Player Matchup

Kumbhakarna
Kumbhakarna
Silver I
 
Kumbhakarna
Silver I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hou Yi
Hou Yi
Silver V
Dr_Buki
Hou Yi
Silver V
Level 108
God Stats
1W - 7L
1,114 SR
Queue Stats
25W - 48L
951 MMR
Party 2
Olorun
Olorun
Silver IV
ForgottenRituaL
Olorun
Silver IV
Level 157
God Stats
3W - 4L
1,311 SR
Queue Stats
302W - 337L
714 MMR
Solo
Hades
Hades
Silver III
KvotheTheFlame
Hades
Silver III
Level 107
God Stats
2W - 1L
1,338 SR
Queue Stats
36W - 51L
912 MMR
Party 1
Pele
Pele
Silver III
Tyeharb
Pele
Silver III
Level 69
God Stats
13W - 10L
1,532 SR
Queue Stats
33W - 46L
914 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 113
1,359 SR
998 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 151
1,497 SR
1,199 MMR
Ratatoskr
Ratatoskr
Silver IV
 
Ratatoskr
Silver IV
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Silver IV
 
Odin
Silver IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Bronze II
BohoBruja
Nu Wa
Bronze II
Level 119
God Stats
4W - 10L
1,471 SR
Queue Stats
11W - 38L
1,018 MMR
Solo
Jing Wei
Jing Wei
Silver II
Kris Wils
Jing Wei
Silver II
Level 118
God Stats
43W - 37L
1,482 SR
Queue Stats
638W - 668L
969 MMR
Solo
Geb
Geb
Silver II
SEALTeamTwo
Geb
Silver II
Level 178
God Stats
39W - 40L
1,532 SR
Queue Stats
205W - 217L
1,009 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
11
1 / 0 / 5
6,768
564
3,246
8,308
5,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
Dr_Buki
Hou Yi
12
2 / 0 / 1
6,257
521
3,924
6,262
1,972
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
3 / 0 / 0
7,153
596
6,928
6,555
2,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
2 / 1 / 0
7,300
608
3,214
8,217
3,842
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
Tyeharb
Pele
12
4 / 1 / 5
7,028
586
4,409
8,999
3,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
FenrirAwilixHera

VS

Bans
PoseidonDanzaburouCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
13
2 / 2 / 0
6,659
555
5,141
8,598
3,285
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Odin
 
Odin
9
0 / 5 / 1
5,639
470
3,769
8,027
3,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
BohoBruja
Nu Wa
10
0 / 2 / 0
5,742
479
7,094
5,897
1,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Jing Wei
Kris Wils
Jing Wei
10
0 / 1 / 0
5,679
473
3,598
3,812
1,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 1
5,820
485
3,349
8,244
5,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
12
Kills
2
2
Deaths
12
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
1
0
5
3.5
L
Ratatoskr
 
Ratatoskr
2
2
0
1
L
Odin
 
Odin
0
5
1
0.1
L
Nu Wa
BohoBruja
Nu Wa
0
2
0
0
W
Hou Yi
Dr_Buki
Hou Yi
2
0
1
2.5
W
3
0
0
3
L
Jing Wei
Kris Wils
Jing Wei
0
1
0
0
W
2
1
0
2
L
0
2
1
0.25
W
Pele
Tyeharb
Pele
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,721
Damage
22,951
38,341
Taken
34,578
16,296
Mitigated
15,621
18,049
Healing
9,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
3,246
377
165
2,943
8,308
5,167
334
2,403
5,868
20,629
0
L
Ratatoskr
 
Ratatoskr
5,141
1,523
0
1,024
8,598
3,285
0
2,173
6,425
0
55,816
L
Odin
 
Odin
3,769
638
0
871
8,027
3,928
0
3,228
4,799
0
29,382
L
Nu Wa
BohoBruja
Nu Wa
7,094
1,865
0
2,479
5,897
1,710
0
3,860
2,037
38,604
930
W
Hou Yi
Dr_Buki
Hou Yi
3,924
1,552
0
3,017
6,262
1,972
714
1,741
4,484
0
46,174
W
6,928
2,246
320
4,046
6,555
2,223
0
3,593
2,962
53,074
5,989
L
Jing Wei
Kris Wils
Jing Wei
3,598
1,979
0
1,736
3,812
1,089
0
711
3,101
0
44,454
W
3,214
331
0
5,422
8,217
3,842
0
465
7,369
41,162
281
L
3,349
147
0
3,021
8,244
5,609
0
2,884
5,360
11,558
1,421
W
Pele
Tyeharb
Pele
4,409
1,481
0
2,136
8,999
3,092
0
1,634
7,294
0
54,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,506
Gold Earned
29,539
413
Minions Killed
309
0
Camps Cleared
0
1,198,071
Distance Traveled
1,198,644
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
6,768
564
31
3
0
254,004
0
L
Ratatoskr
6,659
555
96
8
0
277,140
3
L
Odin
5,639
470
60
5
0
229,523
0
L
Nu Wa
5,742
479
73
6
0
214,525
0
W
Hou Yi
6,257
521
94
8
0
205,079
0
W
Olorun
7,153
596
105
9
0
217,209
1
L
Jing Wei
5,679
473
65
5
0
227,459
3
W
Hades
7,300
608
93
8
0
220,485
0
L
Geb
5,820
485
15
1
0
249,997
2
W
Pele
7,028
586
90
8
0
301,294
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role