Player Matchup

Jormungandr
Jormungandr
A6663L
Jormungandr
Level 49
God Stats
3W - 4L
1,582 SR
Queue Stats
73W - 89L
1,398 Elo+
Solo
Tsukuyomi
Tsukuyomi
EL HASIEL
Tsukuyomi
Level 75
God Stats
2W - 1L
1,607 SR
Queue Stats
209W - 208L
1,481 Elo+
Solo
Chang'e
Chang'e
LxrdCarreon
Chang'e
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
King Arthur
King Arthur
cam_da_0takuz
King Arthur
Level 108
God Stats
11W - 15L
1,416 SR
Queue Stats
134W - 153L
1,401 Elo+
Solo
Nut
Nut
onlineplayerbl
Nut
Level 157
God Stats
6W - 15L
1,436 SR
Queue Stats
47W - 62L
1,414 Elo+
Solo
Team Averages
Level 92
1,508 SR
1,439 Elo+

VS

Team Averages
Level 118
1,532 SR
1,481 Elo+
Xbalanque
Xbalanque
Baron Samedi365
Xbalanque
Level 126
God Stats
58W - 46L
1,595 SR
Queue Stats
373W - 372L
1,466 Elo+
Solo
Hades
Hades
GrrStorm
Hades
Level 157
God Stats
59W - 38L
1,593 SR
Queue Stats
1,213W - 1,166L
1,520 Elo+
Solo
Anubis
Anubis
IKyoJuroRenGokuI
Anubis
Level 82
God Stats
73W - 54L
1,646 SR
Queue Stats
185W - 148L
1,524 Elo+
Party 1
Medusa
Medusa
JBreesy55
Medusa
Level 95
God Stats
10W - 6L
1,470 SR
Queue Stats
21W - 15L
1,496 Elo+
Party 1
Cliodhna
Cliodhna
Sentinel of Nyx
Cliodhna
Level 128
God Stats
2W - 1L
1,355 SR
Queue Stats
34W - 27L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
A6663L
Jormungandr
13
1 / 9 / 9
7,836
490
6,225
16,415
4,520
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
EL HASIEL
Tsukuyomi
14
3 / 4 / 7
8,134
508
7,034
14,120
3,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Chang'e
LxrdCarreon
Chang'e
14
5 / 3 / 6
8,276
517
7,251
10,439
2,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

King Arthur
cam_da_0takuz
King Arthur
15
1 / 1 / 3
9,028
564
5,856
14,760
10,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
9 / 1 / 3
8,824
552
8,869
11,413
2,789
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Baron Samedi365
Xbalanque
16
5 / 0 / 2
9,432
590
13,122
9,432
3,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
GrrStorm
Hades
14
0 / 2 / 10
8,736
546
8,164
9,612
6,275
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
7 / 6 / 8
9,078
567
13,512
12,196
4,500
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
JBreesy55
Medusa
10
2 / 6 / 3
7,049
441
6,638
10,443
2,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
14
4 / 5 / 4
8,289
518
5,543
13,293
4,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
45
19
Kills
18
18
Deaths
19
28
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
A6663L
Jormungandr
1
9
9
0.61
W
Xbalanque
Baron Samedi365
Xbalanque
5
0
2
6
L
Tsukuyomi
EL HASIEL
Tsukuyomi
3
4
7
1.63
W
Hades
GrrStorm
Hades
0
2
10
2.5
W
7
6
8
1.83
W
Medusa
JBreesy55
Medusa
2
6
3
0.58
L
Chang'e
LxrdCarreon
Chang'e
5
3
6
2.67
W
Cliodhna
4
5
4
1.2
L
King Arthur
cam_da_0takuz
King Arthur
1
1
3
2.5
L
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,235
Damage
46,979
67,147
Taken
54,976
24,563
Mitigated
21,435
21,158
Healing
16,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
A6663L
Jormungandr
6,225
557
0
1,100
16,415
4,520
188
5,296
11,119
40,970
0
W
Xbalanque
Baron Samedi365
Xbalanque
13,122
5,780
25
3,138
9,432
3,708
1,058
1,050
8,382
0
68,467
L
Tsukuyomi
EL HASIEL
Tsukuyomi
7,034
1,360
0
5,257
14,120
3,884
395
4,716
9,404
0
62,292
W
Hades
GrrStorm
Hades
8,164
383
399
5,242
9,612
6,275
182
2,731
6,881
57,637
0
W
13,512
594
295
2,494
12,196
4,500
767
3,733
8,463
52,534
1,271
W
Medusa
JBreesy55
Medusa
6,638
2,420
0
1,405
10,443
2,647
1,103
3,334
7,109
0
26,606
L
Chang'e
LxrdCarreon
Chang'e
7,251
197
760
4,111
10,439
2,624
374
5,191
5,248
34,319
1,218
W
Cliodhna
5,543
250
0
3,146
13,293
4,305
654
2,425
10,868
0
51,056
L
King Arthur
cam_da_0takuz
King Arthur
5,856
199
225
3,736
14,760
10,746
93
1,715
13,045
0
66,635
L
8,869
4,477
0
5,969
11,413
2,789
690
4,674
6,739
0
52,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,098
Gold Earned
42,584
425
Minions Killed
421
0
Camps Cleared
0
1,592,124
Distance Traveled
1,514,080
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,836
490
68
4
0
279,956
0
W
Xbalanque
9,432
590
118
7
0
305,442
0
L
Tsukuyomi
8,134
508
97
6
0
371,988
0
W
Hades
8,736
546
106
7
0
320,820
0
W
Anubis
9,078
567
74
5
0
296,902
4
W
Medusa
7,049
441
41
3
0
268,208
0
L
Chang'e
8,276
517
59
4
0
296,047
0
W
Cliodhna
8,289
518
82
5
0
322,708
0
L
King Arthur
9,028
564
127
8
0
325,874
2
L
Nut
8,824
552
74
5
0
318,259
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role