Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Araldokiler
Ra
Level 147
God Stats
1W - 3L
1,493 SR
Queue Stats
171W - 196L
1,513 Elo+
Solo
Lancelot
Lancelot
TonySag
Lancelot
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 54L
1,720 Elo+
Party 2
Discordia
Discordia
lTarito
Discordia
Level 148
God Stats
6W - 2L
1,818 SR
Queue Stats
180W - 67L
1,718 Elo+
Party 2
Team Averages
Level 114
1,562 SR
1,590 Elo+

VS

Team Averages
Level 136
1,394 SR
1,474 Elo+
Chiron
Chiron
 
Chiron
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
 
Anubis
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
ROKO27
Cerberus
Level 147
God Stats
1W - 1L
1,285 SR
Queue Stats
164W - 199L
1,432 Elo+
Solo
Terra
Terra
Sandaishiro
Terra
Level 147
God Stats
1W - 2L
1,228 SR
Queue Stats
95W - 107L
1,483 Elo+
Party 1
Neith
Neith
T1OKYES
Neith
Level 67
God Stats
2W - 0L
1,459 SR
Queue Stats
44W - 49L
1,454 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
10
0 / 2 / 2
5,395
899
3,897
6,408
5,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sol
 
Sol
8
1 / 0 / 0
5,304
884
2,750
1,514
350
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
1 / 2 / 2
5,591
932
3,184
6,329
1,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Lancelot
TonySag
Lancelot
9
0 / 4 / 3
5,165
861
3,183
5,547
2,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
lTarito
Discordia
11
1 / 1 / 2
5,763
961
13,624
2,705
587
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
3 / 0 / 5
6,327
1,055
8,429
6,442
3,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
 
Anubis
11
1 / 0 / 8
6,095
1,016
4,328
5,104
2,688
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cerberus
ROKO27
Cerberus
10
0 / 2 / 7
5,928
988
2,706
8,714
7,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
3 / 0 / 6
6,303
1,051
2,337
8,207
6,457
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Neith
T1OKYES
Neith
11
2 / 1 / 7
6,199
1,033
3,666
5,658
2,522
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
3
Kills
9
9
Deaths
3
9
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
2
2
0.5
L
Sol
 
Sol
1
0
0
1
W
Chiron
 
Chiron
3
0
5
5.5
W
Anubis
 
Anubis
1
0
8
5
L
1
2
2
1
W
Cerberus
ROKO27
Cerberus
0
2
7
1.75
W
3
0
6
6
W
Neith
T1OKYES
Neith
2
1
7
5.5
L
Lancelot
TonySag
Lancelot
0
4
3
0.38
L
Discordia
lTarito
Discordia
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,638
Damage
21,466
22,503
Taken
34,125
9,697
Mitigated
22,719
8,171
Healing
22,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
3,897
97
0
260
6,408
5,083
0
2,025
4,383
4,460
765
L
Sol
 
Sol
2,750
359
270
322
1,514
350
0
848
666
6,437
0
W
Chiron
 
Chiron
8,429
2,494
651
847
6,442
3,191
545
5,243
1,163
0
17,734
W
Anubis
 
Anubis
4,328
268
0
1,404
5,104
2,688
318
3,595
1,478
12,787
0
L
3,184
181
2,000
3,430
6,329
1,614
0
2,362
3,967
10,554
0
W
Cerberus
ROKO27
Cerberus
2,706
169
1,057
3,139
8,714
7,861
186
4,798
3,846
7,199
0
W
2,337
289
9,130
5,110
8,207
6,457
222
4,810
3,206
3,140
463
W
Neith
T1OKYES
Neith
3,666
1,018
549
832
5,658
2,522
318
4,145
1,388
0
12,650
L
Lancelot
TonySag
Lancelot
3,183
384
254
963
5,547
2,063
0
2,509
3,038
0
5,489
L
Discordia
lTarito
Discordia
13,624
330
124
548
2,705
587
0
1,514
1,191
22,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,218
Gold Earned
30,852
57
Minions Killed
76
0
Camps Cleared
0
538,136
Distance Traveled
530,576
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,395
899
4
1
0
95,431
0
L
Sol
5,304
884
5
1
0
77,300
3
W
Chiron
6,327
1,055
16
3
0
124,312
0
W
Anubis
6,095
1,016
28
5
0
101,268
0
L
Ra
5,591
932
13
2
0
114,650
0
W
Cerberus
5,928
988
10
2
0
86,763
0
W
Terra
6,303
1,051
5
1
0
128,541
0
W
Neith
6,199
1,033
17
3
0
89,692
0
L
Lancelot
5,165
861
8
1
0
113,479
0
L
Discordia
5,763
961
27
5
0
137,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role