Player Matchup

Izanami
Izanami
Devix2475
Izanami
Level 4
God Stats
0W - 4L
1,390 SR
Queue Stats
0W - 7L
1,147 Elo+
Party 2
Ymir
Ymir
DjallaStrijder
Ymir
Level 53
God Stats
0W - 7L
1,120 SR
Queue Stats
0W - 7L
1,147 Elo+
Party 2
Olorun
Olorun
HellcatGoPurr
Olorun
Level 28
God Stats
0W - 5L
1,408 SR
Queue Stats
0W - 7L
1,147 Elo+
Party 2
Guan Yu
Guan Yu
Powningdutch
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,147 Elo+
Party 2
Bastet
Bastet
powning_dutch007
Bastet
Level 99
God Stats
0W - 5L
1,237 SR
Queue Stats
0W - 7L
1,147 Elo+
Party 2
Team Averages
Level 38
1,331 SR
1,147 Elo+

VS

Team Averages
Level 84
1,470 SR
1,513 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
Envygov
Surtr
Level 68
God Stats
33W - 31L
1,518 SR
Queue Stats
291W - 274L
1,455 Elo+
Solo
Fenrir
Fenrir
FatMoo
Fenrir
Level 80
God Stats
19W - 16L
1,514 SR
Queue Stats
53W - 42L
1,480 Elo+
Solo
Sylvanus
Sylvanus
TTVibreeezy
Sylvanus
Level 42
God Stats
2W - 1L
1,317 SR
Queue Stats
18W - 9L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Devix2475
Izanami
9
0 / 5 / 0
5,218
435
2,254
7,069
2,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 0
4,884
407
1,504
9,392
5,223
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
1 / 5 / 0
6,050
504
3,560
6,957
2,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Guan Yu
Powningdutch
Guan Yu
8
0 / 5 / 0
5,042
420
1,670
9,422
6,254
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

8
0 / 4 / 0
4,768
397
2,204
7,569
1,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
3 / 1 / 2
7,749
646
2,867
5,287
1,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Skadi
 
Skadi
12
3 / 0 / 4
6,932
578
7,229
4,749
1,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Surtr
Envygov
Surtr
14
5 / 0 / 4
8,076
673
8,104
8,665
7,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Fenrir
FatMoo
Fenrir
12
7 / 0 / 4
7,315
610
5,893
8,654
2,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sylvanus
TTVibreeezy
Sylvanus
11
3 / 0 / 3
6,409
534
3,680
4,186
3,284
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
38
1
Kills
21
21
Deaths
1
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
3
1
2
4
W
Skadi
 
Skadi
3
0
4
5
L
Izanami
Devix2475
Izanami
0
5
0
0
L
0
2
0
0
W
Surtr
Envygov
Surtr
5
0
4
7
W
Fenrir
FatMoo
Fenrir
7
0
4
9
L
1
5
0
0.2
L
Guan Yu
Powningdutch
Guan Yu
0
5
0
0
W
Sylvanus
TTVibreeezy
Sylvanus
3
0
3
4.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,192
Damage
27,773
40,409
Taken
31,541
17,910
Mitigated
16,763
4,132
Healing
13,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
2,867
1,211
0
2,462
5,287
1,517
791
1,171
4,116
36,867
6,157
W
Skadi
 
Skadi
7,229
1,909
0
530
4,749
1,657
672
792
3,957
0
46,404
L
Izanami
Devix2475
Izanami
2,254
1,410
0
412
7,069
2,105
19
1,500
5,569
0
29,577
L
1,504
37
0
0
9,392
5,223
0
1,704
7,688
21,639
0
W
Surtr
Envygov
Surtr
8,104
3,241
0
2,920
8,665
7,361
300
1,341
7,324
1,519
47,018
W
Fenrir
FatMoo
Fenrir
5,893
1,425
0
4,734
8,654
2,944
196
956
7,698
0
41,012
L
3,560
1,370
0
293
6,957
2,489
420
2,088
4,739
45,280
0
L
Guan Yu
Powningdutch
Guan Yu
1,670
31
0
972
9,422
6,254
0
1,402
7,427
0
20,793
W
Sylvanus
TTVibreeezy
Sylvanus
3,680
525
1,281
2,064
4,186
3,284
302
804
3,382
17,874
1,651
L
2,204
759
0
2,455
7,569
1,839
0
217
7,324
0
19,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,962
Gold Earned
36,481
256
Minions Killed
358
0
Camps Cleared
0
1,113,760
Distance Traveled
1,121,708
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,749
646
87
7
0
213,120
0
W
Skadi
6,932
578
71
6
0
233,801
1
L
Izanami
5,218
435
65
5
0
204,694
0
L
Ymir
4,884
407
37
3
0
224,037
0
W
Surtr
8,076
673
84
7
0
217,208
0
W
Fenrir
7,315
610
74
6
0
238,707
0
L
Olorun
6,050
504
88
7
0
219,585
2
L
Guan Yu
5,042
420
29
2
0
221,584
0
W
Sylvanus
6,409
534
42
4
0
218,872
0
L
Bastet
4,768
397
37
3
0
243,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role