiraAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CashGrabber
Baron Samedi
14
5 / 0 / 8
9,530
635
6,683
9,809
8,636
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nike
Dewkes
Nike
14
0 / 1 / 7
8,899
593
9,295
13,187
8,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Scylla
LØUISSS
Scylla
16
6 / 2 / 2
9,373
625
8,779
6,269
1,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Da Ji
MistcT
Da Ji
16
4 / 2 / 8
8,828
589
6,610
9,960
3,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

15
3 / 5 / 3
8,559
571
5,341
9,205
3,305
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
9
Kills
18
18
Deaths
10
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
5
1
0.3
L
Ao Kuang
 
Ao Kuang
3
6
0
0.5
L
1
4
4
0.75
W
Baron Samedi
CashGrabber
Baron Samedi
5
0
8
9
W
Nike
Dewkes
Nike
0
1
7
3.5
L
Rama
1
2
3
1.25
W
Scylla
LØUISSS
Scylla
6
2
2
3.5
W
Da Ji
MistcT
Da Ji
4
2
8
4
L
Yu Huang
UrInGold
Yu Huang
3
1
1
3.5
W
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,926
Damage
36,708
54,236
Taken
48,430
24,989
Mitigated
26,202
16,737
Healing
12,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
7,873
1,144
660
7,978
14,830
9,734
0
2,893
11,937
54,491
0
L
Ao Kuang
 
Ao Kuang
4,892
1,046
0
2,638
15,471
7,811
0
3,788
11,683
28,472
654
L
5,911
2,556
0
2,365
11,138
3,559
142
3,728
7,410
0
64,886
W
Baron Samedi
CashGrabber
Baron Samedi
6,683
1,198
794
3,088
9,809
8,636
105
3,702
5,949
29,110
0
W
Nike
Dewkes
Nike
9,295
1,084
0
2,409
13,187
8,662
42
6,061
7,126
0
57,698
L
Rama
4,372
3,253
0
2,346
6,664
2,376
518
644
6,020
0
76,963
W
Scylla
LØUISSS
Scylla
8,779
1,378
0
1,172
6,269
1,630
48
2,638
3,451
73,877
0
W
Da Ji
MistcT
Da Ji
6,610
1,505
0
1,523
9,960
3,969
220
2,123
7,602
0
69,548
L
Yu Huang
UrInGold
Yu Huang
3,878
228
0
750
6,133
1,509
0
4,409
1,724
51,126
1,830
W
5,341
2,406
0
3,212
9,205
3,305
0
1,829
7,336
0
67,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,321
Gold Earned
45,189
509
Minions Killed
481
0
Camps Cleared
0
1,479,551
Distance Traveled
1,550,164
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,550
503
93
6
0
250,374
0
L
Ao Kuang
6,908
461
39
3
0
300,446
0
L
Awilix
7,632
509
101
7
0
332,655
1
W
Baron Samedi
9,530
635
35
2
0
296,471
1
W
Nike
8,899
593
118
8
0
279,606
0
L
Rama
8,793
586
144
10
0
299,770
5
W
Scylla
9,373
625
131
9
0
308,414
0
W
Da Ji
8,828
589
102
7
0
373,160
0
L
Yu Huang
8,438
563
132
9
0
296,306
4
W
Artemis
8,559
571
95
6
0
292,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role