Player Matchup

Chronos
Chronos
BloodyCheetah
Chronos
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
263W - 265L
1,416 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
D3monS3npai1
Ah Muzen Cab
Level 45
God Stats
2W - 3L
1,699 SR
Queue Stats
234W - 212L
1,472 Elo+
Party 1
Ares
Ares
FMVonte
Ares
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 171L
1,428 Elo+
Party 1
Team Averages
Level 96
1,566 SR
1,439 Elo+

VS

Team Averages
Level 122
1,495 SR
1,462 Elo+
Neith
Neith
SweetPeach8706
Neith
Level 116
God Stats
33W - 26L
1,552 SR
Queue Stats
125W - 105L
1,484 Elo+
Solo
Ah Puch
Ah Puch
Xxll VEX llxX
Ah Puch
Level 126
God Stats
30W - 29L
1,507 SR
Queue Stats
583W - 613L
1,478 Elo+
Party 2
Arachne
Arachne
leenathanael
Arachne
Level 124
God Stats
58W - 61L
1,425 SR
Queue Stats
242W - 257L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
14
0 / 5 / 1
8,321
756
3,636
8,251
2,803
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ah Muzen Cab
D3monS3npai1
Ah Muzen Cab
14
1 / 4 / 0
8,451
768
6,079
9,446
3,193
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ares
FMVonte
Ares
11
0 / 8 / 0
7,084
644
2,775
13,589
13,764
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 10
10,686
971
10,674
6,823
3,703
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
17
2 / 0 / 12
10,165
924
8,222
4,444
1,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
leenathanael
Arachne
16
10 / 0 / 4
10,659
969
9,007
10,319
4,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
43
1
Kills
17
17
Deaths
1
1
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Chronos
0
5
1
0.1
L
Ah Muzen Cab
D3monS3npai1
Ah Muzen Cab
1
4
0
0.25
L
Ares
FMVonte
Ares
0
8
0
0
W
5
1
10
10
W
Ah Puch
2
0
12
8
W
Arachne
leenathanael
Arachne
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,490
Damage
27,903
31,286
Taken
21,586
19,760
Mitigated
10,055
1,699
Healing
6,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
3,636
617
0
793
8,251
2,803
0
3,069
5,177
28,839
1,656
L
Ah Muzen Cab
D3monS3npai1
Ah Muzen Cab
6,079
1,494
0
314
9,446
3,193
0
2,776
6,670
0
31,759
L
Ares
FMVonte
Ares
2,775
423
119
473
13,589
13,764
0
2,426
11,146
8,469
299
W
10,674
4,096
386
2,638
6,823
3,703
1,098
2,289
4,534
0
50,573
W
Ah Puch
8,222
84
0
1,643
4,444
1,706
752
348
4,096
44,007
400
W
Arachne
leenathanael
Arachne
9,007
6,953
0
2,280
10,319
4,646
2,281
3,657
6,662
0
29,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,856
Gold Earned
31,510
193
Minions Killed
195
0
Camps Cleared
0
535,269
Distance Traveled
678,556
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,321
756
85
8
0
202,587
0
L
Ah Muzen Cab
8,451
768
92
8
0
171,306
0
L
Ares
7,084
644
16
1
0
161,376
2
W
Neith
10,686
971
79
7
0
210,719
5
W
Ah Puch
10,165
924
81
7
0
216,309
4
W
Arachne
10,659
969
35
3
0
251,528
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role