Player Matchup

Shiva
Shiva
CimentoP
Shiva
Level 45
God Stats
6W - 3L
1,579 SR
Queue Stats
92W - 95L
1,462 Elo+
Party 1
Anubis
Anubis
edd_the_best_183
Anubis
Level 57
God Stats
2W - 2L
1,154 SR
Queue Stats
348W - 353L
1,464 Elo+
Solo
Bacchus
Bacchus
iTz_mathewsteus
Bacchus
Level 40
God Stats
8W - 7L
1,372 SR
Queue Stats
64W - 76L
1,418 Elo+
Party 1
Team Averages
Level 47
1,368 SR
1,448 Elo+

VS

Team Averages
Level 50
1,507 SR
1,480 Elo+
Ix Chel
Ix Chel
Dagger1809
Ix Chel
Level 43
God Stats
0W - 1L
1,271 SR
Queue Stats
8W - 4L
1,715 Elo+
Solo
Cu Chulainn
Cu Chulainn
I Pour Tris
Cu Chulainn
Level 83
God Stats
2W - 5L
1,751 SR
Queue Stats
50W - 60L
1,368 Elo+
Party 2
Hachiman
Hachiman
iBeAmEdYhu
Hachiman
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 44L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
CimentoP
Shiva
16
7 / 1 / 6
10,138
922
13,432
10,769
9,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mace

Mace

+10
Physical Power

17
5 / 1 / 8
10,168
924
7,987
6,763
3,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 0 / 11
8,822
802
6,543
11,389
12,920
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Dagger1809
Ix Chel
15
1 / 4 / 1
8,597
782
8,331
10,106
3,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
I Pour Tris
Cu Chulainn
14
1 / 6 / 1
8,317
756
9,826
13,121
7,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Hachiman
iBeAmEdYhu
Hachiman
12
0 / 5 / 0
7,270
661
4,254
10,207
2,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
14
Kills
2
2
Deaths
15
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Shiva
CimentoP
Shiva
7
1
6
10
L
Ix Chel
Dagger1809
Ix Chel
1
4
1
0.38
L
Cu Chulainn
I Pour Tris
Cu Chulainn
1
6
1
0.25
W
5
1
8
9
L
Hachiman
iBeAmEdYhu
Hachiman
0
5
0
0
W
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,962
Damage
22,411
28,921
Taken
33,434
25,557
Mitigated
13,875
4,376
Healing
8,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
CimentoP
Shiva
13,432
997
385
555
10,769
9,413
898
2,938
7,051
0
41,667
L
Ix Chel
Dagger1809
Ix Chel
8,331
859
2,299
2,432
10,106
3,582
79
3,375
6,731
28,920
0
L
Cu Chulainn
I Pour Tris
Cu Chulainn
9,826
2,326
0
2,400
13,121
7,733
0
4,731
8,390
0
29,414
W
7,987
310
0
1,332
6,763
3,224
1,000
1,672
4,787
41,755
581
L
Hachiman
iBeAmEdYhu
Hachiman
4,254
2,380
0
1,092
10,207
2,560
0
5,768
4,439
0
13,638
W
6,543
671
0
2,104
11,389
12,920
643
2,741
8,017
11,333
867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,128
Gold Earned
24,184
148
Minions Killed
125
0
Camps Cleared
0
621,201
Distance Traveled
550,616
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,138
922
66
6
0
218,966
0
L
Ix Chel
8,597
782
61
6
0
191,520
0
L
Cu Chulainn
8,317
756
41
4
0
201,874
1
W
Anubis
10,168
924
67
6
0
175,706
0
L
Hachiman
7,270
661
23
2
0
157,222
0
W
Bacchus
8,822
802
15
1
0
226,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role