Player Matchup

Arachne
Arachne
 
Arachne
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Arctic Rio
Neith
Level 66
God Stats
33W - 25L
1,737 SR
Queue Stats
40W - 39L
1,449 Elo+
Solo
Surtr
Surtr
DETHgripGIRAFE
Surtr
Level 119
God Stats
3W - 2L
1,631 SR
Queue Stats
87W - 87L
1,486 Elo+
Solo
Khepri
Khepri
HermeMeister
Khepri
Level 100
God Stats
2W - 1L
1,566 SR
Queue Stats
44W - 28L
1,580 Elo+
Party 1
Nut
Nut
PrimeDroid
Nut
Level 155
God Stats
11W - 12L
1,530 SR
Queue Stats
44W - 29L
1,572 Elo+
Party 1
Team Averages
Level 123
1,593 SR
1,517 Elo+

VS

Team Averages
Level 160
1,528 SR
1,500 Elo+
Sol
Sol
VigilanteDePaz
Sol
Level 127
God Stats
36W - 31L
1,555 SR
Queue Stats
287W - 269L
1,500 Elo+
Solo
Maui
Maui
acidbur37
Maui
Level 208
God Stats
15W - 25L
1,394 SR
Queue Stats
372W - 402L
1,462 Elo+
Party 2
Skadi
Skadi
brightgamer
Skadi
Level 199
God Stats
21W - 27L
1,490 SR
Queue Stats
311W - 330L
1,467 Elo+
Party 2
Susano
Susano
watchyourself24
Susano
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 63L
1,531 Elo+
Solo
Mulan
Mulan
x69KISSESx
Mulan
Level 123
God Stats
4W - 3L
1,699 SR
Queue Stats
346W - 338L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
1 / 1 / 3
5,527
553
3,192
6,354
1,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Neith
10
1 / 2 / 2
5,380
538
3,489
6,423
2,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
5 / 2 / 0
7,217
722
5,217
8,179
5,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Khepri
11
2 / 0 / 7
6,834
683
3,085
8,148
5,310
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

13
9 / 0 / 2
7,629
763
8,782
6,669
2,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
6,194
619
8,799
7,249
1,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Maui
8
0 / 4 / 0
4,774
477
2,652
9,154
4,730
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 4 / 0
4,736
474
3,668
4,895
1,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 4 / 1
5,260
526
4,490
7,672
2,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
10
2 / 4 / 0
5,617
562
2,480
7,017
3,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
18
Kills
5
5
Deaths
18
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
1
1
3
2.5
W
Neith
1
2
2
1
W
5
2
0
2.5
W
Khepri
2
0
7
5.5
W
9
0
2
10
L
1
2
1
0.75
L
Maui
0
4
0
0
L
0
4
0
0
L
2
4
1
0.63
L
Mulan
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,765
Damage
22,089
35,773
Taken
35,987
17,831
Mitigated
13,053
12,711
Healing
10,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,192
2,268
0
1,873
6,354
1,985
0
1,877
4,477
0
32,415
W
Neith
3,489
692
0
1,048
6,423
2,102
0
4,959
1,464
0
26,306
W
5,217
1,566
0
1,755
8,179
5,844
111
333
7,846
996
43,861
W
Khepri
3,085
663
2,167
3,017
8,148
5,310
25
2,383
5,765
16,736
0
W
8,782
6,312
0
2,851
6,669
2,590
467
1,383
5,286
0
67,610
L
8,799
2,896
0
3,509
7,249
1,803
1,424
147
7,065
41,821
9,928
L
Maui
2,652
1,325
1,031
3,029
9,154
4,730
0
1,659
7,495
13,237
0
L
3,668
1,398
99
372
4,895
1,261
0
1,102
3,793
0
25,833
L
4,490
915
0
1,882
7,672
2,194
0
230
7,372
0
29,927
L
Mulan
2,480
45
0
957
7,017
3,065
0
190
6,477
0
23,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,587
Gold Earned
26,581
317
Minions Killed
252
0
Camps Cleared
0
1,052,496
Distance Traveled
928,745
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,527
553
57
6
0
230,917
2
W
Neith
5,380
538
42
4
0
199,039
0
W
Surtr
7,217
722
85
9
0
197,002
5
W
Khepri
6,834
683
17
2
0
232,084
0
W
Nut
7,629
763
116
12
0
193,454
0
L
Sol
6,194
619
96
10
0
183,263
0
L
Maui
4,774
477
17
2
0
188,454
2
L
Skadi
4,736
474
35
4
0
164,559
0
L
Susano
5,260
526
57
6
0
232,866
1
L
Mulan
5,617
562
47
5
0
159,603
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role