Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
 
Lancelot
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Ma6er7
Thoth
Level 126
God Stats
4W - 1L
1,660 SR
Queue Stats
70W - 58L
1,506 Elo+
Solo
Chernobog
Chernobog
NikolitsaGR
Chernobog
Level 109
God Stats
11W - 5L
1,727 SR
Queue Stats
262W - 252L
1,503 Elo+
Solo
Bacchus
Bacchus
charterzz
Bacchus
Level 126
God Stats
6W - 2L
1,696 SR
Queue Stats
121W - 115L
1,476 Elo+
Solo
Team Averages
Level 133
1,617 SR
1,497 Elo+

VS

Team Averages
Level 86
1,512 SR
1,456 Elo+
Mercury
Mercury
Ghillie_Killer-
Mercury
Level 77
God Stats
5W - 7L
1,433 SR
Queue Stats
370W - 416L
1,448 Elo+
Solo
Hades
Hades
HP McThicc
Hades
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,486 Elo+
Party 1
Ganesha
Ganesha
MrFerreira
Ganesha
Level 28
God Stats
1W - 2L
1,818 SR
Queue Stats
12W - 22L
1,267 Elo+
Solo
Nike
Nike
RobbieDisco
Nike
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,467 Elo+
Party 1
Hachiman
Hachiman
TheMisteryKlohx
Hachiman
Level 144
God Stats
0W - 1L
1,306 SR
Queue Stats
28W - 26L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
13
0 / 1 / 5
7,279
809
4,454
5,036
1,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Lancelot
 
Lancelot
11
0 / 4 / 6
6,855
762
4,291
6,838
2,462
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thoth
Ma6er7
Thoth
17
9 / 1 / 4
9,624
1,069
19,478
5,391
1,695
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
NikolitsaGR
Chernobog
17
7 / 2 / 7
9,465
1,052
5,936
7,158
3,009
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
charterzz
Bacchus
10
0 / 7 / 4
6,398
711
3,026
8,338
3,969
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 5
6,580
731
1,573
4,163
1,082
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
13
5 / 5 / 7
8,220
913
4,694
8,464
3,357
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ganesha
MrFerreira
Ganesha
14
0 / 3 / 13
7,795
866
6,234
9,458
9,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 2 / 9
7,805
867
4,909
9,206
5,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hachiman
15
6 / 4 / 4
8,405
934
8,283
10,499
3,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
53
16
Kills
15
15
Deaths
16
26
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
0
1
5
2.5
W
Lancelot
 
Lancelot
0
4
6
0.75
L
2
2
5
2.25
L
Hades
5
5
7
1.7
W
Thoth
Ma6er7
Thoth
9
1
4
11
L
Ganesha
MrFerreira
Ganesha
0
3
13
2.17
W
Chernobog
NikolitsaGR
Chernobog
7
2
7
5.25
L
2
2
9
3.25
L
Hachiman
6
4
4
2
W
Bacchus
charterzz
Bacchus
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,185
Damage
25,693
32,761
Taken
41,790
12,637
Mitigated
23,220
6,873
Healing
10,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
4,454
1,077
348
656
5,036
1,502
20
2,435
2,601
0
13,363
W
Lancelot
 
Lancelot
4,291
530
294
623
6,838
2,462
0
2,039
4,799
0
9,458
L
1,573
504
517
1,001
4,163
1,082
0
2,740
1,423
0
4,298
L
Hades
4,694
869
317
1,579
8,464
3,357
0
3,075
5,389
17,060
0
W
Thoth
Ma6er7
Thoth
19,478
593
462
1,250
5,391
1,695
1,212
1,899
3,492
32,075
1,609
L
Ganesha
MrFerreira
Ganesha
6,234
443
206
1,361
9,458
9,648
0
4,310
5,148
9,765
419
W
Chernobog
NikolitsaGR
Chernobog
5,936
2,928
850
2,369
7,158
3,009
597
1,900
5,258
0
18,318
L
4,909
462
419
1,083
9,206
5,788
0
4,714
4,492
1,727
12,231
L
Hachiman
8,283
5,633
506
3,704
10,499
3,345
0
6,949
3,550
0
19,250
W
Bacchus
charterzz
Bacchus
3,026
184
0
21
8,338
3,969
0
3,432
4,906
5,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,621
Gold Earned
38,805
99
Minions Killed
108
0
Camps Cleared
0
847,265
Distance Traveled
783,813
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,279
809
23
3
0
176,789
0
W
Lancelot
6,855
762
11
1
0
204,724
0
L
Mercury
6,580
731
6
1
0
134,903
0
L
Hades
8,220
913
30
3
0
167,215
0
W
Thoth
9,624
1,069
27
3
0
180,612
0
L
Ganesha
7,795
866
1
0
0
151,786
0
W
Chernobog
9,465
1,052
35
4
0
138,124
0
L
Nike
7,805
867
23
3
0
171,022
0
L
Hachiman
8,405
934
48
5
0
158,887
0
W
Bacchus
6,398
711
3
0
0
147,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role