Player Matchup

Neith
Neith
 
Neith
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
 
Persephone
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
BrotherFiend
Shiva
Level 158
God Stats
11W - 10L
1,386 SR
Queue Stats
535W - 558L
1,610 Elo+
Solo
Charybdis
Charybdis
DarkKnightRamza1
Charybdis
Level 136
God Stats
589W - 604L
1,561 SR
Queue Stats
651W - 675L
1,545 Elo+
Solo
Ymir
Ymir
xFerocity
Ymir
Level 158
God Stats
26W - 18L
1,658 SR
Queue Stats
749W - 493L
1,605 Elo+
Solo
Team Averages
Level 146
1,521 SR
1,552 Elo+

VS

Team Averages
Level 97
1,421 SR
1,461 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Draagoon111
Set
Level 87
God Stats
3W - 6L
1,347 SR
Queue Stats
329W - 324L
1,505 Elo+
Solo
Skadi
Skadi
HotFluffyMan
Skadi
Level 107
God Stats
7W - 11L
1,363 SR
Queue Stats
34W - 43L
1,433 Elo+
Party 1
Baron Samedi
Baron Samedi
OrneryThrone777
Baron Samedi
Level 153
God Stats
21W - 18L
1,565 SR
Queue Stats
442W - 454L
1,494 Elo+
Solo
Horus
Horus
Soggy9000
Horus
Level 34
God Stats
1W - 5L
1,331 SR
Queue Stats
11W - 30L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 1 / 3
6,141
1,228
2,451
1,975
619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Persephone
 
Persephone
11
1 / 1 / 5
5,818
1,164
4,919
2,713
805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
3 / 0 / 3
6,572
1,314
3,654
3,258
2,665
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
11
1 / 0 / 6
6,036
1,207
4,819
4,148
1,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ymir
11
2 / 0 / 6
6,793
1,359
5,488
5,858
5,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

390

VS

Team 2 Tickets

351

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
9
0 / 0 / 0
4,950
990
0
0
0
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 2 / 1
5,554
1,111
3,068
6,598
4,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 6 / 1
5,574
1,115
3,920
7,561
2,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Baron Samedi
OrneryThrone777
Baron Samedi
10
0 / 1 / 2
5,623
1,125
4,883
4,540
1,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Soggy9000
Horus
11
2 / 0 / 0
6,097
1,219
3,244
4,636
3,403
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
9
Kills
2
2
Deaths
9
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
1
3
3.5
W
Persephone
 
Persephone
1
1
5
3.5
L
Kukulkan
 
Kukulkan
0
0
0
0
W
3
0
3
4.5
W
Charybdis
1
0
6
4
L
0
2
1
0.25
L
0
6
1
0.08
L
Baron Samedi
OrneryThrone777
Baron Samedi
0
1
2
1
L
Horus
Soggy9000
Horus
2
0
0
2
W
Ymir
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,331
Damage
15,115
17,952
Taken
23,335
10,492
Mitigated
12,083
3,407
Healing
4,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
2,451
289
0
357
1,975
619
0
647
1,328
0
13,111
W
Persephone
 
Persephone
4,919
354
0
0
2,713
805
0
148
2,560
20,083
0
L
Kukulkan
 
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
3,654
336
165
1,450
3,258
2,665
0
840
2,418
219
7,819
W
Charybdis
4,819
2,523
0
952
4,148
1,399
0
667
3,481
0
14,085
L
3,068
1,004
0
592
6,598
4,197
0
3,572
3,026
0
7,485
L
3,920
1,199
0
56
7,561
2,517
0
3,343
4,218
0
18,637
L
Baron Samedi
OrneryThrone777
Baron Samedi
4,883
538
682
1,081
4,540
1,966
0
2,075
2,465
18,932
0
L
Horus
Soggy9000
Horus
3,244
1,164
480
1,407
4,636
3,403
0
1,636
3,000
0
8,110
W
Ymir
5,488
1,233
0
483
5,858
5,004
0
2,581
3,277
7,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,360
Gold Earned
27,798
98
Minions Killed
93
6
Camps Cleared
5
511,117
Distance Traveled
379,021
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,141
1,228
36
7
2
99,792
0
W
Persephone
5,818
1,164
22
4
0
95,469
0
L
Kukulkan
4,950
990
0
0
0
4,385
0
W
Shiva
6,572
1,314
9
2
1
108,868
0
W
Charybdis
6,036
1,207
27
5
2
93,863
0
L
Set
5,554
1,111
11
2
2
96,200
0
L
Skadi
5,574
1,115
38
8
1
83,870
0
L
Baron Samedi
5,623
1,125
36
7
1
96,056
0
L
Horus
6,097
1,219
8
2
1
98,510
0
W
Ymir
6,793
1,359
4
1
1
113,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role